Player Matchup

Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Airph
Xing Tian
Level 144
God Stats
9W - 5L
1,480 SR
Queue Stats
159W - 135L
1,593 Elo+
Party 2
Hera
Hera
DeMoNz rt
Hera
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 33L
1,617 Elo+
Party 3
Arachne
Arachne
Vhenni
Arachne
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,441 Elo+
Party 2
Neith
Neith
axiliyen
Neith
Level 56
God Stats
2W - 4L
1,495 SR
Queue Stats
124W - 111L
1,590 Elo+
Party 2
Team Averages
Level 99
1,495 SR
1,548 Elo+

VS

Team Averages
Level 103
1,617 SR
1,551 Elo+
Sylvanus
Sylvanus
BarrientosCR79
Sylvanus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,570 Elo+
Party 1
Chronos
Chronos
EnergyJirachi
Chronos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 100L
1,539 Elo+
Party 4
Chaac
Chaac
Totesthewizkid
Chaac
Level 38
God Stats
3W - 2L
1,566 SR
Queue Stats
58W - 62L
1,554 Elo+
Party 1
Nox
Nox
VoragoDoom
Nox
Level 120
God Stats
2W - 4L
1,551 SR
Queue Stats
58W - 63L
1,557 Elo+
Party 1
King Arthur
King Arthur
WildOcean2015
King Arthur
Level 123
God Stats
5W - 1L
1,967 SR
Queue Stats
165W - 134L
1,535 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
6 / 3 / 15
11,000
733
12,369
26,024
24,813
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Xing Tian
Airph
Xing Tian
18
2 / 4 / 17
11,806
787
11,241
21,389
30,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
20
12 / 6 / 8
13,003
867
27,799
12,793
6,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Vhenni
Arachne
17
1 / 8 / 16
10,199
680
8,536
13,227
7,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
axiliyen
Neith
20
8 / 4 / 13
12,374
825
25,657
15,053
7,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
1 / 3 / 20
10,506
700
10,850
21,915
31,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
15
4 / 9 / 9
9,973
665
7,181
17,138
8,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 6 / 14
9,779
652
17,688
22,343
22,747
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

20
16 / 5 / 4
13,090
873
23,507
12,787
7,157
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
WildOcean2015
King Arthur
16
0 / 6 / 14
9,670
645
10,255
25,739
20,702
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
83
29
Kills
22
25
Deaths
29
69
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
3
15
4.5
W
Xing Tian
Airph
Xing Tian
2
4
17
2.63
L
Sylvanus
1
3
20
3.67
W
Hera
12
6
8
2.67
L
Chronos
4
9
9
0.94
L
1
6
14
1.33
W
Arachne
Vhenni
Arachne
1
8
16
1.13
L
16
5
4
3.6
L
King Arthur
WildOcean2015
King Arthur
0
6
14
1.17
W
Neith
axiliyen
Neith
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,602
Damage
69,481
88,486
Taken
99,922
77,968
Mitigated
90,171
28,490
Healing
38,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
12,369
2,590
1,800
10,981
26,024
24,813
251
12,581
13,443
0
27,138
W
Xing Tian
Airph
Xing Tian
11,241
422
619
1,682
21,389
30,760
526
7,714
13,675
19,631
0
L
Sylvanus
10,850
2,221
8,391
8,992
21,915
31,377
700
5,144
16,771
18,393
0
W
Hera
27,799
8,346
1,059
2,351
12,793
6,798
829
6,947
5,846
51,800
0
L
Chronos
7,181
4,057
1,499
2,096
17,138
8,188
897
7,898
9,240
21,960
0
L
17,688
3,648
2,373
7,969
22,343
22,747
0
10,952
11,391
0
34,159
W
Arachne
Vhenni
Arachne
8,536
6,392
181
2,043
13,227
7,669
753
6,628
6,599
0
11,515
L
23,507
1,832
0
97
12,787
7,157
1,346
6,230
6,557
47,142
0
L
King Arthur
WildOcean2015
King Arthur
10,255
256
1,826
5,577
25,739
20,702
240
8,816
16,923
0
27,731
W
Neith
axiliyen
Neith
25,657
11,424
1,383
6,391
15,053
7,928
4,303
7,668
7,385
0
48,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,382
Gold Earned
53,018
148
Minions Killed
169
0
Camps Cleared
0
1,256,305
Distance Traveled
1,230,262
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,000
733
29
2
0
259,127
2
W
Xing Tian
11,806
787
19
1
0
288,997
1
L
Sylvanus
10,506
700
7
0
0
250,267
0
W
Hera
13,003
867
33
2
0
227,451
0
L
Chronos
9,973
665
24
2
0
217,537
0
L
Chaac
9,779
652
34
2
0
255,557
0
W
Arachne
10,199
680
10
1
0
259,302
0
L
Nox
13,090
873
70
5
0
224,046
0
L
King Arthur
9,670
645
34
2
0
282,855
0
W
Neith
12,374
825
57
4
0
221,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role