Player Matchup

Susano
Susano
Firefoxy1151
Susano
Level 4
God Stats
1W - 1L
1,504 SR
Queue Stats
1W - 2L
1,687 Elo+
Solo
Anhur
Anhur
IIDolphII
Anhur
Level 29
God Stats
9W - 5L
1,472 SR
Queue Stats
206W - 159L
1,572 Elo+
Party 1
Loki
Loki
cptcornswallow
Loki
Level 24
God Stats
6W - 9L
1,438 SR
Queue Stats
103W - 88L
1,605 Elo+
Solo
Ymir
Ymir
sxmokey
Ymir
Level 6
God Stats
8W - 8L
1,717 SR
Queue Stats
69W - 49L
1,447 Elo+
Party 1
Bellona
Bellona
yummybuns21
Bellona
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 40L
1,509 Elo+
Solo
Team Averages
Level 14
1,526 SR
1,564 Elo+

VS

Team Averages
Level 40
1,624 SR
1,582 Elo+
Scylla
Scylla
GeneralNecron
Scylla
Level 8
God Stats
2W - 2L
1,194 SR
Queue Stats
63W - 56L
1,073 Elo+
Solo
Bellona
Bellona
Gotbud6170
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,537 Elo+
Solo
Arachne
Arachne
Kilο
Arachne
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 15L
1,758 Elo+
Party 2
Athena
Athena
Rοgue
Athena
Level 16
God Stats
38W - 8L
2,146 SR
Queue Stats
216W - 126L
1,760 Elo+
Party 2
Danzaburou
Danzaburou
ΕxtraChrisP
Danzaburou
Level 18
God Stats
12W - 6L
1,779 SR
Queue Stats
120W - 51L
1,782 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
3 / 13 / 0
10,115
440
5,428
19,300
6,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
IIDolphII
Anhur
13
1 / 11 / 0
8,496
369
10,792
19,086
5,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 7 / 4
11,843
515
12,875
19,530
6,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
sxmokey
Ymir
12
1 / 10 / 2
8,444
367
7,604
25,638
18,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
yummybuns21
Bellona
14
0 / 10 / 3
9,131
397
3,981
19,277
11,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 11
13,171
573
16,106
10,977
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
Gotbud6170
Bellona
18
4 / 1 / 4
12,571
547
10,695
11,938
11,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Kilο
Arachne
20
18 / 2 / 9
15,244
663
22,576
22,267
12,104
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Rοgue
Athena
19
7 / 2 / 22
13,250
576
12,886
18,631
11,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
ΕxtraChrisP
Danzaburou
20
13 / 1 / 6
15,006
652
22,161
20,696
8,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
101
9
Kills
49
51
Deaths
9
9
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Susano
3
13
0
0.23
W
7
3
11
4.17
W
Bellona
Gotbud6170
Bellona
4
1
4
6
L
Anhur
IIDolphII
Anhur
1
11
0
0.09
W
Arachne
Kilο
Arachne
18
2
9
11.25
W
Athena
Rοgue
Athena
7
2
22
9
L
4
7
4
0.86
L
Ymir
sxmokey
Ymir
1
10
2
0.2
L
Bellona
yummybuns21
Bellona
0
10
3
0.15
W
Danzaburou
ΕxtraChrisP
Danzaburou
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,680
Damage
84,424
102,831
Taken
84,509
48,660
Mitigated
47,948
10,324
Healing
33,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
5,428
1,036
0
311
19,300
6,753
0
7,278
11,565
0
28,856
W
16,106
1,653
0
1,379
10,977
4,262
0
537
10,440
75,898
0
W
Bellona
Gotbud6170
Bellona
10,695
3,502
0
1,057
11,938
11,501
680
0
11,938
283
77,907
L
Anhur
IIDolphII
Anhur
10,792
4,956
461
3,038
19,086
5,561
847
4,382
14,484
0
56,946
W
Arachne
Kilο
Arachne
22,576
16,557
0
12,124
22,267
12,104
1,682
768
21,499
0
135,813
W
Athena
Rοgue
Athena
12,886
2,592
1,006
7,251
18,631
11,962
790
2,547
16,084
36,674
0
L
12,875
3,886
0
3,509
19,530
6,650
0
4,892
14,409
0
69,854
L
Ymir
sxmokey
Ymir
7,604
1,691
600
1,429
25,638
18,604
231
5,336
20,075
27,929
0
L
Bellona
yummybuns21
Bellona
3,981
1,004
0
976
19,277
11,092
0
6,661
12,170
0
43,001
W
Danzaburou
ΕxtraChrisP
Danzaburou
22,161
12,945
0
11,065
20,696
8,119
4,542
3,752
16,944
0
122,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,029
Gold Earned
69,242
398
Minions Killed
651
0
Camps Cleared
0
1,918,099
Distance Traveled
2,221,709
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,115
440
50
2
0
364,785
5
W
Scylla
13,171
573
125
5
0
412,780
1
W
Bellona
12,571
547
144
6
0
386,325
0
L
Anhur
8,496
369
114
5
0
376,914
3
W
Arachne
15,244
663
175
8
0
496,698
4
W
Athena
13,250
576
43
2
0
504,008
8
L
Loki
11,843
515
116
5
0
429,548
4
L
Ymir
8,444
367
41
2
0
408,412
0
L
Bellona
9,131
397
77
3
0
338,440
0
W
Danzaburou
15,006
652
164
7
0
421,898
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role