Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
EnDeRReborn
Mulan
Level 22
God Stats
0W - 2L
1,534 SR
Queue Stats
9W - 8L
1,549 Elo+
Solo
Danzaburou
Danzaburou
RICHI398
Danzaburou
Level 15
God Stats
4W - 6L
1,501 SR
Queue Stats
142W - 148L
1,464 Elo+
Party 1
Odin
Odin
mechanicxelite
Odin
Level 15
God Stats
13W - 18L
1,485 SR
Queue Stats
61W - 70L
1,501 Elo+
Party 1
Olorun
Olorun
孙大圣屌大你
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,481 Elo+
Solo
Team Averages
Level 17
1,504 SR
1,499 Elo+

VS

Team Averages
Level 20
1,638 SR
1,637 Elo+
Cthulhu
Cthulhu
BrNx CarRieR
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,765 Elo+
Solo
Chernobog
Chernobog
DivineKIA
Chernobog
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
53W - 61L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
Fayyybo
Sun Wukong
Level 18
God Stats
5W - 0L
1,860 SR
Queue Stats
72W - 60L
1,691 Elo+
Solo
Nox
Nox
RinBoy
Nox
Level 17
God Stats
5W - 0L
1,828 SR
Queue Stats
13W - 8L
1,574 Elo+
Solo
Awilix
Awilix
factsman
Awilix
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
244W - 207L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 4 / 5
7,747
516
6,429
9,447
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 7 / 2
7,436
496
5,526
12,047
4,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
RICHI398
Danzaburou
12
7 / 7 / 4
8,205
547
5,327
12,975
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 7 / 1
6,938
463
6,006
12,485
7,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 9 / 0
6,028
402
4,799
11,735
3,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrNx CarRieR
Cthulhu
13
6 / 4 / 6
8,887
592
8,654
12,717
8,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
DivineKIA
Chernobog
12
3 / 5 / 8
7,376
492
4,179
8,261
2,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Fayyybo
Sun Wukong
14
8 / 3 / 5
8,755
584
9,887
10,918
9,892
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
RinBoy
Nox
14
6 / 2 / 11
8,592
573
9,562
6,900
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
factsman
Awilix
16
11 / 2 / 7
9,794
653
13,610
11,931
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
15
Kills
34
34
Deaths
16
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
5
1.38
W
Cthulhu
BrNx CarRieR
Cthulhu
6
4
6
2.25
W
Chernobog
DivineKIA
Chernobog
3
5
8
1.4
L
2
7
2
0.43
W
Sun Wukong
Fayyybo
Sun Wukong
8
3
5
3.5
L
Danzaburou
RICHI398
Danzaburou
7
7
4
1.29
W
Nox
RinBoy
Nox
6
2
11
5.75
W
Awilix
factsman
Awilix
11
2
7
7.25
L
3
7
1
0.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,087
Damage
45,892
58,689
Taken
50,727
23,596
Mitigated
28,855
10,997
Healing
7,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,429
773
0
3,053
9,447
2,862
638
3,253
6,130
33,063
0
W
Cthulhu
BrNx CarRieR
Cthulhu
8,654
995
158
2,397
12,717
8,373
19
3,647
9,016
34,932
0
W
Chernobog
DivineKIA
Chernobog
4,179
2,385
0
861
8,261
2,659
886
2,257
6,004
0
26,199
L
5,526
1,453
0
675
12,047
4,721
0
2,321
9,662
0
44,804
W
Sun Wukong
Fayyybo
Sun Wukong
9,887
1,861
0
2,799
10,918
9,892
0
2,016
8,572
0
42,395
L
Danzaburou
RICHI398
Danzaburou
5,327
2,651
0
3,413
12,975
4,318
0
7,377
5,450
0
25,104
W
Nox
RinBoy
Nox
9,562
184
0
629
6,900
3,151
725
1,430
5,440
40,797
0
W
Awilix
factsman
Awilix
13,610
6,574
0
460
11,931
4,780
0
1,878
9,873
0
65,703
L
6,006
3,042
0
1,870
12,485
7,967
0
1,094
11,349
0
16,433
L
4,799
3,201
85
1,901
11,735
3,728
135
3,637
7,882
28,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,354
Gold Earned
43,404
276
Minions Killed
373
0
Camps Cleared
0
1,216,181
Distance Traveled
1,425,248
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,747
516
50
3
0
268,986
0
W
Cthulhu
8,887
592
61
4
0
306,673
3
W
Chernobog
7,376
492
52
3
0
289,349
1
L
Mulan
7,436
496
87
6
0
262,901
0
W
Sun Wukong
8,755
584
73
5
0
241,290
2
L
Danzaburou
8,205
547
41
3
0
229,654
0
W
Nox
8,592
573
80
5
0
274,737
1
W
Awilix
9,794
653
107
7
0
313,199
4
L
Odin
6,938
463
41
3
0
234,430
3
L
Olorun
6,028
402
57
4
0
220,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role