Player Matchup

Tsukuyomi
Tsukuyomi
AkamuSaber
Tsukuyomi
Level 160
God Stats
20W - 10L
1,634 SR
Queue Stats
371W - 373L
1,567 Elo+
Party 1
Tiamat
Tiamat
AthenaVerDragon
Tiamat
Level 94
God Stats
75W - 46L
1,618 SR
Queue Stats
148W - 106L
1,585 Elo+
Party 1
Neith
Neith
Little TSUBAKI
Neith
Level 18
God Stats
4W - 2L
1,396 SR
Queue Stats
8W - 5L
1,208 Elo+
Party 1
Cabrakan
Cabrakan
Sally Sealss
Cabrakan
Level 124
God Stats
32W - 25L
1,609 SR
Queue Stats
102W - 97L
1,540 Elo+
Party 1
Ullr
Ullr
duhhhpanduh
Ullr
Level 139
God Stats
6W - 7L
1,639 SR
Queue Stats
21W - 23L
1,576 Elo+
Party 1
Team Averages
Level 107
1,579 SR
1,495 Elo+

VS

Team Averages
Level 74
1,547 SR
1,504 Elo+
Scylla
Scylla
Evangelid
Scylla
Level 122
God Stats
13W - 10L
1,570 SR
Queue Stats
110W - 106L
1,486 Elo+
Party 3
Gilgamesh
Gilgamesh
ItsMisterUnlucky
Gilgamesh
Level 48
God Stats
5W - 8L
1,568 SR
Queue Stats
148W - 163L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Rias805
Cthulhu
Level 22
God Stats
38W - 41L
1,478 SR
Queue Stats
75W - 80L
1,472 Elo+
Party 2
Skadi
Skadi
Spectrecleb
Skadi
Level 149
God Stats
1W - 2L
1,460 SR
Queue Stats
251W - 255L
1,485 Elo+
Party 2
Hera
Hera
sevenrings18
Hera
Level 31
God Stats
3W - 5L
1,659 SR
Queue Stats
139W - 143L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AkamuSaber
Tsukuyomi
17
4 / 4 / 13
11,231
1,021
12,777
11,626
5,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 4 / 10
11,130
1,012
14,110
11,131
8,386
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 2 / 8
9,881
898
4,815
6,552
2,656
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Sally Sealss
Cabrakan
16
1 / 4 / 11
9,833
894
9,926
11,382
6,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 1 / 8
12,583
1,144
13,145
9,604
4,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

234

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Evangelid
Scylla
17
9 / 3 / 5
12,554
1,141
17,941
13,795
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gilgamesh
15
3 / 9 / 6
9,978
907
9,619
16,637
7,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Rias805
Cthulhu
16
1 / 1 / 12
9,925
902
4,141
8,178
6,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 8
9,266
842
3,433
6,187
1,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 5 / 10
10,727
975
10,572
13,104
4,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
56
21
Kills
15
15
Deaths
21
50
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AkamuSaber
Tsukuyomi
4
4
13
2.63
W
6
4
10
2.75
L
Scylla
Evangelid
Scylla
9
3
5
3.83
L
Gilgamesh
3
9
6
0.67
W
0
2
8
2
L
Cthulhu
Rias805
Cthulhu
1
1
12
7
W
Cabrakan
Sally Sealss
Cabrakan
1
4
11
1.63
L
0
3
8
1.33
W
10
1
8
14
L
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,773
Damage
45,706
50,295
Taken
57,901
26,955
Mitigated
23,615
6,059
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AkamuSaber
Tsukuyomi
12,777
3,328
0
1,618
11,626
5,119
0
8,651
2,800
0
38,344
W
14,110
256
0
1,844
11,131
8,386
0
5,600
5,405
32,761
0
L
Scylla
Evangelid
Scylla
17,941
1,673
91
1,108
13,795
4,118
0
5,629
8,060
39,318
0
L
Gilgamesh
9,619
2,352
107
718
16,637
7,291
0
8,832
7,571
0
15,190
W
4,815
1,771
362
1,392
6,552
2,656
0
5,320
1,064
0
28,966
L
Cthulhu
Rias805
Cthulhu
4,141
0
167
259
8,178
6,050
0
3,351
4,810
8,076
0
W
Cabrakan
Sally Sealss
Cabrakan
9,926
917
0
277
11,382
6,603
0
7,444
3,777
17,183
0
L
3,433
1,289
0
651
6,187
1,806
0
2,983
3,082
0
18,269
W
13,145
5,365
0
566
9,604
4,191
0
4,915
4,595
0
27,518
L
10,572
2,154
0
1,255
13,104
4,350
0
2,630
10,342
38,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,658
Gold Earned
52,450
192
Minions Killed
168
11
Camps Cleared
4
1,030,550
Distance Traveled
889,545
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,231
1,021
53
5
2
220,124
0
W
Tiamat
11,130
1,012
45
4
1
222,737
0
L
Scylla
12,554
1,141
52
5
0
211,987
0
L
Gilgamesh
9,978
907
4
0
0
185,394
0
W
Neith
9,881
898
54
5
0
174,511
1
L
Cthulhu
9,925
902
8
1
1
138,422
0
W
Cabrakan
9,833
894
16
1
2
198,542
0
L
Skadi
9,266
842
38
3
1
164,748
0
W
Ullr
12,583
1,144
24
2
6
214,636
0
L
Hera
10,727
975
66
6
2
188,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role