Player Matchup

Hercules
Hercules
DivineSinReaper
Hercules
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
193W - 198L
1,493 Elo+
Party 2
Vulcan
Vulcan
NubZeeIRL
Vulcan
Level 49
God Stats
1W - 0L
1,725 SR
Queue Stats
9W - 5L
1,490 Elo+
Solo
Medusa
Medusa
iMightBeADragon
Medusa
Level 79
God Stats
7W - 1L
1,890 SR
Queue Stats
225W - 262L
1,428 Elo+
Party 2
Ratatoskr
Ratatoskr
ssspaceman3000
Ratatoskr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,392 Elo+
Party 3
Cthulhu
Cthulhu
vKouki
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,392 Elo+
Party 3
Team Averages
Level 50
1,623 SR
1,439 Elo+

VS

Team Averages
Level 113
1,454 SR
1,474 Elo+
Thoth
Thoth
EVEN_RUDER_JR
Thoth
Level 126
God Stats
1W - 5L
1,534 SR
Queue Stats
290W - 310L
1,393 Elo+
Party 1
Bakasura
Bakasura
JenovasWitnesss
Bakasura
Level 98
God Stats
1W - 2L
1,715 SR
Queue Stats
816W - 860L
1,452 Elo+
Solo
Zeus
Zeus
demonssouls13
Zeus
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 129L
1,487 Elo+
Party 1
Cupid
Cupid
gamechaser76
Cupid
Level 148
God Stats
1W - 4L
1,238 SR
Queue Stats
105W - 123L
1,490 Elo+
Party 1
Izanami
Izanami
ll1SOGGY1ll
Izanami
Level 48
God Stats
1W - 3L
1,285 SR
Queue Stats
105W - 93L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
11 / 4 / 18
13,671
854
16,850
26,879
33,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
NubZeeIRL
Vulcan
20
12 / 5 / 13
13,616
851
20,679
14,245
7,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
5 / 6 / 14
11,990
749
15,077
16,966
7,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
ssspaceman3000
Ratatoskr
17
3 / 7 / 13
11,159
697
6,586
13,579
8,583
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
vKouki
Cthulhu
19
4 / 4 / 22
11,688
731
8,901
19,477
25,749
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 18
10,593
662
10,570
18,246
6,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
16
2 / 7 / 12
10,388
649
7,091
17,033
6,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
14 / 6 / 8
13,867
867
35,711
12,491
4,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 4 / 19
10,533
658
7,533
12,231
5,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ll1SOGGY1ll
Izanami
20
8 / 7 / 13
13,271
829
17,746
16,588
6,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
96
35
Kills
26
26
Deaths
35
80
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Hercules
11
4
18
5
L
2
11
18
1
L
Bakasura
2
7
12
1.14
W
Vulcan
NubZeeIRL
Vulcan
12
5
13
3.7
L
14
6
8
3
L
0
4
19
2.38
W
5
6
14
2
L
Izanami
ll1SOGGY1ll
Izanami
8
7
13
2.07
W
Ratatoskr
ssspaceman3000
Ratatoskr
3
7
13
1.36
W
Cthulhu
vKouki
Cthulhu
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,093
Damage
78,651
91,146
Taken
76,589
82,911
Mitigated
30,188
27,452
Healing
20,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
16,850
4,700
3,923
12,346
26,879
33,150
1,025
10,836
15,274
7,761
22,304
L
10,570
231
1,438
2,716
18,246
6,612
0
8,947
9,078
19,356
0
L
Bakasura
7,091
4,286
635
4,214
17,033
6,904
1,437
6,112
10,738
0
7,864
W
Vulcan
NubZeeIRL
Vulcan
20,679
5,488
2,372
2,315
14,245
7,448
1,331
8,010
5,931
50,163
0
L
35,711
1,132
1,290
1,638
12,491
4,919
1,415
5,197
7,144
60,419
0
L
7,533
2,973
1,918
2,790
12,231
5,158
938
5,931
6,120
0
16,807
W
15,077
6,514
1,631
2,726
16,966
7,981
2,297
9,960
6,490
0
35,895
L
Izanami
ll1SOGGY1ll
Izanami
17,746
10,638
1,164
2,906
16,588
6,595
1,268
5,689
10,689
0
39,156
W
Ratatoskr
ssspaceman3000
Ratatoskr
6,586
664
0
18
13,579
8,583
1,245
7,442
5,413
0
13,451
W
Cthulhu
vKouki
Cthulhu
8,901
348
1,356
765
19,477
25,749
452
8,009
9,916
22,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,124
Gold Earned
58,652
166
Minions Killed
172
0
Camps Cleared
0
1,395,620
Distance Traveled
1,269,265
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,671
854
28
2
0
291,655
0
L
Thoth
10,593
662
15
1
0
248,614
0
L
Bakasura
10,388
649
14
1
0
263,577
0
W
Vulcan
13,616
851
65
4
0
286,178
0
L
Zeus
13,867
867
70
4
0
238,293
0
L
Cupid
10,533
658
23
1
0
260,267
1
W
Medusa
11,990
749
39
2
0
250,532
0
L
Izanami
13,271
829
50
3
0
258,514
2
W
Ratatoskr
11,159
697
14
1
0
289,080
0
W
Cthulhu
11,688
731
20
1
0
278,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role