Player Matchup

Sylvanus
Sylvanus
Brandemsmooth29
Sylvanus
Level 7
God Stats
0W - 1L
1,336 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 1
Cthulhu
Cthulhu
Codykiller9000
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hel
Hel
johnnyw123
Hel
Level 30
God Stats
1W - 1L
1,734 SR
Queue Stats
11W - 21L
1,355 Elo+
Solo
Tsukuyomi
Tsukuyomi
juicy_Aggression
Tsukuyomi
Level 44
God Stats
0W - 1L
1,339 SR
Queue Stats
7W - 8L
1,596 Elo+
Party 1
Medusa
Medusa
killaghosttime
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,601 Elo+
Solo
Team Averages
Level 21
1,482 SR
1,463 Elo+

VS

Team Averages
Level 18
1,513 SR
1,659 Elo+
Athena
Athena
DJBLCKJCK
Athena
Level 16
God Stats
6W - 0L
1,500 SR
Queue Stats
19W - 0L
1,694 Elo+
Party 2
Ra
Ra
Nandino1032
Ra
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 0L
1,694 Elo+
Party 2
Zeus
Zeus
Nando puc
Zeus
Level 23
God Stats
10W - 3L
1,586 SR
Queue Stats
32W - 4L
1,717 Elo+
Party 2
Hercules
Hercules
Nando14092
Hercules
Level 19
God Stats
2W - 0L
1,254 SR
Queue Stats
30W - 5L
1,645 Elo+
Party 2
The Morrigan
The Morrigan
TheSleepy_Gamer0
The Morrigan
Level 26
God Stats
33W - 27L
1,723 SR
Queue Stats
231W - 239L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 7 / 6
8,944
894
2,687
15,727
14,212
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 3 / 0
7,910
791
761
2,902
1,001
16
1 / 11 / 9
10,458
1,046
12,415
26,415
11,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
16
6 / 11 / 5
11,046
1,105
12,539
27,763
10,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 7 / 5
11,536
1,154
14,860
18,805
6,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DJBLCKJCK
Athena
17
10 / 5 / 13
11,147
1,115
10,856
14,334
7,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 1 / 22
11,430
1,143
19,281
8,099
3,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
18
19 / 2 / 16
13,405
1,341
36,284
8,405
3,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Nando14092
Hercules
18
3 / 2 / 24
11,641
1,164
9,931
16,509
11,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
TheSleepy_Gamer0
The Morrigan
18
0 / 2 / 22
10,676
1,068
6,865
3,661
2,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
136
12
Kills
39
39
Deaths
12
25
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
7
6
0.43
L
0
3
0
0
W
Athena
DJBLCKJCK
Athena
10
5
13
3.3
W
7
1
22
18
W
Zeus
19
2
16
13.5
W
Hercules
Nando14092
Hercules
3
2
24
7.5
W
The Morrigan
TheSleepy_Gamer0
The Morrigan
0
2
22
5.5
L
1
11
9
0.5
L
Tsukuyomi
6
11
5
0.77
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,262
Damage
83,217
91,612
Taken
51,008
43,220
Mitigated
28,002
8,575
Healing
14,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
2,687
956
75
917
15,727
14,212
0
12,830
2,805
5,550
0
L
761
100
0
0
2,902
1,001
0
1,149
1,709
2,911
0
W
Athena
DJBLCKJCK
Athena
10,856
2,298
0
550
14,334
7,327
0
4,210
10,124
12,913
0
W
19,281
2,719
3,564
4,078
8,099
3,779
0
3,705
4,394
40,344
0
W
Zeus
36,284
3,655
0
620
8,405
3,264
0
3,312
5,093
50,312
0
W
Hercules
Nando14092
Hercules
9,931
3,195
0
4,367
16,509
11,310
0
3,075
12,598
0
16,159
W
The Morrigan
TheSleepy_Gamer0
The Morrigan
6,865
752
847
717
3,661
2,322
0
1,561
2,017
38,871
0
L
12,415
479
1,922
4,210
26,415
11,662
0
21,967
4,296
26,236
0
L
Tsukuyomi
12,539
3,644
0
500
27,763
10,063
0
20,572
6,934
0
32,414
L
14,860
5,756
0
951
18,805
6,282
0
15,969
2,582
0
47,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,894
Gold Earned
58,299
138
Minions Killed
194
4
Camps Cleared
4
657,455
Distance Traveled
868,491
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,944
894
5
1
0
84,942
1
L
Cthulhu
7,910
791
8
1
0
30,323
1
W
Athena
11,147
1,115
6
1
1
151,155
1
W
Ra
11,430
1,143
57
6
2
188,858
0
W
Zeus
13,405
1,341
42
4
1
159,260
0
W
Hercules
11,641
1,164
10
1
0
213,417
0
W
The Morrigan
10,676
1,068
79
8
0
155,801
0
L
Hel
10,458
1,046
30
3
0
168,886
1
L
Tsukuyomi
11,046
1,105
28
3
3
182,300
0
L
Medusa
11,536
1,154
67
7
1
191,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role