Player Matchup

Anhur
Anhur
MattParkinsons
Anhur
Level 117
God Stats
22W - 21L
1,696 SR
Queue Stats
994W - 665L
1,714 Elo+
Party 1
Hercules
Hercules
SquiddleBopper
Hercules
Level 64
God Stats
71W - 49L
1,683 SR
Queue Stats
161W - 115L
1,702 Elo+
Party 1
Olorun
Olorun
TylanTheTurtle
Olorun
Level 100
God Stats
8W - 5L
1,759 SR
Queue Stats
560W - 422L
1,675 Elo+
Party 1
Team Averages
Level 94
1,713 SR
1,697 Elo+

VS

Team Averages
Level 113
1,740 SR
1,665 Elo+
Medusa
Medusa
CrossCotton
Medusa
Level 118
God Stats
2W - 0L
1,930 SR
Queue Stats
77W - 52L
1,684 Elo+
Party 2
Eset
Eset
RogerByam
Eset
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
111W - 90L
1,641 Elo+
Solo
Amaterasu
Amaterasu
pali360
Amaterasu
Level 107
God Stats
1W - 1L
1,789 SR
Queue Stats
56W - 42L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
7,982
726
4,853
8,700
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
11
3 / 6 / 2
8,338
758
5,514
14,274
10,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
0 / 3 / 4
7,236
658
6,093
8,260
2,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
7 / 3 / 7
9,273
843
10,429
6,034
2,042
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
13
6 / 1 / 9
9,290
845
10,492
6,128
2,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
pali360
Amaterasu
12
2 / 1 / 12
9,118
829
6,309
10,352
6,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
5
Kills
15
15
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
3
7
3.5
L
2
6
3
0.58
W
Eset
6
1
9
10.5
L
Hercules
3
6
2
0.67
L
0
3
4
0.67
W
Amaterasu
pali360
Amaterasu
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,460
Damage
27,230
31,234
Taken
22,514
16,450
Mitigated
10,136
6,645
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,429
4,991
0
1,252
6,034
2,042
990
1,734
4,150
0
34,992
L
4,853
1,405
0
550
8,700
3,460
778
2,200
6,500
0
26,670
W
Eset
10,492
687
1,057
2,759
6,128
2,008
174
1,541
4,413
46,518
0
L
Hercules
5,514
1,446
0
3,174
14,274
10,177
82
6,120
8,154
0
16,506
L
6,093
1,729
422
2,499
8,260
2,813
668
2,228
6,032
32,854
0
W
Amaterasu
pali360
Amaterasu
6,309
2,435
0
1,760
10,352
6,086
271
2,856
7,349
0
19,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,556
Gold Earned
27,681
137
Minions Killed
160
0
Camps Cleared
0
609,953
Distance Traveled
683,790
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,273
843
71
6
0
201,701
1
L
Anhur
7,982
726
50
5
0
189,066
2
W
Eset
9,290
845
60
5
0
227,460
3
L
Hercules
8,338
758
20
2
0
223,608
2
L
Olorun
7,236
658
67
6
0
197,279
4
W
Amaterasu
9,118
829
29
3
0
254,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role