Player Matchup

Anubis
Anubis
CasketCrew77
Anubis
Level 29
God Stats
20W - 30L
1,377 SR
Queue Stats
107W - 139L
1,322 Elo+
Party 1
Danzaburou
Danzaburou
DTA_Daddy
Danzaburou
Level 24
God Stats
62W - 50L
1,572 SR
Queue Stats
124W - 127L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
ElChino0014
Sun Wukong
Level 27
God Stats
2W - 5L
1,249 SR
Queue Stats
127W - 194L
1,328 Elo+
Solo
Arachne
Arachne
RhinoTrent
Arachne
Level 25
God Stats
29W - 12L
1,500 SR
Queue Stats
310W - 327L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
sniping-is-fun17
Cthulhu
Level 17
God Stats
7W - 4L
1,780 SR
Queue Stats
68W - 81L
1,656 Elo+
Party 1
Team Averages
Level 24
1,495 SR
1,426 Elo+

VS

Team Averages
Level 20
1,490 SR
1,325 Elo+
Yemoja
Yemoja
AnnieIsAwkward
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,277 Elo+
Party 3
Kali
Kali
Darkar326
Kali
Level 29
God Stats
25W - 15L
1,600 SR
Queue Stats
85W - 98L
1,359 Elo+
Party 2
Anubis
Anubis
Krow97
Anubis
Level 17
God Stats
4W - 3L
1,487 SR
Queue Stats
6W - 8L
1,321 Elo+
Solo
Skadi
Skadi
Rednekton
Skadi
Level 19
God Stats
0W - 2L
1,275 SR
Queue Stats
59W - 71L
1,316 Elo+
Party 3
Hades
Hades
Waifus3D
Hades
Level 28
God Stats
28W - 19L
1,590 SR
Queue Stats
77W - 94L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
13 / 2 / 10
15,183
562
18,651
14,190
7,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
DTA_Daddy
Danzaburou
20
11 / 3 / 8
16,853
624
24,484
25,592
10,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
ElChino0014
Sun Wukong
20
5 / 3 / 10
14,974
555
11,759
20,734
21,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
RhinoTrent
Arachne
20
14 / 3 / 8
15,316
567
20,734
18,702
8,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 0 / 23
13,398
496
14,170
26,482
33,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 13 / 1
8,231
305
3,052
21,588
14,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
16
1 / 6 / 2
10,796
400
12,928
21,506
9,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
Krow97
Anubis
18
5 / 14 / 1
12,495
463
20,419
24,007
13,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Rednekton
Skadi
12
2 / 7 / 1
9,206
341
9,287
14,553
4,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Waifus3D
Hades
19
2 / 9 / 3
12,401
459
17,319
26,212
19,623
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
18
49
Kills
10
11
Deaths
49
59
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
13
1
0.04
W
Anubis
13
2
10
9
W
Danzaburou
DTA_Daddy
Danzaburou
11
3
8
5
L
Kali
1
6
2
0.33
W
Sun Wukong
ElChino0014
Sun Wukong
5
3
10
3.33
L
Anubis
Krow97
Anubis
5
14
1
0.39
L
Skadi
Rednekton
Skadi
2
7
1
0.36
W
Arachne
RhinoTrent
Arachne
14
3
8
6
L
Hades
Waifus3D
Hades
2
9
3
0.39
W
6
0
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,798
Damage
63,005
105,700
Taken
107,866
82,085
Mitigated
61,174
40,224
Healing
19,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,052
769
712
831
21,588
14,119
0
7,621
13,727
10,109
0
W
Anubis
18,651
322
0
6,932
14,190
7,362
1,518
7,840
6,350
89,622
0
W
Danzaburou
DTA_Daddy
Danzaburou
24,484
15,725
0
18,007
25,592
10,402
10,914
10,418
15,174
0
120,224
L
Kali
12,928
5,205
0
5,921
21,506
9,308
0
6,507
14,759
0
72,655
W
Sun Wukong
ElChino0014
Sun Wukong
11,759
2,312
485
5,503
20,734
21,908
2,280
6,806
13,928
0
106,083
L
Anubis
Krow97
Anubis
20,419
2,569
0
3,720
24,007
13,226
504
10,316
13,421
81,935
0
L
Skadi
Rednekton
Skadi
9,287
4,223
0
1,201
14,553
4,898
0
3,403
10,752
0
30,326
W
Arachne
RhinoTrent
Arachne
20,734
15,023
0
3,838
18,702
8,671
1,744
9,755
8,947
0
113,294
L
Hades
Waifus3D
Hades
17,319
583
56
6,821
26,212
19,623
1,812
3,767
22,386
77,144
0
W
14,170
1,311
893
4,566
26,482
33,742
538
10,556
15,926
53,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,724
Gold Earned
53,129
698
Minions Killed
438
0
Camps Cleared
0
2,555,631
Distance Traveled
1,994,758
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,231
305
9
0
0
377,246
0
W
Anubis
15,183
562
130
5
0
482,800
0
W
Danzaburou
16,853
624
181
7
0
469,588
0
L
Kali
10,796
400
102
4
0
474,381
0
W
Sun Wukong
14,974
555
171
6
0
457,981
7
L
Anubis
12,495
463
150
6
0
340,656
1
L
Skadi
9,206
341
42
2
0
384,329
0
W
Arachne
15,316
567
144
5
0
550,774
1
L
Hades
12,401
459
135
5
0
418,146
0
W
Cthulhu
13,398
496
72
3
0
594,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role