Player Matchup

Cu Chulainn
Cu Chulainn
CULOR BLIND
Cu Chulainn
Level 28
God Stats
6W - 5L
1,509 SR
Queue Stats
39W - 32L
1,479 Elo+
Party 2
Anubis
Anubis
Cryogenics3053
Anubis
Level 106
God Stats
13W - 13L
1,660 SR
Queue Stats
204W - 199L
1,565 Elo+
Party 2
Hachiman
Hachiman
Knight Dantz
Hachiman
Level 99
God Stats
21W - 30L
1,625 SR
Queue Stats
489W - 478L
1,431 Elo+
Party 3
Kukulkan
Kukulkan
SifWolf08
Kukulkan
Level 7
God Stats
41W - 46L
1,300 SR
Queue Stats
131W - 142L
1,420 Elo+
Party 3
Bakasura
Bakasura
iArchie UwU
Bakasura
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
620W - 629L
1,435 Elo+
Party 3
Team Averages
Level 57
1,519 SR
1,466 Elo+

VS

Team Averages
Level 91
1,445 SR
1,471 Elo+
Hel
Hel
AlexxRamm
Hel
Level 86
God Stats
31W - 32L
1,454 SR
Queue Stats
949W - 953L
1,425 Elo+
Solo
Discordia
Discordia
Blackmoldy
Discordia
Level 48
God Stats
31W - 27L
1,556 SR
Queue Stats
34W - 32L
1,565 Elo+
Party 1
Ares
Ares
Execvted
Ares
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,422 Elo+
Solo
Arachne
Arachne
Iname13
Arachne
Level 127
God Stats
2W - 4L
1,142 SR
Queue Stats
305W - 324L
1,486 Elo+
Party 1
King Arthur
King Arthur
Turner_of_Tides
King Arthur
Level 88
God Stats
3W - 3L
1,574 SR
Queue Stats
196W - 193L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CULOR BLIND
Cu Chulainn
20
2 / 7 / 18
14,902
931
16,094
41,442
39,672
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 5 / 14
15,813
988
25,886
24,705
11,706
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Knight Dantz
Hachiman
20
10 / 13 / 11
17,076
1,067
39,905
29,761
9,465
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
SifWolf08
Kukulkan
20
2 / 4 / 12
14,341
896
7,534
12,034
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
iArchie UwU
Bakasura
20
6 / 11 / 11
15,462
966
19,168
26,739
12,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 20
16,384
1,024
34,993
24,815
10,501
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
Blackmoldy
Discordia
20
6 / 0 / 16
15,877
992
23,406
5,522
2,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
20
7 / 6 / 24
16,118
1,007
21,070
33,593
32,456
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Iname13
Arachne
20
16 / 6 / 10
17,144
1,072
24,978
22,215
8,390
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
Turner_of_Tides
King Arthur
20
3 / 9 / 18
14,618
914
24,175
30,751
29,306
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
128
26
Kills
40
40
Deaths
26
66
Assists
88
Player
Kills
Deaths
Assists
KDA
W
8
5
20
3.6
W
Discordia
Blackmoldy
Discordia
6
0
16
14
L
Cu Chulainn
CULOR BLIND
Cu Chulainn
2
7
18
1.57
L
6
5
14
2.6
W
Ares
7
6
24
3.17
W
Arachne
Iname13
Arachne
16
6
10
3.5
L
Hachiman
Knight Dantz
Hachiman
10
13
11
1.19
L
Kukulkan
SifWolf08
Kukulkan
2
4
12
2
W
King Arthur
Turner_of_Tides
King Arthur
3
9
18
1.33
L
Bakasura
iArchie UwU
Bakasura
6
11
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,587
Damage
128,622
134,681
Taken
116,896
77,812
Mitigated
82,657
19,581
Healing
24,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,993
786
6,959
11,227
24,815
10,501
0
5,199
19,079
84,584
0
W
Discordia
Blackmoldy
Discordia
23,406
1,377
0
765
5,522
2,004
0
1,196
3,976
71,831
0
L
Cu Chulainn
CULOR BLIND
Cu Chulainn
16,094
3,790
0
7,634
41,442
39,672
0
24,148
17,294
0
29,210
L
25,886
2,099
0
9,113
24,705
11,706
0
15,383
9,160
72,736
0
W
Ares
21,070
2,200
131
1,336
33,593
32,456
0
9,168
23,517
30,929
0
W
Arachne
Iname13
Arachne
24,978
20,233
0
2,497
22,215
8,390
0
6,872
14,475
0
36,509
L
Hachiman
Knight Dantz
Hachiman
39,905
28,778
555
1,323
29,761
9,465
0
23,741
6,020
0
81,403
L
Kukulkan
SifWolf08
Kukulkan
7,534
964
0
0
12,034
4,705
0
7,269
4,765
54,418
0
W
King Arthur
Turner_of_Tides
King Arthur
24,175
3,354
561
1,134
30,751
29,306
0
10,985
18,702
9,657
31,988
L
Bakasura
iArchie UwU
Bakasura
19,168
11,727
0
956
26,739
12,264
0
13,035
13,613
0
36,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,594
Gold Earned
80,141
395
Minions Killed
323
13
Camps Cleared
6
1,414,241
Distance Traveled
1,542,471
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
16,384
1,024
116
7
1
308,150
1
W
Discordia
15,877
992
115
7
1
350,442
1
L
Cu Chulainn
14,902
931
32
2
0
291,085
0
L
Anubis
15,813
988
117
7
2
268,104
0
W
Ares
16,118
1,007
24
2
0
296,864
1
W
Arachne
17,144
1,072
23
1
3
330,107
0
L
Hachiman
17,076
1,067
94
6
2
264,717
0
L
Kukulkan
14,341
896
108
7
0
259,787
0
W
King Arthur
14,618
914
45
3
1
256,908
0
L
Bakasura
15,462
966
44
3
9
330,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role