Player Matchup

Anhur
Anhur
ChokesOnJello
Anhur
Level 27
God Stats
2W - 0L
1,983 SR
Queue Stats
173W - 64L
1,884 Elo+
Party 1
Gilgamesh
Gilgamesh
ThweetBBJeethuth
Gilgamesh
Level 108
God Stats
21W - 0L
1,983 SR
Queue Stats
141W - 55L
1,760 Elo+
Party 1
Sol
Sol
hotninetailfox
Sol
Level 120
God Stats
1W - 2L
1,802 SR
Queue Stats
212W - 89L
1,777 Elo+
Party 1
Team Averages
Level 85
1,922 SR
1,807 Elo+

VS

Team Averages
Level 24
1,485 SR
1,604 Elo+
Scylla
Scylla
AguacateKing
Scylla
Level 26
God Stats
5W - 2L
1,901 SR
Queue Stats
46W - 13L
1,829 Elo+
Party 2
Bellona
Bellona
AguacateKing2
Bellona
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 4L
1,864 Elo+
Party 2
Hun Batz
Hun Batz
DexterNDeeDee
Hun Batz
Level 38
God Stats
0W - 4L
1,053 SR
Queue Stats
7W - 27L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 6
8,922
686
4,558
6,835
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
13
3 / 1 / 10
9,546
734
9,727
10,888
4,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
9 / 0 / 5
11,011
847
17,338
10,692
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
3 / 3 / 1
8,918
686
8,313
8,401
2,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
12
1 / 3 / 2
9,055
697
7,356
17,494
13,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
DexterNDeeDee
Hun Batz
10
0 / 9 / 2
7,499
577
1,123
12,669
4,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
15
Kills
4
4
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
3
1
1.17
L
Bellona
1
3
2
0.67
W
3
3
6
2
L
Hun Batz
DexterNDeeDee
Hun Batz
0
9
2
0.11
W
Gilgamesh
3
1
10
8
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,623
Damage
16,792
28,415
Taken
38,564
10,725
Mitigated
21,176
13,263
Healing
3,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,313
836
0
765
8,401
2,980
0
4,359
3,818
49,034
0
L
Bellona
7,356
2,626
0
2,696
17,494
13,648
0
7,340
9,798
0
26,078
W
4,558
2,011
0
466
6,835
2,425
1,176
3,011
3,824
0
21,655
L
Hun Batz
DexterNDeeDee
Hun Batz
1,123
489
0
0
12,669
4,548
0
4,811
7,590
0
10,511
W
Gilgamesh
9,727
2,218
860
3,587
10,888
4,705
232
3,397
7,491
0
20,097
W
17,338
7,332
0
8,350
10,692
3,595
1,974
1,985
8,707
83,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,479
Gold Earned
25,472
170
Minions Killed
123
0
Camps Cleared
0
760,156
Distance Traveled
700,711
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,918
686
72
6
0
247,040
3
L
Bellona
9,055
697
36
3
0
275,162
0
W
Anhur
8,922
686
35
3
0
238,484
0
L
Hun Batz
7,499
577
15
1
0
178,509
0
W
Gilgamesh
9,546
734
17
1
0
277,394
2
W
Sol
11,011
847
118
9
0
244,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role