Player Matchup

Anubis
Anubis
Distrumm
Anubis
Level 155
God Stats
3W - 3L
1,638 SR
Queue Stats
278W - 302L
1,542 Elo+
Party 1
Odin
Odin
HGAUnashamed
Odin
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 247L
1,451 Elo+
Party 3
Hachiman
Hachiman
Joker420allday
Hachiman
Level 33
God Stats
13W - 19L
1,653 SR
Queue Stats
181W - 164L
1,449 Elo+
Party 1
Heimdallr
Heimdallr
TaoTaoMoana670
Heimdallr
Level 37
God Stats
1W - 1L
1,745 SR
Queue Stats
93W - 102L
1,406 Elo+
Party 3
Discordia
Discordia
loriistella
Discordia
Level 55
God Stats
41W - 35L
1,534 SR
Queue Stats
316W - 313L
1,540 Elo+
Party 1
Team Averages
Level 66
1,614 SR
1,478 Elo+

VS

Team Averages
Level 66
1,531 SR
1,450 Elo+
Neith
Neith
Chaance
Neith
Level 68
God Stats
8W - 5L
1,785 SR
Queue Stats
45W - 59L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
Rias805
Cthulhu
Level 21
God Stats
38W - 41L
1,472 SR
Queue Stats
75W - 80L
1,469 Elo+
Party 4
Loki
Loki
Spectrecleb
Loki
Level 149
God Stats
16W - 19L
1,470 SR
Queue Stats
251W - 255L
1,484 Elo+
Party 4
Hachiman
Hachiman
Tsukuyomi767
Hachiman
Level 64
God Stats
51W - 45L
1,519 SR
Queue Stats
344W - 386L
1,437 Elo+
Solo
Hera
Hera
baoppu
Hera
Level 28
God Stats
29W - 27L
1,411 SR
Queue Stats
73W - 86L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Distrumm
Anubis
17
3 / 3 / 5
11,670
973
10,793
10,543
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 8 / 7
10,708
892
3,984
16,796
14,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
16
1 / 2 / 1
10,499
875
6,824
10,653
4,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
TaoTaoMoana670
Heimdallr
17
1 / 3 / 4
10,809
901
5,872
10,294
4,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
loriistella
Discordia
17
3 / 0 / 4
11,634
970
12,916
7,091
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

152

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chaance
Neith
18
4 / 2 / 8
11,694
975
12,932
11,295
4,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Rias805
Cthulhu
18
3 / 0 / 10
11,551
963
8,718
9,795
8,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 4 / 5
12,113
1,009
6,987
8,381
2,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Tsukuyomi767
Hachiman
18
2 / 1 / 9
11,023
919
9,366
8,198
2,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
baoppu
Hera
18
3 / 1 / 9
11,485
957
15,118
5,793
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
8
Kills
16
16
Deaths
8
21
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
Chaance
Neith
4
2
8
4
L
Anubis
Distrumm
Anubis
3
3
5
1.83
L
0
8
7
0.44
L
Hachiman
1
2
1
0.75
W
Cthulhu
Rias805
Cthulhu
3
0
10
8
W
4
4
5
1.63
L
Heimdallr
TaoTaoMoana670
Heimdallr
1
3
4
1
W
Hachiman
Tsukuyomi767
Hachiman
2
1
9
6.5
W
Hera
baoppu
Hera
3
1
9
7.5
L
Discordia
loriistella
Discordia
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,389
Damage
53,121
55,377
Taken
43,462
31,295
Mitigated
21,311
4,533
Healing
5,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Chaance
Neith
12,932
5,799
269
2,046
11,295
4,415
0
5,085
5,902
0
37,988
L
Anubis
Distrumm
Anubis
10,793
70
0
2,717
10,543
5,227
0
3,388
7,071
53,218
0
L
3,984
1,083
0
0
16,796
14,636
0
7,282
9,275
0
13,901
L
Hachiman
6,824
3,629
0
0
10,653
4,243
0
3,935
6,564
0
17,088
W
Cthulhu
Rias805
Cthulhu
8,718
39
488
1,289
9,795
8,883
0
5,378
4,033
24,539
0
W
6,987
940
0
350
8,381
2,688
0
4,551
3,636
0
33,550
L
Heimdallr
TaoTaoMoana670
Heimdallr
5,872
808
0
1,598
10,294
4,638
0
5,010
5,096
0
21,232
W
Hachiman
Tsukuyomi767
Hachiman
9,366
5,634
0
918
8,198
2,925
0
4,392
3,684
0
25,508
W
Hera
baoppu
Hera
15,118
2,750
0
0
5,793
2,400
0
3,119
2,498
30,980
0
L
Discordia
loriistella
Discordia
12,916
75
0
218
7,091
2,551
0
3,484
3,535
40,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,320
Gold Earned
57,866
243
Minions Killed
252
7
Camps Cleared
11
1,156,251
Distance Traveled
1,253,446
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,694
975
65
5
3
248,866
0
L
Anubis
11,670
973
85
7
0
227,754
3
L
Odin
10,708
892
19
2
5
250,198
2
L
Hachiman
10,499
875
29
2
0
209,623
1
W
Cthulhu
11,551
963
28
2
0
219,753
0
W
Loki
12,113
1,009
55
5
6
273,168
0
L
Heimdallr
10,809
901
36
3
2
231,662
0
W
Hachiman
11,023
919
34
3
1
248,991
1
W
Hera
11,485
957
70
6
1
262,668
0
L
Discordia
11,634
970
74
6
0
237,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role