Player Matchup

Chiron
Chiron
Platinum III
 
Chiron
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Platinum III
Búrrito
Da Ji
Platinum III
Level 147
God Stats
1W - 0L
1,754 SR
Queue Stats
54W - 46L
1,890 MMR
Solo
Janus
Janus
Silver I
DKey12
Janus
Silver I
Level 109
God Stats
1W - 0L
1,444 SR
Queue Stats
31W - 38L
1,436 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
FarFate
Sun Wukong
Gold IV
Level 144
God Stats
7W - 7L
1,571 SR
Queue Stats
100W - 98L
1,291 MMR
Party 1
Sylvanus
Sylvanus
Platinum I
sultanofstench
Sylvanus
Platinum I
Level 159
God Stats
2W - 1L
1,675 SR
Queue Stats
323W - 312L
1,828 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,589 SR
1,589 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,616 SR
1,625 MMR
Izanami
Izanami
Platinum II
Aliway
Izanami
Platinum II
Level 160
God Stats
58W - 50L
1,744 SR
Queue Stats
289W - 280L
1,793 MMR
Party 2
Mercury
Mercury
Gold IV
LightOfPeace
Mercury
Gold IV
Level 63
God Stats
0W - 2L
1,330 SR
Queue Stats
27W - 28L
1,465 MMR
Party 3
Chronos
Chronos
Platinum I
WiΙΙ
Chronos
Platinum I
Level 155
God Stats
1W - 1L
1,868 SR
Queue Stats
291W - 280L
1,885 MMR
Party 2
Artio
Artio
Silver I
catpizzas
Artio
Silver I
Level 160
God Stats
2W - 5L
1,503 SR
Queue Stats
165W - 176L
1,140 MMR
Party 3
King Arthur
King Arthur
Platinum II
paramythia
King Arthur
Platinum II
Level 160
God Stats
85W - 87L
1,636 SR
Queue Stats
380W - 368L
1,841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
14 / 1 / 9
16,099
619
32,489
19,539
9,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Búrrito
Da Ji
20
10 / 6 / 11
15,236
586
17,207
23,156
11,261
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
DKey12
Janus
20
4 / 5 / 10
13,605
523
15,540
18,308
7,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
FarFate
Sun Wukong
18
0 / 5 / 13
12,451
479
12,727
32,054
31,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
18
2 / 4 / 21
14,843
571
11,178
28,729
33,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
AthenaTiamatGilgameshSetSerqet

VS

Bans
TsukuyomiCu ChulainnNemesisGuan YuHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aliway
Izanami
20
3 / 6 / 3
14,401
554
8,222
17,168
7,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
LightOfPeace
Mercury
20
8 / 9 / 6
13,609
523
18,209
22,995
10,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
WiΙΙ
Chronos
20
2 / 6 / 7
13,095
504
19,125
19,850
7,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Artio
catpizzas
Artio
17
2 / 5 / 8
13,290
511
13,406
34,322
29,621
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
paramythia
King Arthur
17
6 / 4 / 1
12,346
475
16,106
19,541
13,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
46
30
Kills
21
21
Deaths
30
64
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
14
1
9
18.5
L
Izanami
Aliway
Izanami
3
6
3
0.75
W
Da Ji
Búrrito
Da Ji
10
6
11
2.58
W
Janus
DKey12
Janus
4
5
10
1.8
W
Sun Wukong
FarFate
Sun Wukong
0
5
13
1.3
L
Mercury
LightOfPeace
Mercury
8
9
6
1.22
L
Chronos
WiΙΙ
Chronos
2
6
7
0.92
L
Artio
catpizzas
Artio
2
5
8
1.2
L
King Arthur
paramythia
King Arthur
6
4
1
1.63
W
Sylvanus
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,141
Damage
75,068
121,786
Taken
113,876
92,297
Mitigated
68,789
51,984
Healing
29,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
32,489
17,673
2,138
10,146
19,539
9,053
6,820
6,380
13,079
0
154,813
L
Izanami
Aliway
Izanami
8,222
5,447
0
4,316
17,168
7,199
3,168
3,264
13,771
0
104,664
W
Da Ji
Búrrito
Da Ji
17,207
4,934
0
8,652
23,156
11,261
1,847
5,296
17,860
0
97,773
W
Janus
DKey12
Janus
15,540
1,974
0
4,173
18,308
7,072
1,940
7,834
10,394
92,458
0
W
Sun Wukong
FarFate
Sun Wukong
12,727
2,250
0
11,990
32,054
31,187
921
5,951
26,017
0
69,629
L
Mercury
LightOfPeace
Mercury
18,209
10,240
0
750
22,995
10,262
0
4,238
18,600
0
102,662
L
Chronos
WiΙΙ
Chronos
19,125
7,329
0
7,156
19,850
7,960
0
5,203
14,426
117,248
0
L
Artio
catpizzas
Artio
13,406
486
701
11,763
34,322
29,621
0
9,414
24,322
52,563
0
L
King Arthur
paramythia
King Arthur
16,106
2,518
0
4,401
19,541
13,747
220
3,718
15,549
0
75,954
W
Sylvanus
11,178
2,120
5,194
9,691
28,729
33,724
703
8,435
20,214
34,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,234
Gold Earned
66,741
632
Minions Killed
760
0
Camps Cleared
0
2,461,333
Distance Traveled
2,377,653
32
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
16,099
619
189
7
0
507,058
11
L
Izanami
14,401
554
203
8
0
506,739
8
W
Da Ji
15,236
586
127
5
0
507,147
3
W
Janus
13,605
523
153
6
0
467,046
7
W
Sun Wukong
12,451
479
110
4
0
524,343
4
L
Mercury
13,609
523
134
5
0
500,877
9
L
Chronos
13,095
504
207
8
0
535,634
6
L
Artio
13,290
511
71
3
0
481,848
5
L
King Arthur
12,346
475
145
6
0
352,555
4
W
Sylvanus
14,843
571
53
2
0
455,739
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role