Player Matchup

Hercules
Hercules
CzechActual
Hercules
Level 83
God Stats
2W - 4L
1,500 SR
Queue Stats
129W - 111L
1,458 Elo+
Party 1
Sol
Sol
SmitePlayer7193
Sol
Level 105
God Stats
26W - 20L
1,575 SR
Queue Stats
193W - 204L
1,451 Elo+
Party 1
Arachne
Arachne
THRILLCOZBY
Arachne
Level 96
God Stats
14W - 5L
1,763 SR
Queue Stats
422W - 416L
1,516 Elo+
Party 1
Achilles
Achilles
WinsomePopcorn
Achilles
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
100W - 82L
1,586 Elo+
Party 1
Eset
Eset
kman548
Eset
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 195L
1,489 Elo+
Party 1
Team Averages
Level 85
1,568 SR
1,500 Elo+

VS

Team Averages
Level 71
1,545 SR
1,484 Elo+
Anubis
Anubis
BodyBagzBrando
Anubis
Level 102
God Stats
32W - 25L
1,640 SR
Queue Stats
582W - 575L
1,457 Elo+
Party 3
King Arthur
King Arthur
Brochacho402
King Arthur
Level 89
God Stats
4W - 10L
1,399 SR
Queue Stats
124W - 137L
1,518 Elo+
Party 3
Mercury
Mercury
Cozm1cKiller
Mercury
Level 82
God Stats
26W - 18L
1,613 SR
Queue Stats
194W - 199L
1,491 Elo+
Party 2
Ymir
Ymir
Javykkoa
Ymir
Level 36
God Stats
69W - 66L
1,523 SR
Queue Stats
333W - 370L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
iHaveNATtype3
Danzaburou
Level 45
God Stats
6W - 7L
1,550 SR
Queue Stats
85W - 95L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CzechActual
Hercules
11
6 / 0 / 6
7,157
651
4,655
5,451
3,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 0 / 8
6,786
617
11,438
5,168
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
THRILLCOZBY
Arachne
13
9 / 1 / 0
7,804
709
5,364
9,209
2,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
12
0 / 3 / 2
6,452
587
6,738
9,796
5,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Eset
kman548
Eset
11
0 / 2 / 2
6,138
558
1,149
3,371
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,183
653
4,433
6,324
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Brochacho402
King Arthur
12
2 / 1 / 1
6,698
609
6,759
10,892
4,938
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Cozm1cKiller
Mercury
9
0 / 4 / 0
5,412
492
1,824
6,914
1,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
7
0 / 5 / 0
4,619
420
2,134
8,509
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
iHaveNATtype3
Danzaburou
8
0 / 6 / 1
5,132
467
2,094
8,305
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
20
Kills
5
6
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
King Arthur
Brochacho402
King Arthur
2
1
1
2.5
L
Mercury
Cozm1cKiller
Mercury
0
4
0
0
W
Hercules
CzechActual
Hercules
6
0
6
9
L
Ymir
0
5
0
0
W
5
0
8
9
W
Arachne
THRILLCOZBY
Arachne
9
1
0
9
W
Achilles
0
3
2
0.33
L
Danzaburou
iHaveNATtype3
Danzaburou
0
6
1
0.08
W
Eset
kman548
Eset
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,344
Damage
17,244
32,995
Taken
40,944
14,337
Mitigated
14,819
14,258
Healing
9,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,433
503
0
1,909
6,324
2,838
707
1,036
5,128
43,302
0
L
King Arthur
Brochacho402
King Arthur
6,759
1,465
0
4,498
10,892
4,938
0
0
10,271
0
41,424
L
Mercury
Cozm1cKiller
Mercury
1,824
902
0
0
6,914
1,926
0
1,951
4,941
0
31,859
W
Hercules
CzechActual
Hercules
4,655
692
0
2,334
5,451
3,760
475
1,909
3,542
0
16,472
L
Ymir
2,134
596
0
1,445
8,509
3,022
222
5,165
3,344
14,579
790
W
11,438
5,329
0
2,983
5,168
1,310
2,767
1,228
3,940
39,400
0
W
Arachne
THRILLCOZBY
Arachne
5,364
3,401
0
3,694
9,209
2,753
274
2,085
7,124
0
41,511
W
Achilles
6,738
1,715
0
4,997
9,796
5,861
0
457
9,339
0
36,976
L
Danzaburou
iHaveNATtype3
Danzaburou
2,094
700
0
1,240
8,305
2,095
344
4,253
4,052
0
17,525
W
Eset
kman548
Eset
1,149
186
0
250
3,371
653
618
816
2,555
25,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,337
Gold Earned
29,044
327
Minions Killed
312
0
Camps Cleared
0
1,023,169
Distance Traveled
1,006,221
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,183
653
86
8
0
174,478
4
L
King Arthur
6,698
609
94
9
0
226,602
3
L
Mercury
5,412
492
70
6
0
234,259
0
W
Hercules
7,157
651
24
2
0
214,836
1
L
Ymir
4,619
420
28
3
0
182,738
0
W
Sol
6,786
617
75
7
0
191,499
1
W
Arachne
7,804
709
82
7
0
248,273
3
W
Achilles
6,452
587
78
7
0
191,167
2
L
Danzaburou
5,132
467
34
3
0
188,144
2
W
Eset
6,138
558
68
6
0
177,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role