Player Matchup

Guan Yu
Guan Yu
Azar Hikari
Guan Yu
Level 6
God Stats
1W - 2L
1,687 SR
Queue Stats
79W - 70L
1,336 Elo+
Party 1
Freya
Freya
Azar Kira
Freya
Level 13
God Stats
5W - 10L
1,469 SR
Queue Stats
44W - 39L
1,195 Elo+
Party 1
Kukulkan
Kukulkan
Azar Meishu
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 30L
1,265 Elo+
Party 1
Anubis
Anubis
TGR Scion
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 33L
1,255 Elo+
Party 1
Nox
Nox
intact_flamingo3
Nox
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 22L
1,296 Elo+
Solo
Team Averages
Level 14
1,531 SR
1,270 Elo+

VS

Team Averages
Level 22
1,469 SR
1,337 Elo+
Ne Zha
Ne Zha
DerpyBoio-_-
Ne Zha
Level 6
God Stats
29W - 28L
1,336 SR
Queue Stats
273W - 337L
1,246 Elo+
Party 2
Hachiman
Hachiman
Elusiv3Faz3
Hachiman
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 88L
1,320 Elo+
Solo
Hera
Hera
Kitsune_Skylar
Hera
Level 27
God Stats
3W - 5L
1,310 SR
Queue Stats
232W - 279L
1,329 Elo+
Party 2
Fafnir
Fafnir
TheDarkKnightXZ
Fafnir
Level 28
God Stats
15W - 12L
1,698 SR
Queue Stats
161W - 211L
1,291 Elo+
Party 2
Bellona
Bellona
x S0ckM0nkey x
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Azar Hikari
Guan Yu
13
2 / 8 / 0
8,061
424
6,242
16,106
12,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Azar Kira
Freya
11
0 / 9 / 1
6,950
366
3,179
13,276
4,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Azar Meishu
Kukulkan
10
0 / 11 / 3
7,239
381
3,489
11,297
3,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
TGR Scion
Anubis
13
4 / 4 / 2
8,777
462
9,722
12,984
5,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 7 / 0
8,691
457
6,726
11,387
9,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
5 / 5 / 5
9,520
501
8,897
14,025
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Elusiv3Faz3
Hachiman
17
10 / 3 / 7
10,765
567
10,992
11,952
4,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 1 / 5
10,911
574
11,237
9,061
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 0 / 4
10,658
561
7,154
11,129
8,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 1 / 4
8,943
471
8,649
10,663
6,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
9
Kills
36
39
Deaths
10
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Azar Hikari
Guan Yu
2
8
0
0.25
L
Freya
Azar Kira
Freya
0
9
1
0.06
L
Kukulkan
Azar Meishu
Kukulkan
0
11
3
0.14
W
Ne Zha
5
5
5
1.5
W
Hachiman
Elusiv3Faz3
Hachiman
10
3
7
4.5
W
8
1
5
10.5
L
Anubis
TGR Scion
Anubis
4
4
2
1.25
W
7
0
4
9
L
3
7
0
0.43
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,358
Damage
46,929
65,050
Taken
56,830
35,624
Mitigated
26,609
7,678
Healing
21,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Azar Hikari
Guan Yu
6,242
2,400
224
2,808
16,106
12,873
252
748
15,358
0
43,243
L
Freya
Azar Kira
Freya
3,179
1,352
0
1,762
13,276
4,346
0
5,875
7,401
20,804
0
L
Kukulkan
Azar Meishu
Kukulkan
3,489
1,204
0
0
11,297
3,844
605
3,578
7,719
26,954
0
W
Ne Zha
8,897
2,001
0
4,059
14,025
5,235
516
2,825
11,080
0
49,531
W
Hachiman
Elusiv3Faz3
Hachiman
10,992
5,701
0
4,902
11,952
4,002
3,946
4,374
7,578
0
67,697
W
11,237
2,630
0
3,725
9,061
2,742
2,387
5,820
3,181
72,203
0
L
Anubis
TGR Scion
Anubis
9,722
424
78
2,238
12,984
5,149
141
3,973
9,011
34,894
0
W
7,154
2,105
143
6,128
11,129
8,121
388
5,778
5,351
42,860
0
L
6,726
698
0
568
11,387
9,412
268
4,243
7,144
39,927
0
W
8,649
3,065
0
2,871
10,663
6,509
561
4,319
6,014
51
23,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,718
Gold Earned
50,797
291
Minions Killed
451
0
Camps Cleared
0
1,600,332
Distance Traveled
1,732,788
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,061
424
88
5
0
375,411
2
L
Freya
6,950
366
38
2
0
312,407
0
L
Kukulkan
7,239
381
54
3
0
262,619
0
W
Ne Zha
9,520
501
95
5
0
369,929
0
W
Hachiman
10,765
567
115
6
0
343,281
2
W
Hera
10,911
574
148
8
0
354,518
2
L
Anubis
8,777
462
50
3
0
332,453
1
W
Fafnir
10,658
561
60
3
0
358,973
0
L
Nox
8,691
457
61
3
0
317,442
3
W
Bellona
8,943
471
33
2
0
306,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role