Player Matchup

Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
DoCtOr SSK
Anhur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 80L
1,564 Elo+
Party 1
Ne Zha
Ne Zha
GuMbY SSK
Ne Zha
Level 142
God Stats
6W - 5L
1,691 SR
Queue Stats
244W - 219L
1,565 Elo+
Party 1
Kuzenbo
Kuzenbo
SxChimera
Kuzenbo
Level 80
God Stats
1W - 0L
1,705 SR
Queue Stats
15W - 16L
1,495 Elo+
Party 3
Amaterasu
Amaterasu
slayer58
Amaterasu
Level 137
God Stats
4W - 0L
1,542 SR
Queue Stats
79W - 68L
1,499 Elo+
Party 3
Team Averages
Level 125
1,588 SR
1,525 Elo+

VS

Team Averages
Level 103
1,608 SR
1,526 Elo+
Agni
Agni
 
Agni
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
CoolRasTACash
Arachne
Level 109
God Stats
2W - 2L
1,733 SR
Queue Stats
229W - 234L
1,543 Elo+
Solo
Discordia
Discordia
ForceSmash6662
Discordia
Level 112
God Stats
7W - 3L
1,600 SR
Queue Stats
268W - 284L
1,506 Elo+
Solo
Jing Wei
Jing Wei
Lucky_seven92
Jing Wei
Level 89
God Stats
3W - 4L
1,543 SR
Queue Stats
235W - 211L
1,560 Elo+
Party 2
Nox
Nox
TomaHawkReturns
Nox
Level 135
God Stats
14W - 13L
1,665 SR
Queue Stats
273W - 261L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
5 / 9 / 13
12,393
729
7,777
21,300
9,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
20
4 / 5 / 20
12,879
758
12,829
17,785
7,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
GuMbY SSK
Ne Zha
20
8 / 5 / 12
13,119
772
18,820
19,693
10,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
SxChimera
Kuzenbo
20
10 / 6 / 18
14,600
859
18,840
23,244
36,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
slayer58
Amaterasu
20
6 / 5 / 19
12,952
762
15,302
25,674
22,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
5 / 8 / 9
12,340
726
18,758
17,699
8,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
20
7 / 9 / 13
12,765
751
22,988
26,324
11,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
ForceSmash6662
Discordia
19
7 / 5 / 13
12,285
723
22,359
13,301
4,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Lucky_seven92
Jing Wei
17
2 / 7 / 11
11,066
651
8,769
16,351
5,948
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 4 / 13
12,778
752
17,572
14,032
6,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
89
33
Kills
30
30
Deaths
33
82
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
9
13
1.28
L
Agni
 
Agni
5
8
9
1.19
L
Arachne
7
9
13
1.5
W
Anhur
4
5
20
2.8
L
Discordia
ForceSmash6662
Discordia
7
5
13
2.7
W
Ne Zha
GuMbY SSK
Ne Zha
8
5
12
2.8
L
Jing Wei
Lucky_seven92
Jing Wei
2
7
11
1.07
W
Kuzenbo
SxChimera
Kuzenbo
10
6
18
3.17
L
9
4
13
3.88
W
Amaterasu
slayer58
Amaterasu
6
5
19
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,568
Damage
90,446
107,696
Taken
87,707
86,306
Mitigated
36,957
43,954
Healing
33,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,777
3,987
5,667
5,923
21,300
9,449
2,279
13,416
7,884
32,827
0
L
Agni
 
Agni
18,758
429
2,657
3,338
17,699
8,187
1,046
5,016
12,683
39,718
0
L
Arachne
22,988
16,942
2,254
8,280
26,324
11,503
655
8,369
17,955
0
44,466
W
Anhur
12,829
7,083
1,694
4,779
17,785
7,087
1,301
13,923
3,862
0
39,340
L
Discordia
ForceSmash6662
Discordia
22,359
658
2,706
2,204
13,301
4,709
189
4,617
8,684
35,918
0
W
Ne Zha
GuMbY SSK
Ne Zha
18,820
5,065
2,227
6,166
19,693
10,960
955
9,505
10,188
0
41,324
L
Jing Wei
Lucky_seven92
Jing Wei
8,769
5,111
3,378
3,504
16,351
5,948
2,845
4,002
12,349
0
25,075
W
Kuzenbo
SxChimera
Kuzenbo
18,840
4,522
2,050
3,950
23,244
36,041
378
11,222
12,022
33,497
0
L
17,572
245
2,835
2,092
14,032
6,610
562
4,613
9,419
29,075
0
W
Amaterasu
slayer58
Amaterasu
15,302
6,438
1,563
9,935
25,674
22,769
1,616
10,623
15,051
0
30,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,943
Gold Earned
61,234
197
Minions Killed
162
0
Camps Cleared
0
1,532,608
Distance Traveled
1,510,230
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,393
729
55
3
0
249,580
0
L
Agni
12,340
726
27
2
0
310,244
0
L
Arachne
12,765
751
39
2
0
271,280
0
W
Anhur
12,879
758
58
3
0
302,457
0
L
Discordia
12,285
723
29
2
0
294,303
3
W
Ne Zha
13,119
772
39
2
0
326,392
0
L
Jing Wei
11,066
651
39
2
0
310,047
0
W
Kuzenbo
14,600
859
26
2
0
308,446
0
L
Nox
12,778
752
28
2
0
324,356
0
W
Amaterasu
12,952
762
19
1
0
345,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role