Player Matchup

Janus
Janus
Gold II
Blaneeeee
Janus
Gold II
Level 123
God Stats
9W - 13L
1,445 SR
Queue Stats
260W - 263L
1,782 MMR
Solo
Heimdallr
Heimdallr
Silver I
JupitersReign
Heimdallr
Silver I
Level 156
God Stats
1W - 1L
1,661 SR
Queue Stats
15W - 9L
1,715 MMR
Solo
Cerberus
Cerberus
Gold III
MASMAN
Cerberus
Gold III
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,668 MMR
Party 1
Hercules
Hercules
Gold I
Spared04
Hercules
Gold I
Level 146
God Stats
10W - 10L
1,757 SR
Queue Stats
258W - 249L
1,655 MMR
Solo
Fenrir
Fenrir
Platinum III
Tejima
Fenrir
Platinum III
Level 127
God Stats
0W - 2L
1,182 SR
Queue Stats
124W - 111L
1,864 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,509 SR
1,737 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,582 SR
1,665 MMR
Guan Yu
Guan Yu
Platinum III
 
Guan Yu
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum II
DarthDadddy
Skadi
Platinum II
Level 127
God Stats
7W - 2L
1,810 SR
Queue Stats
524W - 515L
1,845 MMR
Solo
Camazotz
Camazotz
Gold I
KRVD7
Camazotz
Gold I
Level 125
God Stats
11W - 11L
1,458 SR
Queue Stats
319W - 341L
1,650 MMR
Solo
Thanatos
Thanatos
Platinum II
arnolcold
Thanatos
Platinum II
Level 125
God Stats
3W - 1L
1,644 SR
Queue Stats
140W - 141L
1,656 MMR
Solo
Sol
Sol
Gold II
xNoob01
Sol
Gold II
Level 125
God Stats
10W - 4L
1,500 SR
Queue Stats
129W - 123L
1,672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Blaneeeee
Janus
14
1 / 6 / 4
8,412
443
5,525
11,283
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
JupitersReign
Heimdallr
14
0 / 5 / 2
8,589
452
6,778
13,418
3,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
MASMAN
Cerberus
10
0 / 6 / 1
7,104
374
9,051
14,890
10,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Spared04
Hercules
15
3 / 2 / 0
8,964
472
5,532
11,649
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Tejima
Fenrir
13
4 / 7 / 3
8,193
431
8,569
21,794
20,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
TiamatSetAthenaTsukuyomiApollo

VS

Bans
GilgameshCu ChulainnScyllaKing ArthurRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
6 / 0 / 5
12,189
642
13,086
17,162
16,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 2 / 4
11,290
594
12,921
10,174
3,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
KRVD7
Camazotz
19
6 / 0 / 7
12,074
635
9,358
15,297
6,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
arnolcold
Thanatos
17
8 / 5 / 4
11,474
604
10,457
16,985
11,785
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
18
2 / 1 / 4
11,718
617
11,487
14,835
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
8
Kills
26
26
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
0
5
8.5
L
Janus
Blaneeeee
Janus
1
6
4
0.5
W
4
2
4
3
L
Heimdallr
JupitersReign
Heimdallr
0
5
2
0.2
W
Camazotz
KRVD7
Camazotz
6
0
7
9.5
L
Cerberus
MASMAN
Cerberus
0
6
1
0.08
L
Hercules
Spared04
Hercules
3
2
0
1.5
L
Fenrir
Tejima
Fenrir
4
7
3
0.79
W
Thanatos
arnolcold
Thanatos
8
5
4
2
W
Sol
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,455
Damage
57,309
73,034
Taken
74,453
41,416
Mitigated
43,183
16,085
Healing
44,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
13,086
2,909
1,509
9,803
17,162
16,932
751
8,777
8,379
0
72,261
L
Janus
Blaneeeee
Janus
5,525
623
0
1,126
11,283
2,686
0
1,678
9,605
52,802
0
W
12,921
6,156
0
1,970
10,174
3,448
4,702
1,948
7,835
0
82,031
L
Heimdallr
JupitersReign
Heimdallr
6,778
2,399
0
2,339
13,418
3,447
0
4,062
9,356
0
49,865
W
Camazotz
KRVD7
Camazotz
9,358
3,269
0
8,876
15,297
6,356
2,175
2,949
12,336
0
103,015
L
Cerberus
MASMAN
Cerberus
9,051
1,418
0
6,602
14,890
10,254
0
1,233
13,657
40,671
0
L
Hercules
Spared04
Hercules
5,532
1,653
0
916
11,649
4,457
0
2,542
9,107
0
50,798
L
Fenrir
Tejima
Fenrir
8,569
3,819
0
5,102
21,794
20,572
0
2,076
19,718
0
20,613
W
Thanatos
arnolcold
Thanatos
10,457
2,751
0
12,017
16,985
11,785
604
2,371
14,432
159
63,021
W
Sol
11,487
3,662
0
10,305
14,835
4,662
934
1,884
12,939
109,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,262
Gold Earned
58,745
432
Minions Killed
670
0
Camps Cleared
0
1,710,070
Distance Traveled
1,998,015
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,189
642
133
7
0
434,826
5
L
Janus
8,412
443
110
6
0
372,912
9
W
Skadi
11,290
594
140
7
0
356,355
3
L
Heimdallr
8,589
452
102
5
0
342,117
4
W
Camazotz
12,074
635
149
8
0
454,174
4
L
Cerberus
7,104
374
95
5
0
257,535
1
L
Hercules
8,964
472
106
6
0
393,484
2
L
Fenrir
8,193
431
19
1
0
344,022
0
W
Thanatos
11,474
604
92
5
0
407,141
1
W
Sol
11,718
617
156
8
0
345,519
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role