Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Camazotz
Camazotz
HowIsFinn
Camazotz
Level 87
God Stats
29W - 17L
1,560 SR
Queue Stats
383W - 377L
1,525 Elo+
Party 3
Zhong Kui
Zhong Kui
Jakey93
Zhong Kui
Level 146
God Stats
9W - 3L
1,519 SR
Queue Stats
28W - 33L
1,378 Elo+
Party 4
Chaac
Chaac
JayDiggittyDog
Chaac
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,255 Elo+
Party 4
Anhur
Anhur
SunnyBoiAsian
Anhur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,414 Elo+
Party 3
Team Averages
Level 82
1,516 SR
1,414 Elo+

VS

Team Averages
Level 45
1,411 SR
1,361 Elo+
Apollo
Apollo
Behaluna2
Apollo
Level 25
God Stats
0W - 4L
1,234 SR
Queue Stats
30W - 38L
1,243 Elo+
Party 2
Artio
Artio
ElyKhitten
Artio
Level 44
God Stats
2W - 4L
1,529 SR
Queue Stats
2W - 6L
1,392 Elo+
Party 1
Fenrir
Fenrir
Nik_olas365
Fenrir
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,392 Elo+
Party 1
Medusa
Medusa
THUNDRPICKLE699
Medusa
Level 27
God Stats
105W - 99L
1,483 SR
Queue Stats
121W - 119L
1,462 Elo+
Party 2
Anubis
Anubis
USO_101
Anubis
Level 61
God Stats
5W - 5L
1,308 SR
Queue Stats
35W - 44L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 4 / 3
8,761
398
4,458
13,559
16,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
HowIsFinn
Camazotz
20
11 / 0 / 5
12,316
560
12,974
15,101
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Jakey93
Zhong Kui
20
17 / 1 / 7
13,574
617
25,734
17,743
14,230
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
1 / 1 / 7
11,470
521
14,370
14,378
17,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 1 / 3
11,006
500
4,473
11,021
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Behaluna2
Apollo
13
2 / 10 / 1
8,710
396
6,393
17,923
5,873
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
15
0 / 5 / 2
9,342
425
6,780
18,477
20,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
15
0 / 6 / 0
9,156
416
3,021
21,133
8,438
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 3 / 0
11,395
518
14,366
15,784
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
USO_101
Anubis
13
0 / 10 / 1
8,001
364
7,560
15,733
6,787
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
33
Kills
7
7
Deaths
34
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
4
3
1.13
L
Apollo
Behaluna2
Apollo
2
10
1
0.25
L
Artio
0
5
2
0.2
W
Camazotz
HowIsFinn
Camazotz
11
0
5
13.5
W
Zhong Kui
Jakey93
Zhong Kui
17
1
7
20.5
W
1
1
7
4.5
L
Fenrir
0
6
0
0
W
1
1
3
2.5
L
5
3
0
1.67
L
Anubis
USO_101
Anubis
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,009
Damage
38,120
71,802
Taken
89,050
56,588
Mitigated
46,965
35,129
Healing
24,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,458
342
612
1,319
13,559
16,157
0
773
12,786
19,256
0
L
Apollo
Behaluna2
Apollo
6,393
3,435
573
2,274
17,923
5,873
469
9,122
8,471
0
43,517
L
Artio
6,780
1,461
338
3,999
18,477
20,481
237
2,266
15,701
33,583
0
W
Camazotz
HowIsFinn
Camazotz
12,974
3,348
0
10,907
15,101
5,347
0
1,970
13,131
0
87,591
W
Zhong Kui
Jakey93
Zhong Kui
25,734
2,885
0
11,244
17,743
14,230
2,538
5,810
11,791
107,130
0
W
14,370
2,210
0
7,049
14,378
17,883
1,544
4,463
9,915
0
75,858
L
Fenrir
3,021
1,649
549
7,819
21,133
8,438
0
2,172
18,781
0
70,612
W
4,473
2,682
0
3,998
11,021
2,971
0
1,182
9,839
0
77,467
L
14,366
8,487
0
7,028
15,784
5,386
250
5,455
10,329
0
89,969
L
Anubis
USO_101
Anubis
7,560
350
0
1,753
15,733
6,787
23
11,177
4,556
34,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,127
Gold Earned
46,604
580
Minions Killed
457
0
Camps Cleared
0
1,957,940
Distance Traveled
1,629,889
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,761
398
26
1
0
364,546
6
L
Apollo
8,710
396
68
3
0
326,203
3
L
Artio
9,342
425
58
3
0
415,288
3
W
Camazotz
12,316
560
122
6
0
497,573
4
W
Zhong Kui
13,574
617
167
8
0
356,512
3
W
Chaac
11,470
521
127
6
0
364,395
0
L
Fenrir
9,156
416
114
5
0
332,738
0
W
Anhur
11,006
500
138
6
0
374,914
2
L
Medusa
11,395
518
156
7
0
327,980
4
L
Anubis
8,001
364
61
3
0
227,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role