Player Matchup

Pele
Pele
TheRigster2
Pele
Level 84
God Stats
10W - 4L
1,640 SR
Queue Stats
164W - 153L
1,500 Elo+
Party 1
Sobek
Sobek
VexedNova
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
askinner1119
Nu Wa
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 83L
1,508 Elo+
Party 1
Athena
Athena
bangyourdead253
Athena
Level 55
God Stats
6W - 2L
1,448 SR
Queue Stats
257W - 230L
1,511 Elo+
Solo
Hel
Hel
slendercolt51
Hel
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 96L
1,506 Elo+
Party 1
Team Averages
Level 76
1,518 SR
1,510 Elo+

VS

Team Averages
Level 101
1,662 SR
1,482 Elo+
Hun Batz
Hun Batz
HereticErik
Hun Batz
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
508W - 529L
1,465 Elo+
Solo
Ravana
Ravana
JohnnyLightwave
Ravana
Level 116
God Stats
2W - 1L
1,810 SR
Queue Stats
181W - 190L
1,502 Elo+
Party 2
Ullr
Ullr
SparkASwisha
Ullr
Level 89
God Stats
2W - 2L
1,779 SR
Queue Stats
78W - 85L
1,517 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YungBrady503
Ah Muzen Cab
Level 85
God Stats
7W - 3L
1,718 SR
Queue Stats
979W - 1,018L
1,422 Elo+
Party 3
Athena
Athena
imshadow51
Athena
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 171L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 21
9,075
908
12,524
10,705
4,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Sobek
VexedNova
Sobek
14
4 / 2 / 20
8,535
854
5,888
13,766
14,699
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
11 / 1 / 12
9,505
951
12,042
7,892
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 2 / 23
8,998
900
6,608
21,558
21,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
6 / 2 / 18
9,098
910
11,916
10,992
4,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HereticErik
Hun Batz
10
1 / 9 / 3
6,824
682
10,304
12,188
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 4 / 3
7,664
766
8,630
8,611
4,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 6 / 4
8,228
823
11,577
11,690
4,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
YungBrady503
Ah Muzen Cab
15
0 / 4 / 3
7,827
783
16,918
9,641
3,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
imshadow51
Athena
13
0 / 4 / 5
6,808
681
6,207
17,716
11,887
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
25
27
Kills
7
8
Deaths
27
94
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
HereticErik
Hun Batz
1
9
3
0.28
L
2
4
3
0.88
L
4
6
4
1
W
4
1
21
14.5
W
Sobek
VexedNova
Sobek
4
2
20
7
L
Ah Muzen Cab
YungBrady503
Ah Muzen Cab
0
4
3
0.38
W
11
1
12
17
W
2
2
23
6.75
L
Athena
imshadow51
Athena
0
4
5
0.63
W
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,978
Damage
53,636
64,913
Taken
59,846
48,994
Mitigated
27,827
41,794
Healing
18,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
HereticErik
Hun Batz
10,304
2,538
1,422
1,080
12,188
4,268
50
7,843
4,227
0
16,691
L
8,630
1,159
1,176
827
8,611
4,080
0
4,989
3,561
0
11,977
L
11,577
7,334
1,571
1,949
11,690
4,021
0
7,245
4,355
0
20,337
W
12,524
1,856
2,333
4,939
10,705
4,910
1,098
681
9,934
0
30,784
W
Sobek
VexedNova
Sobek
5,888
496
1,344
2,034
13,766
14,699
1,332
1,387
12,289
8,434
0
L
Ah Muzen Cab
YungBrady503
Ah Muzen Cab
16,918
4,588
835
2,577
9,641
3,571
0
5,736
3,831
0
45,631
W
12,042
3,829
1,011
833
7,892
2,960
1,737
671
7,161
21,089
0
W
6,608
2,815
1,402
4,204
21,558
21,510
542
1,518
19,770
10,399
0
L
Athena
imshadow51
Athena
6,207
1,289
1,091
6,310
17,716
11,887
0
10,198
7,418
12,481
0
W
11,916
1,732
17,150
6,544
10,992
4,915
932
1,290
9,552
22,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,211
Gold Earned
37,351
125
Minions Killed
90
0
Camps Cleared
0
888,605
Distance Traveled
783,089
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,824
682
13
1
0
170,515
1
L
Ravana
7,664
766
4
0
0
167,292
0
L
Ullr
8,228
823
11
1
0
154,190
1
W
Pele
9,075
908
47
5
0
207,802
2
W
Sobek
8,535
854
6
1
0
172,608
0
L
Ah Muzen Cab
7,827
783
56
6
0
146,678
0
W
Nu Wa
9,505
951
15
2
0
152,151
1
W
Athena
8,998
900
16
2
0
181,882
1
L
Athena
6,808
681
6
1
0
144,414
0
W
Hel
9,098
910
41
4
0
174,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role