Player Matchup

Chernobog
Chernobog
AvidInfrared
Chernobog
Level 27
God Stats
2W - 4L
1,386 SR
Queue Stats
67W - 62L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
BiGxSLY
Gilgamesh
Level 4
God Stats
1W - 5L
1,229 SR
Queue Stats
3W - 11L
1,160 Elo+
Solo
Merlin
Merlin
IzuruKamakura
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
962 Elo+
Solo
Yemoja
Yemoja
LissyLorakatse
Yemoja
Level 7
God Stats
6W - 6L
1,561 SR
Queue Stats
15W - 19L
1,376 Elo+
Party 2
Loki
Loki
kavwild
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,347 Elo+
Solo
Team Averages
Level 10
1,435 SR
1,263 Elo+

VS

Team Averages
Level 22
1,567 SR
1,507 Elo+
Ymir
Ymir
BaitMasterBill
Ymir
Level 4
God Stats
1W - 5L
1,345 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo
Yemoja
Yemoja
Daddysauce135
Yemoja
Level 4
God Stats
1W - 0L
1,911 SR
Queue Stats
12W - 10L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
Dirtypapi69
Danzaburou
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,511 Elo+
Party 1
Scylla
Scylla
PopMollyTwerk
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,617 Elo+
Party 1
Thor
Thor
YOMOTHASNUTS
Thor
Level 8
God Stats
3W - 1L
1,580 SR
Queue Stats
21W - 17L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AvidInfrared
Chernobog
16
9 / 8 / 1
11,895
1,190
17,022
17,443
7,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
BiGxSLY
Gilgamesh
16
1 / 16 / 8
9,832
983
9,276
26,073
13,704
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 10 / 6
10,373
1,037
15,062
19,408
7,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 2 / 8
10,864
1,086
2,423
9,260
9,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
kavwild
Loki
14
0 / 16 / 4
8,712
871
2,329
18,554
7,128
Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 25
12,489
1,249
12,738
13,333
18,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 2 / 27
11,565
1,157
6,891
8,575
10,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Dirtypapi69
Danzaburou
18
14 / 4 / 17
11,537
1,154
26,686
11,900
5,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
19 / 0 / 20
13,331
1,333
23,407
8,182
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 4 / 20
11,364
1,136
9,832
9,561
4,001
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
161
12
Kills
52
52
Deaths
12
27
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AvidInfrared
Chernobog
9
8
1
1.19
W
10
2
25
11.25
L
Gilgamesh
BiGxSLY
Gilgamesh
1
16
8
0.31
W
4
2
27
8.75
W
Danzaburou
Dirtypapi69
Danzaburou
14
4
17
5.63
L
2
10
6
0.5
L
0
2
8
2
W
19
0
20
29
W
5
4
20
3.75
L
Loki
kavwild
Loki
0
16
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,112
Damage
79,554
90,738
Taken
51,551
44,977
Mitigated
42,120
8,817
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AvidInfrared
Chernobog
17,022
10,838
0
41
17,443
7,205
0
6,907
10,394
0
42,195
W
12,738
2,250
0
0
13,333
18,190
0
5,371
7,962
28,440
0
L
Gilgamesh
BiGxSLY
Gilgamesh
9,276
4,232
0
220
26,073
13,704
0
14,157
11,672
238
17,266
W
6,891
2,604
2,856
1,260
8,575
10,632
0
2,501
6,074
13,787
0
W
Danzaburou
Dirtypapi69
Danzaburou
26,686
15,502
0
2,618
11,900
5,906
0
3,214
8,686
0
35,981
L
15,062
1,623
0
52
19,408
7,802
0
8,517
10,737
49,694
0
L
2,423
352
5,569
2,935
9,260
9,138
0
4,912
4,238
14,637
0
W
23,407
4,158
0
3,377
8,182
3,391
0
2,808
5,374
51,376
0
W
9,832
2,385
0
0
9,561
4,001
0
3,829
5,732
0
22,280
L
Loki
kavwild
Loki
2,329
1,131
0
0
18,554
7,128
0
7,773
10,661
0
7,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,676
Gold Earned
60,286
148
Minions Killed
170
3
Camps Cleared
3
789,772
Distance Traveled
828,879
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,895
1,190
59
6
1
180,365
0
W
Ymir
12,489
1,249
43
4
1
182,932
0
L
Gilgamesh
9,832
983
18
2
0
145,789
1
W
Yemoja
11,565
1,157
14
1
0
154,829
0
W
Danzaburou
11,537
1,154
15
2
0
155,316
0
L
Merlin
10,373
1,037
46
5
0
152,431
1
L
Yemoja
10,864
1,086
19
2
1
188,417
0
W
Scylla
13,331
1,333
77
8
0
172,910
0
W
Thor
11,364
1,136
21
2
2
162,892
0
L
Loki
8,712
871
6
1
1
122,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role