Player Matchup

Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Silver I
CoopLer
Tyr
Silver I
Level 120
God Stats
57W - 51L
1,561 SR
Queue Stats
169W - 181L
1,134 MMR
Solo
Eset
Eset
Silver II
Dizma
Eset
Silver II
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,327 MMR
Party 1
Ares
Ares
Gold V
URSSWannaBe
Ares
Gold V
Level 122
God Stats
3W - 1L
1,929 SR
Queue Stats
481W - 489L
1,142 MMR
Solo
Neith
Neith
Silver I
predator727
Neith
Silver I
Level 126
God Stats
63W - 51L
1,624 SR
Queue Stats
313W - 318L
1,188 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,623 SR
1,258 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,534 SR
1,375 MMR
Ah Puch
Ah Puch
Gold V
 
Ah Puch
Gold V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
 
Ao Kuang
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver II
 
Vamana
Silver II
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver I
GoddessMaggie
Kali
Silver I
Level 103
God Stats
5W - 7L
1,509 SR
Queue Stats
128W - 128L
1,215 MMR
Solo
Anhur
Anhur
Silver II
Scooter
Anhur
Silver II
Level 134
God Stats
3W - 7L
1,658 SR
Queue Stats
91W - 92L
1,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 1 / 1
7,352
525
3,081
4,343
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
13
2 / 1 / 3
7,639
546
8,699
10,494
4,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
Dizma
Eset
15
6 / 0 / 2
8,305
593
3,000
5,642
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 0
7,185
513
3,129
8,640
3,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 1 / 2
7,670
548
7,961
8,316
2,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
SetGilgameshAthena

VS

Bans
ApolloSobekKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 2 / 1
6,658
476
2,695
7,639
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
 
Ao Kuang
11
2 / 2 / 0
6,656
475
3,491
10,112
3,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
 
Vamana
11
0 / 5 / 0
6,078
434
3,155
11,588
6,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 5 / 0
6,509
465
4,581
9,125
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Scooter
Anhur
13
0 / 3 / 1
7,218
516
4,671
8,941
2,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
16
Kills
4
4
Deaths
17
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
1
2.5
L
Ah Puch
 
Ah Puch
0
2
1
0.25
L
Ao Kuang
 
Ao Kuang
2
2
0
1
L
Vamana
 
Vamana
0
5
0
0
W
Tyr
2
1
3
3.5
W
Eset
Dizma
Eset
6
0
2
7
L
2
5
0
0.4
L
Anhur
Scooter
Anhur
0
3
1
0.17
W
4
1
0
4
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,870
Damage
18,593
37,435
Taken
47,405
14,177
Mitigated
18,992
14,138
Healing
15,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,081
109
0
0
4,343
1,429
0
0
4,343
44,535
0
L
Ah Puch
 
Ah Puch
2,695
164
0
4,271
7,639
1,981
0
1,140
6,499
44,007
0
L
Ao Kuang
 
Ao Kuang
3,491
398
84
4,023
10,112
3,573
0
232
9,880
31,690
0
L
Vamana
 
Vamana
3,155
1,187
0
3,291
11,588
6,967
0
1,244
10,344
0
33,968
W
Tyr
8,699
649
0
4,613
10,494
4,638
0
2,761
7,733
0
48,445
W
Eset
Dizma
Eset
3,000
228
0
3,929
5,642
1,716
0
649
4,993
52,027
0
L
4,581
1,837
0
1,871
9,125
3,796
26
4,636
4,117
0
33,401
L
Anhur
Scooter
Anhur
4,671
1,574
0
2,278
8,941
2,675
0
1,548
7,355
0
50,482
W
3,129
310
0
1,770
8,640
3,971
15
1,591
7,049
14,935
0
W
7,961
3,620
0
3,826
8,316
2,423
0
1,185
7,131
0
56,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,151
Gold Earned
33,119
441
Minions Killed
374
0
Camps Cleared
0
1,343,499
Distance Traveled
1,157,078
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,352
525
102
7
0
265,102
2
L
Ah Puch
6,658
476
96
7
0
239,791
5
L
Ao Kuang
6,656
475
49
4
0
267,389
0
L
Vamana
6,078
434
66
5
0
162,530
1
W
Tyr
7,639
546
103
7
0
272,439
4
W
Eset
8,305
593
109
8
0
293,359
3
L
Kali
6,509
465
49
4
0
256,795
1
L
Anhur
7,218
516
114
8
0
230,573
1
W
Ares
7,185
513
23
2
0
283,322
2
W
Neith
7,670
548
104
7
0
229,277
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role