Player Matchup

Kukulkan
Kukulkan
JakeLWB
Kukulkan
Level 119
God Stats
86W - 40L
1,729 SR
Queue Stats
256W - 142L
1,650 Elo+
Party 2
Sun Wukong
Sun Wukong
TeaLewis
Sun Wukong
Level 68
God Stats
3W - 1L
1,496 SR
Queue Stats
165W - 100L
1,771 Elo+
Party 2
Danzaburou
Danzaburou
domboozy
Danzaburou
Level 47
God Stats
68W - 38L
1,747 SR
Queue Stats
139W - 89L
1,582 Elo+
Party 2
Team Averages
Level 78
1,657 SR
1,667 Elo+

VS

Team Averages
Level 62
1,473 SR
1,474 Elo+
Heimdallr
Heimdallr
DRScenario1v1
Heimdallr
Level 107
God Stats
8W - 9L
1,419 SR
Queue Stats
437W - 367L
1,585 Elo+
Party 1
Ra
Ra
N3koChinxs
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,227 Elo+
Solo
Bellona
Bellona
spytorch
Bellona
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
317W - 278L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JakeLWB
Kukulkan
19
10 / 5 / 5
14,568
767
21,510
11,901
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
TeaLewis
Sun Wukong
17
6 / 7 / 11
13,707
721
15,529
20,651
24,300
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
domboozy
Danzaburou
15
5 / 10 / 8
13,152
692
13,655
22,596
9,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DRScenario1v1
Heimdallr
15
7 / 10 / 8
13,637
718
16,408
21,347
8,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
9 / 5 / 8
14,206
748
15,919
16,722
12,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
spytorch
Bellona
16
6 / 6 / 12
14,230
749
10,663
19,956
25,962
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
50
21
Kills
22
22
Deaths
21
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DRScenario1v1
Heimdallr
7
10
8
1.1
W
Kukulkan
JakeLWB
Kukulkan
10
5
5
2.5
L
9
5
8
2.6
W
Sun Wukong
TeaLewis
Sun Wukong
6
7
11
1.64
W
Danzaburou
domboozy
Danzaburou
5
10
8
0.9
L
Bellona
spytorch
Bellona
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,694
Damage
42,990
55,148
Taken
58,025
39,282
Mitigated
46,726
7,556
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DRScenario1v1
Heimdallr
16,408
8,740
0
2,296
21,347
8,529
1,445
8,824
12,523
0
35,562
W
Kukulkan
JakeLWB
Kukulkan
21,510
2,943
0
1,470
11,901
4,996
1,335
4,179
7,722
100,304
0
L
15,919
1,943
2,429
5,304
16,722
12,235
491
5,157
11,565
85,558
0
W
Sun Wukong
TeaLewis
Sun Wukong
15,529
3,067
0
1,561
20,651
24,300
467
7,227
13,424
1,925
48,104
W
Danzaburou
domboozy
Danzaburou
13,655
6,518
0
4,525
22,596
9,986
1,342
4,629
17,967
0
58,588
L
Bellona
spytorch
Bellona
10,663
1,735
0
1,950
19,956
25,962
472
8,027
11,929
0
30,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,427
Gold Earned
42,073
236
Minions Killed
202
0
Camps Cleared
0
1,042,947
Distance Traveled
1,055,160
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,637
718
34
2
0
320,388
1
W
Kukulkan
14,568
767
120
6
0
359,234
3
L
Ra
14,206
748
127
7
0
342,686
2
W
Sun Wukong
13,707
721
42
2
0
388,727
2
W
Danzaburou
13,152
692
74
4
0
294,986
2
L
Bellona
14,230
749
41
2
0
392,086
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role