Player Matchup

Chiron
Chiron
LAP_LICANACASH18
Chiron
Level 127
God Stats
22W - 19L
1,398 SR
Queue Stats
966W - 1,034L
1,367 Elo+
Party 2
Fenrir
Fenrir
LAP_SmithKiller
Fenrir
Level 100
God Stats
24W - 22L
1,494 SR
Queue Stats
365W - 375L
1,385 Elo+
Party 2
Gilgamesh
Gilgamesh
LUMINAIRE__
Gilgamesh
Level 67
God Stats
7W - 10L
1,365 SR
Queue Stats
99W - 119L
1,372 Elo+
Party 1
Khepri
Khepri
Zacku597
Khepri
Level 108
God Stats
34W - 39L
1,451 SR
Queue Stats
353W - 409L
1,414 Elo+
Party 1
Chang'e
Chang'e
fiyrmonkey
Chang'e
Level 36
God Stats
1W - 1L
1,276 SR
Queue Stats
7W - 8L
1,446 Elo+
Party 2
Team Averages
Level 88
1,397 SR
1,397 Elo+

VS

Team Averages
Level 39
1,516 SR
1,362 Elo+
Yemoja
Yemoja
EthanVonDoom
Yemoja
Level 49
God Stats
58W - 84L
1,356 SR
Queue Stats
130W - 177L
1,330 Elo+
Solo
Heimdallr
Heimdallr
PriorJarl953066
Heimdallr
Level 21
God Stats
0W - 1L
1,649 SR
Queue Stats
6W - 10L
1,374 Elo+
Party 3
Thor
Thor
animaster2211
Thor
Level 5
God Stats
0W - 1L
1,305 SR
Queue Stats
2W - 3L
1,416 Elo+
Party 3
Achilles
Achilles
asianhammer2211
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,327 Elo+
Party 3
Janus
Janus
wildbill731
Janus
Level 51
God Stats
0W - 1L
1,768 SR
Queue Stats
2W - 4L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 2
13,002
591
14,042
13,311
6,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 3 / 6
11,680
531
12,208
21,111
26,477
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
LUMINAIRE__
Gilgamesh
16
1 / 4 / 5
10,751
489
6,057
19,296
10,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Zacku597
Khepri
15
0 / 4 / 10
10,577
481
4,654
19,567
20,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
fiyrmonkey
Chang'e
19
14 / 2 / 2
13,803
627
23,713
17,625
8,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
2 / 3 / 4
8,493
386
10,098
15,833
5,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
PriorJarl953066
Heimdallr
14
1 / 6 / 5
8,377
381
7,087
13,039
4,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 8 / 4
7,621
346
2,072
14,855
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
18
4 / 2 / 3
10,361
471
13,461
22,374
30,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 7 / 1
10,636
483
13,564
13,831
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
26
Kills
12
13
Deaths
26
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
3
4
1.33
W
7
0
2
8
W
4
3
6
2.33
W
Gilgamesh
LUMINAIRE__
Gilgamesh
1
4
5
0.88
L
Heimdallr
PriorJarl953066
Heimdallr
1
6
5
0.58
W
Khepri
Zacku597
Khepri
0
4
10
1.25
L
0
8
4
0.25
L
Achilles
4
2
3
2.75
W
Chang'e
fiyrmonkey
Chang'e
14
2
2
7.5
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,674
Damage
46,282
90,910
Taken
79,932
72,097
Mitigated
48,889
40,622
Healing
17,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
10,098
661
2,300
3,648
15,833
5,285
0
7,171
8,380
38,616
0
W
14,042
3,497
1,844
6,351
13,311
6,419
6,900
2,940
10,319
0
120,477
W
12,208
1,788
0
6,521
21,111
26,477
1,894
2,487
17,676
10,470
48,436
W
Gilgamesh
LUMINAIRE__
Gilgamesh
6,057
1,445
559
6,237
19,296
10,459
1,741
3,497
15,467
0
63,311
L
Heimdallr
PriorJarl953066
Heimdallr
7,087
1,994
0
756
13,039
4,394
0
3,736
9,273
0
45,779
W
Khepri
Zacku597
Khepri
4,654
211
1,202
2,847
19,567
20,146
1,193
6,250
12,995
22,545
0
L
2,072
735
0
2,872
14,855
4,605
0
5,032
9,609
0
29,340
L
Achilles
13,461
2,562
0
5,995
22,374
30,148
0
5,457
16,717
0
61,981
W
Chang'e
fiyrmonkey
Chang'e
23,713
510
5,695
9,366
17,625
8,596
2,566
7,544
9,510
89,719
0
L
13,564
863
112
2,287
13,831
4,457
0
7,818
5,633
61,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,813
Gold Earned
45,488
607
Minions Killed
385
0
Camps Cleared
0
1,933,678
Distance Traveled
2,008,298
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,493
386
45
2
0
417,190
9
W
Chiron
13,002
591
178
8
0
358,426
5
W
Fenrir
11,680
531
105
5
0
345,196
4
W
Gilgamesh
10,751
489
110
5
0
368,848
7
L
Heimdallr
8,377
381
68
3
0
369,234
0
W
Khepri
10,577
481
45
2
0
449,444
3
L
Thor
7,621
346
51
2
0
420,929
0
L
Achilles
10,361
471
109
5
0
397,181
0
W
Chang'e
13,803
627
169
8
0
411,764
1
L
Janus
10,636
483
112
5
0
403,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role