Player Matchup

Chaac
Chaac
IAmBigSsnek
Chaac
Level 121
God Stats
0W - 1L
1,298 SR
Queue Stats
43W - 45L
1,449 Elo+
Party 3
Fenrir
Fenrir
NarukamiYu
Fenrir
Level 42
God Stats
0W - 2L
1,440 SR
Queue Stats
98W - 89L
1,482 Elo+
Party 3
Ullr
Ullr
Sparrywalid
Ullr
Level 18
God Stats
1W - 4L
1,536 SR
Queue Stats
3W - 6L
1,399 Elo+
Party 2
Khepri
Khepri
Yukí
Khepri
Level 108
God Stats
1W - 2L
1,494 SR
Queue Stats
52W - 51L
1,549 Elo+
Party 2
Zeus
Zeus
wmex_escanor
Zeus
Level 27
God Stats
1W - 2L
1,633 SR
Queue Stats
2W - 3L
1,461 Elo+
Party 2
Team Averages
Level 63
1,480 SR
1,468 Elo+

VS

Team Averages
Level 82
1,532 SR
1,467 Elo+
Hachiman
Hachiman
Dentist76ale
Hachiman
Level 108
God Stats
6W - 8L
1,479 SR
Queue Stats
526W - 718L
1,473 Elo+
Party 1
Bakasura
Bakasura
ErnieM
Bakasura
Level 49
God Stats
4W - 10L
1,473 SR
Queue Stats
338W - 419L
1,468 Elo+
Party 1
Ymir
Ymir
Xerzor
Ymir
Level 42
God Stats
18W - 13L
1,588 SR
Queue Stats
125W - 111L
1,461 Elo+
Solo
Anubis
Anubis
edjav14
Anubis
Level 104
God Stats
33W - 39L
1,556 SR
Queue Stats
547W - 700L
1,473 Elo+
Party 1
Gilgamesh
Gilgamesh
full_98felix
Gilgamesh
Level 108
God Stats
37W - 32L
1,564 SR
Queue Stats
354W - 511L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 8
13,944
481
29,175
28,165
17,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
NarukamiYu
Fenrir
20
11 / 7 / 7
15,537
536
20,923
24,600
11,140
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
4 / 9 / 2
12,362
426
14,858
26,413
11,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Yukí
Khepri
17
1 / 8 / 8
11,571
399
11,778
26,401
28,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
1 / 13 / 0
12,050
416
9,202
21,880
10,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dentist76ale
Hachiman
20
2 / 6 / 10
14,538
501
13,849
23,810
10,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
ErnieM
Bakasura
20
14 / 4 / 12
18,774
647
26,231
25,491
17,836
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Xerzor
Ymir
20
5 / 2 / 16
16,360
564
13,894
21,356
28,366
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
edjav14
Anubis
20
12 / 8 / 13
18,943
653
33,897
35,867
22,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
full_98felix
Gilgamesh
20
12 / 1 / 12
20,702
714
20,143
24,420
29,002
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
108
21
Kills
45
46
Deaths
21
25
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Dentist76ale
Hachiman
2
6
10
1.17
W
Bakasura
ErnieM
Bakasura
14
4
12
5
L
4
9
8
0.89
L
Fenrir
NarukamiYu
Fenrir
11
7
7
2.07
L
4
9
2
0.56
W
Ymir
Xerzor
Ymir
5
2
16
6.5
L
Khepri
Yukí
Khepri
1
8
8
0.63
W
Anubis
edjav14
Anubis
12
8
13
2.31
W
Gilgamesh
full_98felix
Gilgamesh
12
1
12
18
L
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,936
Damage
108,014
127,459
Taken
130,944
78,504
Mitigated
108,099
19,230
Healing
55,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Dentist76ale
Hachiman
13,849
9,586
0
9,308
23,810
10,375
4,957
4,394
19,416
0
110,782
W
Bakasura
ErnieM
Bakasura
26,231
17,890
0
7,881
25,491
17,836
246
2,327
23,164
0
160,452
L
29,175
5,341
0
6,802
28,165
17,376
234
15,232
12,633
0
105,000
L
Fenrir
NarukamiYu
Fenrir
20,923
7,799
0
1,950
24,600
11,140
318
11,542
12,178
0
118,452
L
14,858
11,319
0
5,812
26,413
11,443
1,314
11,516
14,627
0
79,358
W
Ymir
Xerzor
Ymir
13,894
2,086
1,016
4,946
21,356
28,366
1,674
3,836
17,520
64,376
0
L
Khepri
Yukí
Khepri
11,778
630
0
1,430
26,401
28,352
0
9,501
16,052
38,021
0
W
Anubis
edjav14
Anubis
33,897
4,006
0
23,328
35,867
22,520
596
3,068
32,799
168,641
0
W
Gilgamesh
full_98felix
Gilgamesh
20,143
7,002
0
9,301
24,420
29,002
3,749
10,369
14,051
0
146,160
L
9,202
1,723
0
3,236
21,880
10,193
1,078
0
21,523
72,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,464
Gold Earned
89,317
655
Minions Killed
888
0
Camps Cleared
0
2,372,219
Distance Traveled
2,651,267
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,538
501
134
5
0
472,113
4
W
Bakasura
18,774
647
199
7
0
679,151
2
L
Chaac
13,944
481
158
5
0
459,585
3
L
Fenrir
15,537
536
162
6
0
518,448
1
L
Ullr
12,362
426
144
5
0
432,693
2
W
Ymir
16,360
564
92
3
0
513,400
2
L
Khepri
11,571
399
41
1
0
536,671
6
W
Anubis
18,943
653
231
8
0
454,869
3
W
Gilgamesh
20,702
714
232
8
0
531,734
10
L
Zeus
12,050
416
150
5
0
424,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role