Player Matchup

Cthulhu
Cthulhu
DGromp
Cthulhu
Level 49
God Stats
0W - 3L
1,428 SR
Queue Stats
6W - 9L
1,183 Elo+
Party 1
Izanami
Izanami
DaPoLishSausag3
Izanami
Level 97
God Stats
1W - 3L
1,816 SR
Queue Stats
14W - 20L
1,350 Elo+
Party 1
Chronos
Chronos
Woodsguy2002
Chronos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,323 Elo+
Party 1
Team Averages
Level 78
1,581 SR
1,285 Elo+

VS

Team Averages
Level 100
1,494 SR
1,507 Elo+
Nox
Nox
API Primal
Nox
Level 114
God Stats
5W - 3L
1,252 SR
Queue Stats
59W - 62L
1,484 Elo+
Party 2
Medusa
Medusa
Regnier59
Medusa
Level 104
God Stats
22W - 7L
1,730 SR
Queue Stats
125W - 86L
1,493 Elo+
Party 2
Sylvanus
Sylvanus
Teero2
Sylvanus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 61L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DGromp
Cthulhu
13
6 / 4 / 5
10,438
696
9,625
17,527
14,004
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 7 / 7
9,921
661
10,272
15,243
4,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Woodsguy2002
Chronos
14
4 / 5 / 7
10,632
709
7,350
14,620
5,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 6
12,171
811
16,913
10,135
3,886
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Regnier59
Medusa
15
7 / 5 / 6
11,494
766
15,720
10,987
4,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Teero2
Sylvanus
14
0 / 5 / 12
9,908
661
8,343
15,575
14,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
13
Kills
16
16
Deaths
13
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
3
6
4
L
Cthulhu
DGromp
Cthulhu
6
4
5
2.13
L
3
7
7
0.93
W
Medusa
Regnier59
Medusa
7
5
6
2
W
Sylvanus
Teero2
Sylvanus
0
5
12
1.2
L
Chronos
Woodsguy2002
Chronos
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,247
Damage
40,976
47,390
Taken
36,697
24,532
Mitigated
22,442
6,304
Healing
14,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,913
873
0
1,705
10,135
3,886
849
3,414
6,721
48,087
0
L
Cthulhu
DGromp
Cthulhu
9,625
1,096
806
1,782
17,527
14,004
0
10,547
6,980
20,931
0
L
10,272
4,798
546
1,002
15,243
4,653
781
7,827
7,416
0
52,940
W
Medusa
Regnier59
Medusa
15,720
6,764
0
1,065
10,987
4,351
1,673
5,953
5,034
0
58,505
W
Sylvanus
Teero2
Sylvanus
8,343
2,310
4,531
7,059
15,575
14,205
294
7,870
7,705
24,951
0
L
Chronos
Woodsguy2002
Chronos
7,350
3,641
528
1,640
14,620
5,875
2,429
6,958
7,662
29,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,991
Gold Earned
33,573
170
Minions Killed
152
0
Camps Cleared
0
693,183
Distance Traveled
768,382
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,171
811
61
4
0
274,171
4
L
Cthulhu
10,438
696
32
2
0
235,500
0
L
Izanami
9,921
661
81
5
0
223,506
0
W
Medusa
11,494
766
59
4
0
271,833
0
W
Sylvanus
9,908
661
32
2
0
222,378
7
L
Chronos
10,632
709
57
4
0
234,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role