Player Matchup

King Arthur
King Arthur
Diamond V
Abousham6969
King Arthur
Diamond V
Level 99
God Stats
20W - 10L
1,905 SR
Queue Stats
103W - 86L
2,212 MMR
Party 2
Khepri
Khepri
Platinum II
Aliway
Khepri
Platinum II
Level 160
God Stats
33W - 22L
1,719 SR
Queue Stats
289W - 280L
1,840 MMR
Party 1
Scylla
Scylla
Diamond III
LilTchaikovsky
Scylla
Diamond III
Level 43
God Stats
12W - 14L
1,727 SR
Queue Stats
44W - 28L
2,402 MMR
Party 2
Thanatos
Thanatos
Gold V
TavoElMister
Thanatos
Gold V
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,757 MMR
Solo
Chiron
Chiron
Diamond V
WiΙΙ
Chiron
Diamond V
Level 155
God Stats
5W - 5L
1,752 SR
Queue Stats
291W - 280L
1,932 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 103
1,721 SR
2,028 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 98
1,690 SR
1,979 MMR
Chang'e
Chang'e
Platinum I
BadgerHands
Chang'e
Platinum I
Level 146
God Stats
9W - 8L
1,486 SR
Queue Stats
549W - 550L
1,976 MMR
Solo
Mercury
Mercury
Diamond IV
JacobFrags
Mercury
Diamond IV
Level 65
God Stats
2W - 1L
1,742 SR
Queue Stats
66W - 69L
1,867 MMR
Solo
Danzaburou
Danzaburou
Gold II
MorkKriger
Danzaburou
Gold II
Level 119
God Stats
15W - 4L
1,662 SR
Queue Stats
156W - 157L
1,682 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Reindear
Sun Wukong
Masters
Level 128
God Stats
42W - 22L
1,851 SR
Queue Stats
125W - 75L
2,606 MMR
Solo
Geb
Geb
Gold III
ratkinin
Geb
Gold III
Level 33
God Stats
9W - 7L
1,708 SR
Queue Stats
271W - 272L
1,765 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Abousham6969
King Arthur
20
2 / 4 / 1
14,456
516
18,416
30,317
37,419
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
Aliway
Khepri
17
0 / 2 / 7
12,498
446
5,717
26,361
22,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 4 / 1
13,770
492
18,243
15,319
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
TavoElMister
Thanatos
20
2 / 5 / 4
12,603
450
11,425
26,804
11,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
WiΙΙ
Chiron
20
7 / 4 / 2
14,844
530
18,069
22,080
10,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AthenaTiamatSobekGilgameshSet

VS

Bans
TsukuyomiYemojaApolloYmirAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BadgerHands
Chang'e
20
6 / 2 / 7
16,871
603
30,836
22,770
11,791
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
JacobFrags
Mercury
20
8 / 2 / 7
17,878
639
22,517
23,923
15,371
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
MorkKriger
Danzaburou
20
1 / 5 / 2
16,640
594
10,266
18,239
7,140
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Reindear
Sun Wukong
20
4 / 2 / 5
17,507
625
21,814
28,479
28,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
0 / 3 / 9
14,124
504
9,689
21,710
21,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
14
Kills
19
19
Deaths
14
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Abousham6969
King Arthur
2
4
1
0.63
L
Khepri
Aliway
Khepri
0
2
7
1.75
W
Chang'e
BadgerHands
Chang'e
6
2
7
4.75
W
Mercury
JacobFrags
Mercury
8
2
7
5.75
L
3
4
1
0.88
W
Danzaburou
MorkKriger
Danzaburou
1
5
2
0.4
W
Sun Wukong
Reindear
Sun Wukong
4
2
5
3.25
L
Thanatos
TavoElMister
Thanatos
2
5
4
0.8
L
Chiron
WiΙΙ
Chiron
7
4
2
2
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,870
Damage
95,122
120,881
Taken
115,121
88,706
Mitigated
83,560
55,619
Healing
50,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Abousham6969
King Arthur
18,416
1,466
0
11,804
30,317
37,419
0
4,526
25,791
0
121,666
L
Khepri
Aliway
Khepri
5,717
652
0
8,387
26,361
22,137
0
14,151
12,210
27,988
0
W
Chang'e
BadgerHands
Chang'e
30,836
2,869
8,841
13,382
22,770
11,791
3,000
11,346
11,424
142,740
0
W
Mercury
JacobFrags
Mercury
22,517
16,299
0
3,274
23,923
15,371
0
1,695
22,228
0
210,250
L
18,243
1,396
0
2,352
15,319
6,937
0
8,837
6,482
146,146
0
W
Danzaburou
MorkKriger
Danzaburou
10,266
5,470
0
7,585
18,239
7,140
9,456
427
17,812
0
125,665
W
Sun Wukong
Reindear
Sun Wukong
21,814
3,183
0
13,786
28,479
28,010
1,444
3,971
24,508
0
137,508
L
Thanatos
TavoElMister
Thanatos
11,425
4,391
0
22,768
26,804
11,929
341
8,084
18,720
0
114,616
L
Chiron
WiΙΙ
Chiron
18,069
9,561
698
9,610
22,080
10,284
454
4,913
17,153
0
127,364
W
9,689
1,844
0
3,559
21,710
21,248
604
6,789
14,921
36,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,171
Gold Earned
83,020
957
Minions Killed
956
0
Camps Cleared
0
2,807,493
Distance Traveled
2,864,198
44
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,456
516
254
9
0
566,414
7
L
Khepri
12,498
446
39
1
0
578,328
11
W
Chang'e
16,871
603
218
8
0
574,061
6
W
Mercury
17,878
639
240
9
0
650,124
10
L
Scylla
13,770
492
271
10
0
553,814
7
W
Danzaburou
16,640
594
209
7
0
493,418
8
W
Sun Wukong
17,507
625
245
9
0
594,403
13
L
Thanatos
12,603
450
165
6
0
569,708
7
L
Chiron
14,844
530
228
8
0
539,229
12
W
Geb
14,124
504
44
2
0
552,192
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role