Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Poseidon
Poseidon
DrSaIadin
Poseidon
Level 67
God Stats
8W - 9L
1,555 SR
Queue Stats
682W - 654L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
Envy Epicz
Kukulkan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,383 Elo+
Party 4
Neith
Neith
IAMBEAST02
Neith
Level 88
God Stats
46W - 41L
1,620 SR
Queue Stats
238W - 209L
1,536 Elo+
Party 1
Nike
Nike
Squidnugget499
Nike
Level 89
God Stats
5W - 7L
1,574 SR
Queue Stats
513W - 435L
1,546 Elo+
Party 1
Team Averages
Level 95
1,550 SR
1,490 Elo+

VS

Team Averages
Level 131
1,454 SR
1,515 Elo+
Tyr
Tyr
AjtheKillerDuck
Tyr
Level 120
God Stats
7W - 4L
1,735 SR
Queue Stats
138W - 137L
1,489 Elo+
Party 3
Vulcan
Vulcan
BORDERR JJUMPER
Vulcan
Level 127
God Stats
5W - 4L
1,402 SR
Queue Stats
141W - 147L
1,521 Elo+
Party 2
Thanatos
Thanatos
KNMrFlungPuPanda
Thanatos
Level 122
God Stats
24W - 22L
1,441 SR
Queue Stats
337W - 314L
1,540 Elo+
Party 3
Gilgamesh
Gilgamesh
MoJoN7
Gilgamesh
Level 128
God Stats
2W - 4L
1,340 SR
Queue Stats
78W - 81L
1,506 Elo+
Party 2
Chaac
Chaac
Ope 0pe No Mi
Chaac
Level 157
God Stats
6W - 10L
1,354 SR
Queue Stats
561W - 631L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
1 / 1 / 0
5,092
509
3,061
6,465
3,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
DrSaIadin
Poseidon
8
0 / 5 / 0
4,639
464
3,605
5,646
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
Envy Epicz
Kukulkan
9
1 / 4 / 1
5,101
510
1,983
4,605
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
7
0 / 4 / 1
4,298
430
2,475
6,469
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 0
5,162
516
3,496
6,068
3,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 4
5,399
540
4,297
5,202
2,330
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 1 / 3
4,957
496
4,464
4,187
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 1 / 2
6,265
627
1,960
6,612
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
MoJoN7
Gilgamesh
11
2 / 1 / 2
6,205
621
3,965
5,291
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 0 / 3
6,321
632
5,300
7,734
2,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
16
17
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
1
0
1
W
4
1
4
6
W
0
1
3
1.5
L
Poseidon
DrSaIadin
Poseidon
0
5
0
0
L
Kukulkan
Envy Epicz
Kukulkan
1
4
1
0.38
L
Neith
0
4
1
0.13
W
5
1
2
6
W
Gilgamesh
MoJoN7
Gilgamesh
2
1
2
3
W
5
0
3
6.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,620
Damage
19,986
29,253
Taken
29,026
11,764
Mitigated
10,563
8,772
Healing
16,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,061
873
270
3,718
6,465
3,958
0
1,650
4,815
13,591
0
W
4,297
464
268
916
5,202
2,330
0
1,918
3,248
0
13,892
W
4,464
1,986
0
1,549
4,187
1,159
0
1,542
2,601
25,991
0
L
Poseidon
DrSaIadin
Poseidon
3,605
680
0
312
5,646
1,214
0
118
5,528
24,753
0
L
Kukulkan
Envy Epicz
Kukulkan
1,983
341
0
260
4,605
1,428
0
0
4,605
22,370
0
L
Neith
2,475
937
0
2,372
6,469
1,709
0
2,696
3,773
0
21,390
W
1,960
68
0
7,879
6,612
2,067
9
1,107
5,501
0
33,414
W
Gilgamesh
MoJoN7
Gilgamesh
3,965
1,494
0
2,172
5,291
2,146
0
137
4,794
0
34,731
W
5,300
1,658
0
3,807
7,734
2,861
0
3,715
3,813
0
24,909
L
3,496
951
0
1,840
6,068
3,455
0
0
6,068
0
24,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,292
Gold Earned
29,147
237
Minions Killed
284
0
Camps Cleared
0
848,321
Distance Traveled
980,765
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,092
509
20
2
0
185,120
1
W
Tyr
5,399
540
25
3
0
213,916
2
W
Vulcan
4,957
496
37
4
0
191,877
3
L
Poseidon
4,639
464
55
6
0
192,323
2
L
Kukulkan
5,101
510
57
6
0
168,966
2
L
Neith
4,298
430
48
5
0
158,688
2
W
Thanatos
6,265
627
83
8
0
211,408
1
W
Gilgamesh
6,205
621
80
8
0
173,976
2
W
Chaac
6,321
632
59
6
0
189,588
1
L
Nike
5,162
516
57
6
0
143,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role