Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ProdigyA7X
Nox
Level 147
God Stats
3W - 8L
1,453 SR
Queue Stats
92W - 86L
1,616 Elo+
Party 1
Anhur
Anhur
RatedRJoker
Anhur
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 24L
1,922 Elo+
Party 1
Chernobog
Chernobog
TwomoreCanssir
Chernobog
Level 94
God Stats
2W - 3L
1,469 SR
Queue Stats
119W - 102L
1,623 Elo+
Solo
Osiris
Osiris
t99mm
Osiris
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 45L
1,626 Elo+
Solo
Team Averages
Level 133
1,484 SR
1,657 Elo+

VS

Team Averages
Level 140
1,543 SR
1,605 Elo+
Bacchus
Bacchus
ChristianG3
Bacchus
Level 147
God Stats
7W - 3L
1,625 SR
Queue Stats
664W - 636L
1,556 Elo+
Party 2
Raijin
Raijin
TimTheEnchantr
Raijin
Level 125
God Stats
2W - 0L
1,602 SR
Queue Stats
74W - 47L
1,648 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Tragic Figures
Kumbhakarna
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 123L
1,577 Elo+
Solo
Vulcan
Vulcan
ant4det3
Vulcan
Level 134
God Stats
3W - 0L
1,751 SR
Queue Stats
103W - 61L
1,656 Elo+
Party 2
Fenrir
Fenrir
xRipSaitama
Fenrir
Level 149
God Stats
4W - 3L
1,236 SR
Queue Stats
321W - 254L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
0 / 5 / 12
7,784
649
14,437
8,556
2,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
7 / 2 / 6
9,862
822
14,950
11,633
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 5 / 4
8,820
735
11,356
12,717
5,632
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
TwomoreCanssir
Chernobog
14
1 / 6 / 9
8,359
697
6,616
10,732
4,413
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
t99mm
Osiris
14
1 / 6 / 9
7,807
651
5,794
14,744
20,279
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChristianG3
Bacchus
15
2 / 2 / 15
9,807
817
7,577
12,691
19,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 3 / 12
10,434
870
17,687
10,111
4,490
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Tragic Figures
Kumbhakarna
16
3 / 2 / 14
9,352
779
4,752
21,023
16,574
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
ant4det3
Vulcan
18
8 / 4 / 7
10,589
882
16,102
8,500
4,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
15
6 / 4 / 9
10,052
838
7,359
15,336
14,286
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
81
15
Kills
24
24
Deaths
15
40
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
5
12
1.2
W
Bacchus
ChristianG3
Bacchus
2
2
15
4.75
L
7
2
6
5
L
6
5
4
1.6
W
5
3
12
3.67
W
Kumbhakarna
Tragic Figures
Kumbhakarna
3
2
14
5
L
Chernobog
TwomoreCanssir
Chernobog
1
6
9
0.92
W
Vulcan
ant4det3
Vulcan
8
4
7
2.88
L
Osiris
t99mm
Osiris
1
6
9
0.92
W
Fenrir
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,153
Damage
53,477
58,382
Taken
67,661
38,421
Mitigated
58,633
16,273
Healing
19,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
14,437
621
0
1,974
8,556
2,935
192
6,922
1,634
26,569
0
W
Bacchus
ChristianG3
Bacchus
7,577
617
1,198
2,139
12,691
19,135
518
4,721
7,970
13,161
0
L
14,950
1,480
2,400
2,995
11,633
5,162
401
9,131
2,502
23,450
0
L
11,356
5,173
1,503
2,887
12,717
5,632
63
9,703
3,014
0
24,792
W
17,687
1,860
115
1,865
10,111
4,490
1,615
5,026
5,085
37,140
0
W
Kumbhakarna
Tragic Figures
Kumbhakarna
4,752
632
1,692
7,946
21,023
16,574
465
8,296
12,727
11,966
0
L
Chernobog
TwomoreCanssir
Chernobog
6,616
4,233
265
949
10,732
4,413
24
9,395
1,337
0
17,220
W
Vulcan
ant4det3
Vulcan
16,102
4,431
318
881
8,500
4,148
1,331
3,531
4,969
36,399
0
L
Osiris
t99mm
Osiris
5,794
681
1,892
1,408
14,744
20,279
19
10,967
3,777
0
10,353
W
Fenrir
7,359
1,708
907
2,713
15,336
14,286
212
7,813
7,523
0
8,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,632
Gold Earned
50,234
119
Minions Killed
111
0
Camps Cleared
0
1,043,392
Distance Traveled
1,096,088
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,784
649
27
2
0
221,413
1
W
Bacchus
9,807
817
7
1
0
233,990
2
L
Nox
9,862
822
26
2
0
231,741
1
L
Anhur
8,820
735
33
3
0
172,837
0
W
Raijin
10,434
870
45
4
0
226,668
0
W
Kumbhakarna
9,352
779
12
1
0
208,609
0
L
Chernobog
8,359
697
29
2
0
207,866
4
W
Vulcan
10,589
882
44
4
0
230,264
1
L
Osiris
7,807
651
4
0
0
209,535
2
W
Fenrir
10,052
838
3
0
0
196,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role