Player Matchup

Gilgamesh
Gilgamesh
AusIsDaBoss
Gilgamesh
Level 28
God Stats
5W - 8L
1,246 SR
Queue Stats
99W - 114L
1,195 Elo+
Solo
Tsukuyomi
Tsukuyomi
By_Gianpro11
Tsukuyomi
Level 18
God Stats
51W - 73L
1,387 SR
Queue Stats
56W - 75L
1,318 Elo+
Party 1
Sylvanus
Sylvanus
Sikarius-_Legend
Sylvanus
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 55L
1,730 Elo+
Party 1
Nemesis
Nemesis
jond507
Nemesis
Level 23
God Stats
17W - 19L
1,604 SR
Queue Stats
63W - 69L
1,538 Elo+
Party 1
Neith
Neith
l Karl I
Neith
Level 5
God Stats
4W - 8L
1,086 SR
Queue Stats
21W - 26L
1,053 Elo+
Solo
Team Averages
Level 20
1,364 SR
1,367 Elo+

VS

Team Averages
Level 17
1,537 SR
1,333 Elo+
Olorun
Olorun
Codykiller9000
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
IIIMayoIII
Anubis
Level 24
God Stats
21W - 17L
1,563 SR
Queue Stats
88W - 85L
1,365 Elo+
Solo
Neith
Neith
Jabraun OKC UP
Neith
Level 17
God Stats
25W - 35L
1,437 SR
Queue Stats
89W - 114L
1,341 Elo+
Solo
Chaac
Chaac
SEDFRL
Chaac
Level 27
God Stats
3W - 2L
1,517 SR
Queue Stats
56W - 85L
1,246 Elo+
Party 2
Cthulhu
Cthulhu
V1RUS RUS
Cthulhu
Level 16
God Stats
10W - 5L
1,670 SR
Queue Stats
49W - 36L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AusIsDaBoss
Gilgamesh
20
5 / 5 / 7
14,613
487
17,974
21,646
20,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
By_Gianpro11
Tsukuyomi
20
18 / 7 / 7
14,995
500
32,189
30,074
19,104
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
4 / 8 / 17
12,809
427
16,623
28,352
12,677
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
jond507
Nemesis
18
2 / 12 / 5
12,129
404
14,768
27,448
10,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
l Karl I
Neith
10
0 / 2 / 0
9,061
302
2,730
5,646
2,335
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 15 / 3
10,296
343
2,796
17,184
5,074
Anubis
IIIMayoIII
Anubis
20
10 / 7 / 4
15,833
528
29,079
27,664
19,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 2 / 3
15,677
523
16,052
16,448
7,516
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
SEDFRL
Chaac
20
7 / 3 / 4
15,073
502
14,126
35,653
37,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
V1RUS RUS
Cthulhu
20
9 / 3 / 9
16,348
545
20,145
26,900
26,102
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
57
29
Kills
34
34
Deaths
30
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AusIsDaBoss
Gilgamesh
5
5
7
1.7
L
Tsukuyomi
By_Gianpro11
Tsukuyomi
18
7
7
3.07
W
0
15
3
0.1
W
Anubis
IIIMayoIII
Anubis
10
7
4
1.71
W
8
2
3
4.75
W
Chaac
SEDFRL
Chaac
7
3
4
3
L
4
8
17
1.56
W
Cthulhu
V1RUS RUS
Cthulhu
9
3
9
4.5
L
Nemesis
jond507
Nemesis
2
12
5
0.38
L
Neith
l Karl I
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,284
Damage
82,198
113,166
Taken
123,849
65,458
Mitigated
95,262
30,374
Healing
48,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AusIsDaBoss
Gilgamesh
17,974
4,403
0
1,745
21,646
20,712
1,007
7,036
14,610
0
86,397
L
Tsukuyomi
By_Gianpro11
Tsukuyomi
32,189
10,636
0
3,523
30,074
19,104
1,315
14,698
15,376
0
103,614
W
2,796
1,518
321
1,416
17,184
5,074
940
3,448
13,736
9,467
0
W
Anubis
IIIMayoIII
Anubis
29,079
1,879
734
12,521
27,664
19,510
4,155
5,920
21,744
110,257
0
W
16,052
9,804
0
8,434
16,448
7,516
6,716
1,271
15,097
0
89,549
W
Chaac
SEDFRL
Chaac
14,126
2,372
0
17,855
35,653
37,060
1,641
1,074
34,013
0
84,956
L
16,623
4,714
8,734
10,679
28,352
12,677
1,536
18,926
9,426
63,333
0
W
Cthulhu
V1RUS RUS
Cthulhu
20,145
1,844
1,361
6,204
26,900
26,102
1,683
4,910
21,990
93,784
0
L
Nemesis
jond507
Nemesis
14,768
8,632
0
5,339
27,448
10,630
0
9,086
18,362
0
58,238
L
Neith
l Karl I
Neith
2,730
772
0
354
5,646
2,335
464
2,274
3,372
0
26,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,607
Gold Earned
73,227
490
Minions Killed
553
0
Camps Cleared
0
2,011,728
Distance Traveled
2,221,405
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,613
487
140
5
0
551,158
0
L
Tsukuyomi
14,995
500
111
4
0
501,146
0
W
Olorun
10,296
343
9
0
0
430,482
12
W
Anubis
15,833
528
152
5
0
368,359
0
W
Neith
15,677
523
158
5
0
477,286
0
W
Chaac
15,073
502
112
4
0
521,215
0
L
Sylvanus
12,809
427
116
4
0
346,350
1
W
Cthulhu
16,348
545
122
4
0
424,063
2
L
Nemesis
12,129
404
78
3
0
420,651
1
L
Neith
9,061
302
45
2
0
192,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role