Player Matchup

Anubis
Anubis
Froylan_217
Anubis
Level 28
God Stats
73W - 68L
1,475 SR
Queue Stats
81W - 93L
1,173 Elo+
Party 2
Thanatos
Thanatos
Itz_slayer05
Thanatos
Level 55
God Stats
46W - 64L
1,303 SR
Queue Stats
125W - 169L
1,316 Elo+
Party 2
Jing Wei
Jing Wei
Melixoxo
Jing Wei
Level 68
God Stats
2W - 2L
1,453 SR
Queue Stats
197W - 197L
1,298 Elo+
Party 4
Cthulhu
Cthulhu
Sulfy
Cthulhu
Level 63
God Stats
5W - 6L
1,410 SR
Queue Stats
147W - 125L
1,428 Elo+
Party 4
Ra
Ra
Wing0017-Arwing
Ra
Level 82
God Stats
11W - 9L
1,312 SR
Queue Stats
42W - 53L
1,390 Elo+
Party 2
Team Averages
Level 59
1,391 SR
1,321 Elo+

VS

Team Averages
Level 96
1,495 SR
1,383 Elo+
Susano
Susano
Bejita-chan2841
Susano
Level 129
God Stats
29W - 32L
1,405 SR
Queue Stats
535W - 559L
1,412 Elo+
Party 1
Bellona
Bellona
KyojuroRengoku18
Bellona
Level 85
God Stats
7W - 1L
1,801 SR
Queue Stats
279W - 275L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
Sassenack16
Nu Wa
Level 113
God Stats
32W - 21L
1,599 SR
Queue Stats
605W - 660L
1,376 Elo+
Party 1
Ymir
Ymir
ShekleHekler
Ymir
Level 85
God Stats
3W - 6L
1,432 SR
Queue Stats
320W - 338L
1,404 Elo+
Party 3
Anhur
Anhur
ghoulysins
Anhur
Level 66
God Stats
6W - 8L
1,236 SR
Queue Stats
170W - 194L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
1 / 5 / 0
5,068
507
1,432
5,650
1,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Itz_slayer05
Thanatos
7
1 / 1 / 1
5,069
507
1,036
4,214
1,183
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Melixoxo
Jing Wei
9
0 / 3 / 3
5,346
535
4,185
4,788
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Sulfy
Cthulhu
8
3 / 3 / 0
5,662
566
3,308
6,377
1,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 4 / 0
5,440
544
3,290
4,722
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 0
6,744
674
3,133
6,082
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 2 / 1
6,633
663
4,002
5,393
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 4
5,631
563
2,906
3,542
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 1 / 5
5,881
588
3,723
7,911
3,434
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
8
2 / 2 / 3
5,365
537
2,379
5,571
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
16
16
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
L
Anubis
1
5
0
0.2
L
Thanatos
Itz_slayer05
Thanatos
1
1
1
1.5
W
5
2
1
2.75
L
Jing Wei
Melixoxo
Jing Wei
0
3
3
0.5
W
0
0
4
2
W
3
1
5
5.5
L
Cthulhu
Sulfy
Cthulhu
3
3
0
1
L
1
4
0
0.25
W
Anhur
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,251
Damage
16,143
25,751
Taken
28,499
7,329
Mitigated
11,411
7,556
Healing
9,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,133
742
0
3,058
6,082
1,961
109
410
5,590
0
34,372
L
Anubis
1,432
142
0
1,324
5,650
1,749
730
76
5,558
16,944
0
L
Thanatos
Itz_slayer05
Thanatos
1,036
192
0
3,193
4,214
1,183
0
650
3,530
0
12,943
W
4,002
475
0
1,625
5,393
3,477
506
1,733
3,640
0
32,652
L
Jing Wei
Melixoxo
Jing Wei
4,185
3,373
0
828
4,788
1,208
0
1,629
3,125
0
27,195
W
2,906
656
0
938
3,542
1,054
128
2,152
1,150
26,464
0
W
3,723
785
441
2,067
7,911
3,434
30
2,403
5,482
21,669
0
L
Cthulhu
Sulfy
Cthulhu
3,308
847
90
1,392
6,377
1,807
0
2,483
3,860
10,426
0
L
3,290
298
60
669
4,722
1,382
160
1,543
3,049
24,268
0
W
Anhur
2,379
1,144
0
1,328
5,571
1,485
0
964
4,607
0
16,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,585
Gold Earned
30,254
181
Minions Killed
304
0
Camps Cleared
0
857,380
Distance Traveled
900,152
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,744
674
78
8
0
196,589
1
L
Anubis
5,068
507
32
3
0
163,733
0
L
Thanatos
5,069
507
25
3
0
167,957
0
W
Bellona
6,633
663
89
9
0
182,634
2
L
Jing Wei
5,346
535
55
6
0
180,004
4
W
Nu Wa
5,631
563
60
6
0
176,761
2
W
Ymir
5,881
588
37
4
0
190,962
2
L
Cthulhu
5,662
566
15
2
0
162,522
3
L
Ra
5,440
544
54
5
0
183,164
3
W
Anhur
5,365
537
40
4
0
153,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role