Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
LiveDoAloeFB
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Seddgy
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
TheWettestNapkin
Arachne
Level 17
God Stats
5W - 1L
1,688 SR
Queue Stats
14W - 19L
1,257 Elo+
Party 3
Mercury
Mercury
backstabbers1234
Mercury
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 21L
1,203 Elo+
Party 3
Team Averages
Level 28
1,538 SR
1,392 Elo+

VS

Team Averages
Level 20
1,472 SR
1,390 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GuoErdeng
Ymir
Level 26
God Stats
2W - 5L
1,285 SR
Queue Stats
31W - 65L
1,239 Elo+
Party 1
Zeus
Zeus
PaternalEye81
Zeus
Level 28
God Stats
7W - 6L
1,785 SR
Queue Stats
32W - 25L
1,384 Elo+
Solo
Guan Yu
Guan Yu
Puddingss
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
papamino9
Anhur
Level 20
God Stats
2W - 2L
1,288 SR
Queue Stats
27W - 45L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
5 / 1 / 14
10,290
515
5,585
6,544
6,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
LiveDoAloeFB
Guan Yu
12
4 / 7 / 12
8,785
439
4,715
12,447
11,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Seddgy
Neith
14
3 / 2 / 6
9,059
453
4,810
5,377
2,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
19 / 6 / 12
10,920
546
13,664
14,886
6,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Boots

Boots

+6%
Movement Speed

14
12 / 4 / 14
10,045
502
12,990
12,155
4,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 9 / 2
6,047
302
0
8,008
5,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
1
0 / 3 / 1
5,438
272
0
2,034
625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
7 / 8 / 0
9,255
463
8,476
10,372
2,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
Puddingss
Guan Yu
17
9 / 5 / 3
10,670
534
7,717
14,128
14,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
papamino9
Anhur
7
0 / 19 / 2
6,279
314
0
15,053
3,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
24
43
Kills
16
20
Deaths
44
58
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
14
12
L
Cthulhu
 
Cthulhu
0
9
2
0.11
L
Ymir
0
3
1
0.17
W
Guan Yu
LiveDoAloeFB
Guan Yu
4
7
12
1.43
L
7
8
0
0.88
L
Guan Yu
Puddingss
Guan Yu
9
5
3
2.1
W
Neith
Seddgy
Neith
3
2
6
3
W
19
6
12
4.17
W
12
4
14
4.75
L
Anhur
papamino9
Anhur
0
19
2
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,764
Damage
16,193
51,409
Taken
49,595
30,854
Mitigated
27,113
11,447
Healing
4,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,585
1,339
0
850
6,544
6,852
2,220
956
5,533
28,975
0
L
Cthulhu
 
Cthulhu
0
0
0
0
8,008
5,968
0
1,062
6,826
0
0
L
Ymir
0
0
0
0
2,034
625
0
0
2,034
0
0
W
Guan Yu
LiveDoAloeFB
Guan Yu
4,715
1,588
1,132
2,764
12,447
11,425
157
1,555
10,622
0
26,838
L
8,476
1,814
0
1,930
10,372
2,861
230
712
9,630
33,912
0
L
Guan Yu
Puddingss
Guan Yu
7,717
1,491
255
2,273
14,128
14,458
167
2,034
11,764
0
49,169
W
Neith
Seddgy
Neith
4,810
3,197
0
1,370
5,377
2,210
2,668
641
4,616
0
42,415
W
13,664
10,078
321
2,811
14,886
6,335
3,310
2,680
12,086
0
48,948
W
12,990
6,377
549
1,650
12,155
4,032
637
2,644
9,451
0
49,655
L
Anhur
papamino9
Anhur
0
0
0
0
15,053
3,201
0
1,777
13,216
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,099
Gold Earned
37,689
332
Minions Killed
129
0
Camps Cleared
0
1,873,514
Distance Traveled
839,037
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,290
515
52
3
0
378,861
3
L
Cthulhu
6,047
302
0
0
0
81,945
0
L
Ymir
5,438
272
0
0
0
37,735
0
W
Guan Yu
8,785
439
38
2
0
371,659
4
L
Zeus
9,255
463
55
3
0
219,178
0
L
Guan Yu
10,670
534
74
4
0
384,003
4
W
Neith
9,059
453
95
5
0
365,883
1
W
Arachne
10,920
546
91
5
0
344,044
0
W
Mercury
10,045
502
56
3
0
413,067
2
L
Anhur
6,279
314
0
0
0
116,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role