Player Matchup

Arachne
Arachne
 
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Th3_Only_Playa
Bacchus
Level 65
God Stats
23W - 27L
1,486 SR
Queue Stats
195W - 243L
1,411 Elo+
Party 2
Amaterasu
Amaterasu
ZephyrusX4
Amaterasu
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 15L
1,457 Elo+
Party 1
Izanami
Izanami
awolfer3
Izanami
Level 64
God Stats
27W - 50L
1,402 SR
Queue Stats
271W - 307L
1,424 Elo+
Party 2
Sol
Sol
biSHREKxual
Sol
Level 87
God Stats
1W - 2L
1,520 SR
Queue Stats
19W - 20L
1,399 Elo+
Party 1
Team Averages
Level 85
1,482 SR
1,438 Elo+

VS

Team Averages
Level 82
1,453 SR
1,464 Elo+
Cerberus
Cerberus
BighornKiwi
Cerberus
Level 48
God Stats
16W - 14L
1,575 SR
Queue Stats
19W - 24L
1,394 Elo+
Solo
He Bo
He Bo
KhamrenLee
He Bo
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 127L
1,494 Elo+
Solo
Nike
Nike
PapaDox_Bear
Nike
Level 102
God Stats
21W - 23L
1,406 SR
Queue Stats
342W - 341L
1,500 Elo+
Solo
Medusa
Medusa
SaintStephen74
Medusa
Level 104
God Stats
31W - 45L
1,350 SR
Queue Stats
433W - 452L
1,458 Elo+
Solo
Loki
Loki
SaltyBunny92812
Loki
Level 89
God Stats
4W - 8L
1,433 SR
Queue Stats
215W - 233L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
8 / 2 / 12
11,284
1,254
12,171
11,849
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 17
9,975
1,108
6,473
8,914
8,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
ZephyrusX4
Amaterasu
17
7 / 5 / 15
11,431
1,270
14,783
18,167
11,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
awolfer3
Izanami
17
5 / 1 / 16
10,578
1,175
11,053
6,800
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 3 / 14
10,005
1,112
13,029
10,027
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

268

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BighornKiwi
Cerberus
15
5 / 8 / 4
10,157
1,129
13,103
20,298
20,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

He Bo
10
0 / 1 / 0
7,427
825
0
659
176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
7 / 10 / 6
11,165
1,241
18,225
24,477
13,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 6 / 6
9,819
1,091
9,623
11,406
4,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 1 / 8
9,804
1,089
8,303
6,528
2,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
40
26
Kills
16
16
Deaths
26
74
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
2
12
7
L
Cerberus
BighornKiwi
Cerberus
5
8
4
0.88
L
He Bo
0
1
0
0
L
7
10
6
1
L
2
6
6
0.83
L
2
1
8
6
W
3
5
17
2.3
W
Amaterasu
ZephyrusX4
Amaterasu
7
5
15
2.9
W
Izanami
awolfer3
Izanami
5
1
16
13
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,509
Damage
49,254
55,757
Taken
63,368
30,379
Mitigated
40,943
17,427
Healing
6,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,171
9,189
0
5,074
11,849
4,770
0
2,352
9,497
0
23,040
L
Cerberus
BighornKiwi
Cerberus
13,103
796
123
3,969
20,298
20,917
0
6,900
13,398
24,292
0
L
He Bo
0
0
0
0
659
176
0
292
367
0
0
L
18,225
2,070
0
1,313
24,477
13,123
0
5,070
19,407
1,013
36,356
L
9,623
4,041
0
956
11,406
4,226
0
4,448
6,958
0
37,872
L
8,303
1,616
0
210
6,528
2,501
0
2,211
4,317
0
22,325
W
6,473
902
1,160
817
8,914
8,430
0
2,321
6,593
14,120
0
W
Amaterasu
ZephyrusX4
Amaterasu
14,783
10,284
1,099
4,173
18,167
11,464
0
4,907
13,260
0
23,780
W
Izanami
awolfer3
Izanami
11,053
9,101
146
1,260
6,800
2,197
0
2,315
4,485
0
31,754
W
13,029
6,093
0
3,698
10,027
3,518
0
2,099
7,928
41,418
1,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,273
Gold Earned
48,372
180
Minions Killed
171
8
Camps Cleared
4
928,975
Distance Traveled
681,747
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,284
1,254
28
3
0
208,014
0
L
Cerberus
10,157
1,129
37
4
0
143,127
1
L
He Bo
7,427
825
0
0
0
9,982
0
L
Nike
11,165
1,241
41
5
1
165,683
0
L
Medusa
9,819
1,091
60
7
2
150,227
0
L
Loki
9,804
1,089
33
4
1
212,728
0
W
Bacchus
9,975
1,108
15
2
2
194,552
3
W
Amaterasu
11,431
1,270
18
2
1
192,515
0
W
Izanami
10,578
1,175
51
6
2
170,694
0
W
Sol
10,005
1,112
68
8
3
163,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role