Player Matchup

Merlin
Merlin
EmeraldArcher66
Merlin
Level 67
God Stats
58W - 58L
1,426 SR
Queue Stats
72W - 79L
1,467 Elo+
Party 1
Thor
Thor
Hellblazer2388
Thor
Level 7
God Stats
1W - 1L
1,669 SR
Queue Stats
2W - 3L
1,419 Elo+
Party 1
Tiamat
Tiamat
Important21
Tiamat
Level 6
God Stats
1W - 3L
1,291 SR
Queue Stats
1W - 3L
1,404 Elo+
Party 2
Ares
Ares
Impressive21
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Athena
Athena
TipDoBeIn
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,213 Elo+
Party 2
Team Averages
Level 17
1,477 SR
1,400 Elo+

VS

Team Averages
Level 38
1,517 SR
1,447 Elo+
Ra
Ra
EdibleMist
Ra
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3
Anubis
Anubis
OLI_WILLIAMS_
Anubis
Level 24
God Stats
25W - 13L
1,469 SR
Queue Stats
30W - 29L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
Oswaxld
Sun Wukong
Level 29
God Stats
11W - 8L
1,418 SR
Queue Stats
74W - 85L
1,406 Elo+
Solo
Bastet
Bastet
Pivity
Bastet
Level 109
God Stats
7W - 2L
1,604 SR
Queue Stats
22W - 21L
1,465 Elo+
Party 3
Khepri
Khepri
Snailor777
Khepri
Level 26
God Stats
32W - 19L
1,596 SR
Queue Stats
94W - 90L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 15
14,452
1,112
25,872
22,448
8,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 9 / 12
13,701
1,054
13,673
21,425
7,533
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
19
5 / 14 / 12
13,243
1,019
17,530
23,927
14,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
6 / 17 / 13
14,250
1,096
16,628
30,696
34,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
TipDoBeIn
Athena
18
1 / 11 / 11
11,699
900
9,213
23,395
23,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 27
15,838
1,218
21,750
18,358
7,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 5 / 23
14,390
1,107
30,564
21,191
11,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sun Wukong
Oswaxld
Sun Wukong
20
14 / 5 / 18
14,916
1,147
20,259
17,410
10,685
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
Pivity
Bastet
20
15 / 2 / 21
15,746
1,211
27,885
17,023
6,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Snailor777
Khepri
20
8 / 5 / 29
13,586
1,045
9,502
16,084
18,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
178
24
Kills
60
60
Deaths
24
63
Assists
118
Player
Kills
Deaths
Assists
KDA
W
13
7
27
3.79
L
6
9
15
1.5
L
6
9
12
1.33
L
Tiamat
5
14
12
0.79
L
6
17
13
0.74
W
10
5
23
4.3
W
Sun Wukong
Oswaxld
Sun Wukong
14
5
18
4.6
W
Bastet
Pivity
Bastet
15
2
21
12.75
W
Khepri
Snailor777
Khepri
8
5
29
4.5
L
Athena
TipDoBeIn
Athena
1
11
11
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,916
Damage
109,960
121,891
Taken
90,066
88,336
Mitigated
54,525
3,116
Healing
13,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,750
2,228
940
1,276
18,358
7,095
0
14,913
3,445
28,966
0
L
25,872
2,064
0
458
22,448
8,172
0
10,324
12,124
52,075
0
L
13,673
4,097
0
0
21,425
7,533
0
9,087
12,338
0
29,606
L
Tiamat
17,530
2,013
0
2,658
23,927
14,616
0
12,207
11,720
33,631
0
L
16,628
3,225
0
0
30,696
34,855
0
16,442
14,254
36,908
0
W
30,564
2,595
0
8,339
21,191
11,095
0
15,917
5,274
59,998
0
W
Sun Wukong
Oswaxld
Sun Wukong
20,259
6,143
968
1,893
17,410
10,685
0
11,490
5,920
0
36,061
W
Bastet
Pivity
Bastet
27,885
10,426
0
501
17,023
6,950
0
13,077
3,946
0
41,387
W
Khepri
Snailor777
Khepri
9,502
564
0
0
16,084
18,700
0
13,846
2,238
18,045
0
L
Athena
TipDoBeIn
Athena
9,213
2,558
0
0
23,395
23,160
0
13,756
9,639
27,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,345
Gold Earned
74,476
168
Minions Killed
184
2
Camps Cleared
5
1,119,893
Distance Traveled
1,060,110
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,838
1,218
29
2
0
209,485
1
L
Merlin
14,452
1,112
58
4
1
233,193
0
L
Thor
13,701
1,054
17
1
0
226,641
0
L
Tiamat
13,243
1,019
34
3
0
206,046
0
L
Ares
14,250
1,096
18
1
0
223,669
0
W
Anubis
14,390
1,107
60
5
4
177,367
0
W
Sun Wukong
14,916
1,147
39
3
1
178,506
0
W
Bastet
15,746
1,211
39
3
0
265,305
0
W
Khepri
13,586
1,045
17
1
0
229,447
0
L
Athena
11,699
900
41
3
1
230,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role