Player Matchup

Scylla
Scylla
Arbayk
Scylla
Level 9
God Stats
2W - 5L
1,366 SR
Queue Stats
103W - 103L
1,484 Elo+
Party 1
Yemoja
Yemoja
FrizziRizzi2013
Yemoja
Level 42
God Stats
25W - 19L
1,674 SR
Queue Stats
281W - 263L
1,497 Elo+
Party 1
Medusa
Medusa
Gorwyk
Medusa
Level 32
God Stats
9W - 8L
1,626 SR
Queue Stats
130W - 128L
1,543 Elo+
Party 1
Thanatos
Thanatos
Mirespike
Thanatos
Level 24
God Stats
44W - 39L
1,575 SR
Queue Stats
84W - 80L
1,514 Elo+
Party 1
Odin
Odin
MoreBeks
Odin
Level 18
God Stats
26W - 15L
1,632 SR
Queue Stats
89W - 87L
1,488 Elo+
Party 1
Team Averages
Level 25
1,575 SR
1,505 Elo+

VS

Team Averages
Level 47
1,511 SR
1,458 Elo+
Mercury
Mercury
CactussJack
Mercury
Level 112
God Stats
8W - 6L
1,738 SR
Queue Stats
171W - 169L
1,488 Elo+
Party 2
Merlin
Merlin
HeisenSanta
Merlin
Level 18
God Stats
7W - 7L
1,500 SR
Queue Stats
19W - 27L
1,187 Elo+
Party 2
Sylvanus
Sylvanus
OhMySweetDoppio
Sylvanus
Level 74
God Stats
1W - 1L
1,311 SR
Queue Stats
95W - 89L
1,553 Elo+
Party 2
Neith
Neith
Puxon
Neith
Level 29
God Stats
14W - 10L
1,507 SR
Queue Stats
451W - 425L
1,559 Elo+
Party 2
Guan Yu
Guan Yu
xJustPlayingx
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arbayk
Scylla
17
1 / 5 / 6
11,076
482
10,195
15,827
5,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 4 / 7
11,355
494
7,551
19,207
15,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Gorwyk
Medusa
19
4 / 7 / 3
12,098
526
13,374
19,151
8,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Mirespike
Thanatos
17
11 / 6 / 2
11,732
510
14,120
19,099
9,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
15
0 / 5 / 1
10,075
438
4,597
17,069
16,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CactussJack
Mercury
20
14 / 1 / 7
16,030
697
26,919
21,378
11,155
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
4 / 5 / 5
11,948
519
11,284
12,912
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
19
7 / 4 / 13
12,758
555
13,062
20,703
22,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Puxon
Neith
19
2 / 2 / 8
12,379
538
11,379
10,870
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
15
0 / 5 / 4
10,425
453
7,438
16,065
14,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
17
Kills
27
27
Deaths
17
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Scylla
Arbayk
Scylla
1
5
6
0.8
W
Mercury
CactussJack
Mercury
14
1
7
17.5
L
1
4
7
1.13
L
Medusa
Gorwyk
Medusa
4
7
3
0.79
W
Merlin
4
5
5
1.3
L
Thanatos
Mirespike
Thanatos
11
6
2
2
L
Odin
0
5
1
0.1
W
Sylvanus
7
4
13
3.38
W
Neith
Puxon
Neith
2
2
8
3
W
Guan Yu
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,837
Damage
70,082
90,353
Taken
81,928
55,547
Mitigated
56,936
26,237
Healing
32,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Arbayk
Scylla
10,195
1,500
0
1,542
15,827
5,930
510
6,356
8,764
73,842
0
W
Mercury
CactussJack
Mercury
26,919
13,752
0
11,592
21,378
11,155
2,959
3,096
18,208
0
153,413
L
7,551
2,197
3,035
3,389
19,207
15,168
494
7,347
11,266
31,395
0
L
Medusa
Gorwyk
Medusa
13,374
7,323
0
2,623
19,151
8,041
3,646
3,871
15,108
0
97,627
W
Merlin
11,284
855
0
2,818
12,912
4,520
1,789
2,085
10,651
64,708
0
L
Thanatos
Mirespike
Thanatos
14,120
4,755
0
12,296
19,099
9,516
0
3,412
15,017
0
70,576
L
Odin
4,597
1,222
0
3,352
17,069
16,892
657
1,950
14,335
0
50,134
W
Sylvanus
13,062
2,836
2,934
4,618
20,703
22,794
982
5,960
14,587
36,839
6,553
W
Neith
Puxon
Neith
11,379
5,762
0
5,772
10,870
3,924
5,086
2,868
7,960
0
84,348
W
Guan Yu
7,438
1,849
184
4,634
16,065
14,543
858
3,191
12,776
0
35,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,336
Gold Earned
63,540
599
Minions Killed
605
0
Camps Cleared
0
1,956,506
Distance Traveled
2,137,242
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,076
482
157
7
0
391,123
0
W
Mercury
16,030
697
223
10
0
545,912
5
L
Yemoja
11,355
494
55
2
0
414,107
11
L
Medusa
12,098
526
167
7
0
368,907
1
W
Merlin
11,948
519
107
5
0
383,203
2
L
Thanatos
11,732
510
113
5
0
415,064
1
L
Odin
10,075
438
107
5
0
367,305
3
W
Sylvanus
12,758
555
57
2
0
407,788
3
W
Neith
12,379
538
159
7
0
421,753
0
W
Guan Yu
10,425
453
59
3
0
378,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role