Player Matchup

Gilgamesh
Gilgamesh
Daveed21
Gilgamesh
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
FilipinoFreak13
Bacchus
Level 36
God Stats
0W - 1L
1,506 SR
Queue Stats
5W - 9L
1,429 Elo+
Party 2
Loki
Loki
Gabagoool
Loki
Level 46
God Stats
0W - 1L
1,804 SR
Queue Stats
5W - 8L
1,429 Elo+
Party 2
He Bo
He Bo
guwopirama
He Bo
Level 42
God Stats
0W - 3L
1,350 SR
Queue Stats
1W - 6L
1,280 Elo+
Party 2
Medusa
Medusa
maniax0909
Medusa
Level 29
God Stats
0W - 1L
1,621 SR
Queue Stats
5W - 8L
1,429 Elo+
Party 2
Team Averages
Level 33
1,556 SR
1,414 Elo+

VS

Team Averages
Level 75
1,620 SR
1,555 Elo+
Gilgamesh
Gilgamesh
AZKYOBICH
Gilgamesh
Level 96
God Stats
2W - 2L
1,396 SR
Queue Stats
56W - 50L
1,569 Elo+
Party 1
Thor
Thor
Donutbewb
Thor
Level 113
God Stats
1W - 2L
1,836 SR
Queue Stats
56W - 50L
1,569 Elo+
Party 1
Anubis
Anubis
DumbCyberman
Anubis
Level 44
God Stats
1W - 2L
1,613 SR
Queue Stats
6W - 10L
1,558 Elo+
Party 1
Izanami
Izanami
ImmortalBunnie
Izanami
Level 82
God Stats
8W - 5L
1,575 SR
Queue Stats
32W - 31L
1,510 Elo+
Party 3
Cthulhu
Cthulhu
WoodenDoors
Cthulhu
Level 40
God Stats
6W - 7L
1,681 SR
Queue Stats
76W - 68L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Daveed21
Gilgamesh
12
0 / 6 / 2
7,302
406
4,525
12,384
6,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 3 / 2
8,553
475
5,436
11,906
10,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
12
0 / 5 / 4
7,431
413
5,220
11,313
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
10
1 / 4 / 0
6,850
381
3,414
7,167
1,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
maniax0909
Medusa
12
2 / 7 / 3
7,538
419
9,109
12,225
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AZKYOBICH
Gilgamesh
17
6 / 0 / 4
10,258
570
6,279
7,424
6,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
15
4 / 0 / 11
9,554
531
6,428
10,074
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
16
10 / 2 / 8
10,136
563
10,763
7,796
5,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 6
8,849
492
6,097
7,260
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
WoodenDoors
Cthulhu
12
0 / 4 / 8
7,479
416
6,497
14,883
9,349
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
6
Kills
25
25
Deaths
6
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AZKYOBICH
Gilgamesh
6
0
4
8
L
Gilgamesh
Daveed21
Gilgamesh
0
6
2
0.17
W
Thor
4
0
11
9.5
W
Anubis
10
2
8
7
L
3
3
2
1.33
L
Loki
0
5
4
0.4
W
5
0
6
8
W
Cthulhu
WoodenDoors
Cthulhu
0
4
8
1
L
He Bo
1
4
0
0.25
L
Medusa
maniax0909
Medusa
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,704
Damage
36,064
54,995
Taken
47,437
24,841
Mitigated
28,787
2,056
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AZKYOBICH
Gilgamesh
6,279
1,459
0
2,185
7,424
6,046
1,401
893
6,531
0
52,916
L
Gilgamesh
Daveed21
Gilgamesh
4,525
712
0
668
12,384
6,112
144
2,283
9,802
0
36,083
W
Thor
6,428
1,279
0
4,130
10,074
4,994
719
869
9,205
0
61,853
W
Anubis
10,763
1,362
0
3,430
7,796
5,062
736
1,502
6,294
53,850
0
L
5,436
936
0
0
11,906
10,494
0
3,373
8,398
22,608
0
L
Loki
5,220
757
0
626
11,313
2,962
0
3,316
7,857
0
45,107
W
6,097
3,225
0
2,488
7,260
3,336
1,679
2,127
5,133
0
45,009
W
Cthulhu
WoodenDoors
Cthulhu
6,497
713
0
807
14,883
9,349
70
3,459
11,424
23,521
0
L
He Bo
3,414
337
0
762
7,167
1,580
321
2,921
4,096
23,887
0
L
Medusa
maniax0909
Medusa
9,109
4,394
0
0
12,225
3,693
0
4,937
7,228
0
40,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,674
Gold Earned
46,276
280
Minions Killed
407
0
Camps Cleared
0
1,542,583
Distance Traveled
1,668,004
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,258
570
105
6
0
352,764
0
L
Gilgamesh
7,302
406
67
4
0
344,321
2
W
Thor
9,554
531
107
6
0
356,853
1
W
Anubis
10,136
563
81
5
0
286,982
3
L
Bacchus
8,553
475
25
1
0
320,559
0
L
Loki
7,431
413
87
5
0
353,182
4
W
Izanami
8,849
492
86
5
0
331,051
9
W
Cthulhu
7,479
416
28
2
0
340,354
0
L
He Bo
6,850
381
44
2
0
242,129
0
L
Medusa
7,538
419
57
3
0
282,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role