Player Matchup

Cthulhu
Cthulhu
DeadPrez_3228
Cthulhu
Level 14
God Stats
9W - 3L
1,705 SR
Queue Stats
15W - 6L
1,539 Elo+
Party 2
Erlang Shen
Erlang Shen
DemiiBear
Erlang Shen
Level 24
God Stats
6W - 11L
1,492 SR
Queue Stats
70W - 83L
1,377 Elo+
Solo
Neith
Neith
hyperchronic9
Neith
Level 18
God Stats
2W - 2L
1,324 SR
Queue Stats
22W - 17L
1,432 Elo+
Party 1
Tiamat
Tiamat
rage_cage21
Tiamat
Level 14
God Stats
2W - 2L
1,530 SR
Queue Stats
15W - 8L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
testttttt
Jormungandr
Level 28
God Stats
1W - 1L
1,206 SR
Queue Stats
87W - 72L
1,528 Elo+
Party 1
Team Averages
Level 20
1,451 SR
1,470 Elo+

VS

Team Averages
Level 19
1,473 SR
1,463 Elo+
Vamana
Vamana
Blackvain
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,387 Elo+
Solo
Ares
Ares
CtrlKing
Ares
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 54L
1,724 Elo+
Solo
Izanami
Izanami
InGods-light671
Izanami
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
151W - 166L
1,395 Elo+
Solo
Loki
Loki
RedGokuOTS
Loki
Level 16
God Stats
0W - 1L
1,363 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
TesOme
Ao Kuang
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 7 / 6
7,651
478
5,977
14,624
6,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
DemiiBear
Erlang Shen
16
6 / 0 / 2
9,244
578
6,234
9,758
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 3 / 6
7,956
497
9,452
7,501
2,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
15
10 / 3 / 3
9,802
613
6,198
7,864
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
testttttt
Jormungandr
14
7 / 2 / 3
8,588
537
6,968
9,290
6,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Blackvain
Vamana
10
1 / 4 / 0
6,688
418
1,753
8,082
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
12
5 / 4 / 4
7,783
486
11,050
11,456
6,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 10 / 1
6,933
433
6,845
14,950
5,065
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 6 / 0
5,214
326
2,720
5,745
1,301
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
TesOme
Ao Kuang
12
3 / 4 / 0
7,434
465
4,598
11,723
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
28
Kills
13
15
Deaths
28
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
Blackvain
Vamana
1
4
0
0.25
L
Ares
5
4
4
1.75
W
Cthulhu
2
7
6
0.71
W
Erlang Shen
DemiiBear
Erlang Shen
6
0
2
7
L
4
10
1
0.45
L
0
6
0
0
L
Ao Kuang
TesOme
Ao Kuang
3
4
0
0.75
W
3
3
6
2
W
Tiamat
10
3
3
3.83
W
Jormungandr
testttttt
Jormungandr
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,829
Damage
26,966
49,037
Taken
51,956
24,105
Mitigated
19,214
8,962
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Blackvain
Vamana
1,753
1,053
81
1,794
8,082
3,660
730
3,894
4,140
0
23,054
L
Ares
11,050
167
96
1,159
11,456
6,156
192
5,444
5,886
30,857
0
W
Cthulhu
5,977
583
0
1,313
14,624
6,651
142
5,653
8,971
23,426
0
W
Erlang Shen
DemiiBear
Erlang Shen
6,234
3,458
0
1,032
9,758
4,118
623
755
9,003
0
76,120
L
6,845
4,992
222
2,043
14,950
5,065
967
3,748
11,058
0
36,238
L
2,720
1,535
99
99
5,745
1,301
0
2,473
3,144
0
12,760
L
Ao Kuang
TesOme
Ao Kuang
4,598
910
0
1,408
11,723
3,032
0
2,976
8,585
26,103
0
W
9,452
5,443
0
2,153
7,501
2,481
140
4,101
3,400
0
42,405
W
Tiamat
6,198
354
0
1,610
7,864
4,329
1,132
3,642
4,222
46,150
0
W
Jormungandr
testttttt
Jormungandr
6,968
1,730
0
2,854
9,290
6,526
270
1,497
7,793
43,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,241
Gold Earned
34,052
397
Minions Killed
195
0
Camps Cleared
0
1,483,611
Distance Traveled
1,201,137
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,688
418
38
2
0
218,524
0
L
Ares
7,783
486
36
2
0
232,806
4
W
Cthulhu
7,651
478
39
2
0
292,914
0
W
Erlang Shen
9,244
578
112
7
0
324,466
0
L
Izanami
6,933
433
50
3
0
263,512
0
L
Loki
5,214
326
28
2
0
179,792
0
L
Ao Kuang
7,434
465
43
3
0
306,503
0
W
Neith
7,956
497
69
4
0
303,387
1
W
Tiamat
9,802
613
96
6
0
287,130
0
W
Jormungandr
8,588
537
81
5
0
275,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role