Player Matchup

Kukulkan
Kukulkan
GERTTRH
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
IMM_ARIXX
Ah Puch
Level 9
God Stats
1W - 5L
1,202 SR
Queue Stats
82W - 95L
1,231 Elo+
Solo
Merlin
Merlin
Pepnugget
Merlin
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 44L
1,104 Elo+
Solo
Gilgamesh
Gilgamesh
Seijixxx
Gilgamesh
Level 21
God Stats
1W - 2L
1,543 SR
Queue Stats
6W - 8L
1,212 Elo+
Solo
Yemoja
Yemoja
makar760
Yemoja
Level 27
God Stats
34W - 31L
1,492 SR
Queue Stats
118W - 176L
1,270 Elo+
Solo
Team Averages
Level 17
1,448 SR
1,263 Elo+

VS

Team Averages
Level 24
1,417 SR
1,333 Elo+
Baron Samedi
Baron Samedi
BrawlMight
Baron Samedi
Level 28
God Stats
20W - 30L
1,425 SR
Queue Stats
146W - 150L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
CloudyRamenSauce
Gilgamesh
Level 15
God Stats
2W - 1L
1,345 SR
Queue Stats
15W - 17L
1,284 Elo+
Party 1
Aphrodite
Aphrodite
MVP-_-Hunter
Aphrodite
Level 26
God Stats
7W - 2L
1,604 SR
Queue Stats
88W - 73L
1,391 Elo+
Solo
Medusa
Medusa
obamaelite
Medusa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 47L
1,331 Elo+
Solo
Odin
Odin
socalninjadude
Odin
Level 22
God Stats
1W - 1L
1,212 SR
Queue Stats
2W - 4L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GERTTRH
Kukulkan
18
2 / 12 / 5
13,133
410
22,087
22,330
9,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
IMM_ARIXX
Ah Puch
20
5 / 7 / 4
15,022
469
21,839
24,946
12,412
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Merlin
Pepnugget
Merlin
13
0 / 11 / 0
10,862
339
3,056
13,921
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Seijixxx
Gilgamesh
20
7 / 12 / 6
15,619
488
18,183
29,176
20,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
makar760
Yemoja
19
1 / 11 / 5
13,894
434
11,912
34,569
27,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrawlMight
Baron Samedi
20
23 / 4 / 13
17,496
547
47,687
41,747
23,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
20
13 / 6 / 9
16,724
523
23,321
33,945
24,456
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
MVP-_-Hunter
Aphrodite
20
2 / 3 / 19
14,268
446
4,789
21,664
18,382
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
obamaelite
Medusa
20
13 / 2 / 9
17,116
535
23,957
21,659
9,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

4
0 / 0 / 0
8,938
279
0
0
0

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
101
15
Kills
51
53
Deaths
15
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BrawlMight
Baron Samedi
23
4
13
7.38
W
Gilgamesh
13
6
9
2.92
L
Kukulkan
GERTTRH
Kukulkan
2
12
5
0.38
L
Ah Puch
IMM_ARIXX
Ah Puch
5
7
4
1
W
Aphrodite
MVP-_-Hunter
Aphrodite
2
3
19
3.83
L
Merlin
Pepnugget
Merlin
0
11
0
0
L
Gilgamesh
Seijixxx
Gilgamesh
7
12
6
0.83
L
Yemoja
makar760
Yemoja
1
11
5
0.32
W
Medusa
obamaelite
Medusa
13
2
9
8.75
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,077
Damage
99,754
124,942
Taken
119,015
73,971
Mitigated
75,355
19,005
Healing
57,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BrawlMight
Baron Samedi
47,687
4,637
5,858
21,383
41,747
23,423
1,356
25,052
16,002
119,995
0
W
Gilgamesh
23,321
10,064
231
8,342
33,945
24,456
2,484
9,445
24,404
0
130,124
L
Kukulkan
GERTTRH
Kukulkan
22,087
1,250
0
932
22,330
9,029
1,666
10,982
10,843
64,445
0
L
Ah Puch
IMM_ARIXX
Ah Puch
21,839
2,181
1,784
6,928
24,946
12,412
1,676
10,616
14,017
101,492
0
W
Aphrodite
MVP-_-Hunter
Aphrodite
4,789
883
11,794
9,903
21,664
18,382
1,252
15,641
5,435
58,275
0
L
Merlin
Pepnugget
Merlin
3,056
0
0
36
13,921
4,695
546
2,281
11,492
34,577
0
L
Gilgamesh
Seijixxx
Gilgamesh
18,183
5,602
0
1,487
29,176
20,049
640
7,728
21,071
0
71,629
L
Yemoja
makar760
Yemoja
11,912
1,081
1,049
6,789
34,569
27,786
1,420
18,682
15,043
58,273
0
W
Medusa
obamaelite
Medusa
23,957
11,825
0
407
21,659
9,094
3,517
10,805
10,447
0
130,117
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,530
Gold Earned
74,542
501
Minions Killed
622
0
Camps Cleared
0
2,283,859
Distance Traveled
2,210,589
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
17,496
547
135
4
0
533,736
1
W
Gilgamesh
16,724
523
170
5
0
562,586
0
L
Kukulkan
13,133
410
114
4
0
457,268
3
L
Ah Puch
15,022
469
162
5
0
517,519
1
W
Aphrodite
14,268
446
132
4
0
506,735
8
L
Merlin
10,862
339
65
2
0
321,028
0
L
Gilgamesh
15,619
488
86
3
0
529,369
0
L
Yemoja
13,894
434
74
2
0
458,675
0
W
Medusa
17,116
535
185
6
0
607,345
3
W
Odin
8,938
279
0
0
0
187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role