Player Matchup

Ra
Ra
ShareTheCare
Ra
Level 156
God Stats
5W - 7L
1,433 SR
Queue Stats
294W - 295L
1,626 Elo+
Party 1
Fenrir
Fenrir
stooopadult
Fenrir
Level 29
God Stats
6W - 1L
1,815 SR
Queue Stats
105W - 74L
1,633 Elo+
Party 1
Ne Zha
Ne Zha
x2autoauto3x
Ne Zha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,625 Elo+
Party 1
Team Averages
Level 64
1,583 SR
1,628 Elo+

VS

Team Averages
Level 37
1,592 SR
1,437 Elo+
Eset
Eset
AlchemistKyller
Eset
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 53L
1,406 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lightgrave
Ah Muzen Cab
Level 18
God Stats
8W - 6L
1,776 SR
Queue Stats
62W - 52L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
Vikondis
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 12
12,072
755
11,500
9,006
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
4 / 3 / 17
12,682
793
8,667
14,343
12,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ne Zha
16
11 / 2 / 10
12,972
811
16,759
17,740
11,730
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 1
10,241
640
7,252
13,037
6,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Lightgrave
Ah Muzen Cab
11
1 / 8 / 4
9,266
579
8,116
15,217
7,701
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Vikondis
Cthulhu
11
1 / 6 / 5
9,531
596
10,669
17,253
15,320
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
21
Kills
6
6
Deaths
21
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
L
Ah Muzen Cab
Lightgrave
Ah Muzen Cab
1
8
4
0.38
W
6
1
12
12
L
Cthulhu
Vikondis
Cthulhu
1
6
5
0.58
W
Fenrir
4
3
17
4.17
W
Ne Zha
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,926
Damage
26,037
41,089
Taken
45,507
28,618
Mitigated
29,066
15,404
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,252
789
38
1,755
13,037
6,045
0
1,958
11,079
49,318
0
L
Ah Muzen Cab
Lightgrave
Ah Muzen Cab
8,116
3,430
0
2,284
15,217
7,701
25
2,517
12,700
0
26,705
W
11,500
1,429
3,355
3,284
9,006
4,325
617
5,029
3,977
71,232
0
L
Cthulhu
Vikondis
Cthulhu
10,669
1,544
0
460
17,253
15,320
0
7,069
10,184
27,241
0
W
Fenrir
8,667
2,027
0
1,363
14,343
12,563
694
6,315
8,028
0
25,693
W
Ne Zha
16,759
5,952
0
7,402
17,740
11,730
1,111
7,064
10,676
0
71,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,726
Gold Earned
29,038
209
Minions Killed
139
0
Camps Cleared
0
941,868
Distance Traveled
776,445
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,241
640
85
5
0
269,475
2
L
Ah Muzen Cab
9,266
579
34
2
0
244,643
4
W
Ra
12,072
755
104
7
0
295,258
2
L
Cthulhu
9,531
596
20
1
0
262,327
3
W
Fenrir
12,682
793
22
1
0
332,819
2
W
Ne Zha
12,972
811
83
5
0
313,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role