Player Matchup

Janus
Janus
Fizurr
Janus
Level 86
God Stats
10W - 10L
1,535 SR
Queue Stats
139W - 116L
1,545 Elo+
Party 2
Loki
Loki
Himkaa
Loki
Level 147
God Stats
11W - 5L
1,921 SR
Queue Stats
40W - 38L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
Jrxmiir
Cthulhu
Level 46
God Stats
39W - 36L
1,571 SR
Queue Stats
39W - 36L
1,524 Elo+
Party 2
Fafnir
Fafnir
Krimson_Loli
Fafnir
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 49L
1,482 Elo+
Party 2
Medusa
Medusa
yeahbuddy2575
Medusa
Level 18
God Stats
3W - 0L
1,725 SR
Queue Stats
6W - 1L
1,634 Elo+
Party 2
Team Averages
Level 85
1,650 SR
1,539 Elo+

VS

Team Averages
Level 63
1,454 SR
1,543 Elo+
Neith
Neith
ITZ_RAV3N_14
Neith
Level 90
God Stats
16W - 21L
1,663 SR
Queue Stats
567W - 483L
1,520 Elo+
Party 3
Gilgamesh
Gilgamesh
ShinobiYingYang
Gilgamesh
Level 89
God Stats
19W - 21L
1,397 SR
Queue Stats
316W - 321L
1,452 Elo+
Party 1
Anubis
Anubis
T_E_EffEcT_PR
Anubis
Level 40
God Stats
9W - 10L
1,469 SR
Queue Stats
37W - 55L
1,769 Elo+
Party 1
Skadi
Skadi
happypanda587_2
Skadi
Level 13
God Stats
48W - 52L
1,563 SR
Queue Stats
94W - 105L
1,501 Elo+
Party 3
Artio
Artio
snoopyboss234
Artio
Level 83
God Stats
1W - 4L
1,179 SR
Queue Stats
66W - 76L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fizurr
Janus
13
2 / 2 / 4
7,416
570
4,086
5,277
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Himkaa
Loki
13
10 / 0 / 3
7,681
591
5,446
7,494
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Jrxmiir
Cthulhu
13
1 / 0 / 6
7,576
583
4,650
6,683
4,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
11
3 / 0 / 6
7,351
565
3,365
5,192
3,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 3 / 3
6,594
507
8,125
8,564
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,854
450
4,240
8,190
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ShinobiYingYang
Gilgamesh
13
1 / 2 / 1
7,024
540
3,316
8,777
3,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 0
6,462
497
3,132
6,459
2,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 6 / 1
5,847
450
2,959
7,073
1,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 0
5,477
421
2,228
8,130
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
19
Kills
4
5
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
Fizurr
Janus
2
2
4
2
W
Loki
Himkaa
Loki
10
0
3
11.5
L
1
3
1
0.5
W
Cthulhu
Jrxmiir
Cthulhu
1
0
6
4
W
Fafnir
3
0
6
6
L
Gilgamesh
ShinobiYingYang
Gilgamesh
1
2
1
0.75
L
0
4
0
0
L
1
6
1
0.25
L
1
4
0
0.25
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,672
Damage
15,875
33,210
Taken
38,629
14,173
Mitigated
13,662
10,873
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Fizurr
Janus
4,086
571
77
1,491
5,277
1,495
831
68
5,169
50,012
0
W
Loki
Himkaa
Loki
5,446
1,248
0
3,076
7,494
2,322
0
1,635
5,771
0
30,939
L
4,240
1,384
0
2,020
8,190
2,258
162
1,798
6,392
0
26,365
W
Cthulhu
Jrxmiir
Cthulhu
4,650
441
121
600
6,683
4,341
105
2,275
4,342
37,992
0
W
Fafnir
3,365
371
0
2,540
5,192
3,528
341
681
4,389
22,901
0
L
Gilgamesh
ShinobiYingYang
Gilgamesh
3,316
715
0
2,115
8,777
3,935
0
3,680
5,097
0
48,209
L
3,132
410
0
2,021
6,459
2,634
308
2,280
4,179
38,565
0
L
2,959
1,126
0
537
7,073
1,867
256
1,904
5,169
0
26,849
L
2,228
408
0
1,305
8,130
2,968
0
2,439
5,691
17,011
0
W
8,125
2,672
0
2,968
8,564
2,487
288
303
8,179
0
42,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,618
Gold Earned
30,664
352
Minions Killed
336
0
Camps Cleared
0
1,262,680
Distance Traveled
1,084,430
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,416
570
106
8
0
253,714
4
W
Loki
7,681
591
62
5
0
283,056
4
L
Neith
5,854
450
43
3
0
209,064
0
W
Cthulhu
7,576
583
75
6
0
273,758
1
W
Fafnir
7,351
565
40
3
0
247,016
1
L
Gilgamesh
7,024
540
101
8
0
249,075
3
L
Anubis
6,462
497
86
7
0
191,414
4
L
Skadi
5,847
450
62
5
0
220,455
2
L
Artio
5,477
421
44
3
0
214,422
0
W
Medusa
6,594
507
69
5
0
205,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role