Player Matchup

Loki
Loki
CyberSubZero121
Loki
Level 29
God Stats
0W - 2L
1,227 SR
Queue Stats
27W - 25L
1,432 Elo+
Party 4
Hera
Hera
FILIPINObro3872
Hera
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,439 Elo+
Party 4
Ymir
Ymir
JustAimToKill
Ymir
Level 47
God Stats
17W - 11L
1,433 SR
Queue Stats
90W - 84L
1,435 Elo+
Solo
Izanami
Izanami
ba_donk96
Izanami
Level 26
God Stats
9W - 16L
1,435 SR
Queue Stats
68W - 90L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
operation_FOB_
Baron Samedi
Level 84
God Stats
65W - 79L
1,498 SR
Queue Stats
66W - 86L
1,418 Elo+
Party 2
Team Averages
Level 54
1,418 SR
1,433 Elo+

VS

Team Averages
Level 73
1,458 SR
1,457 Elo+
Ne Zha
Ne Zha
AdrestiaInvidia
Ne Zha
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
175W - 131L
1,578 Elo+
Party 3
Heimdallr
Heimdallr
FierceThankYou
Heimdallr
Level 102
God Stats
18W - 24L
1,403 SR
Queue Stats
415W - 465L
1,384 Elo+
Party 1
Sylvanus
Sylvanus
Naruto11514
Sylvanus
Level 49
God Stats
90W - 92L
1,535 SR
Queue Stats
340W - 411L
1,368 Elo+
Party 1
Ra
Ra
OGSKONTE
Ra
Level 142
God Stats
17W - 6L
1,627 SR
Queue Stats
350W - 326L
1,530 Elo+
Party 3
Hou Yi
Hou Yi
chino78216
Hou Yi
Level 45
God Stats
5W - 8L
1,223 SR
Queue Stats
231W - 203L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
8,091
385
7,305
14,234
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 8 / 1
9,152
436
10,193
12,359
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 1
8,690
414
8,784
20,953
8,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
ba_donk96
Izanami
15
2 / 6 / 0
9,641
459
4,438
10,105
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
operation_FOB_
Baron Samedi
15
2 / 5 / 2
9,303
443
6,164
15,792
6,235
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 9
12,948
617
13,831
19,426
10,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
FierceThankYou
Heimdallr
17
5 / 0 / 10
11,143
531
11,154
15,608
6,569
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Naruto11514
Sylvanus
15
3 / 1 / 10
10,376
494
4,947
21,696
11,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
13 / 0 / 18
13,075
623
20,831
13,813
6,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
chino78216
Hou Yi
16
1 / 4 / 2
10,501
500
5,062
11,411
4,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
84
6
Kills
35
35
Deaths
6
5
Assists
49
Player
Kills
Deaths
Assists
KDA
W
13
1
9
17.5
L
1
9
1
0.17
L
1
8
1
0.19
W
Heimdallr
FierceThankYou
Heimdallr
5
0
10
10
L
0
7
1
0.07
W
Sylvanus
Naruto11514
Sylvanus
3
1
10
8
W
13
0
18
22
L
Izanami
ba_donk96
Izanami
2
6
0
0.33
W
Hou Yi
chino78216
Hou Yi
1
4
2
0.5
L
Baron Samedi
operation_FOB_
Baron Samedi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,884
Damage
55,825
73,443
Taken
81,954
27,592
Mitigated
38,774
14,550
Healing
46,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,831
4,147
0
8,175
19,426
10,074
892
3,739
15,595
0
91,863
L
7,305
1,902
0
1,865
14,234
4,253
73
5,802
8,432
0
39,777
L
10,193
3,135
0
2,817
12,359
5,241
855
6,197
6,162
56,765
0
W
Heimdallr
FierceThankYou
Heimdallr
11,154
5,479
0
7,886
15,608
6,569
2,421
5,573
9,985
0
78,900
L
8,784
881
99
3,130
20,953
8,569
0
7,742
13,211
46,961
0
W
Sylvanus
Naruto11514
Sylvanus
4,947
1,307
4,572
10,014
21,696
11,138
666
9,671
11,867
17,812
0
W
20,831
1,985
5,665
8,594
13,813
6,640
997
5,367
8,260
108,278
0
L
Izanami
ba_donk96
Izanami
4,438
3,107
234
749
10,105
3,294
749
2,856
7,249
0
51,303
W
Hou Yi
chino78216
Hou Yi
5,062
2,009
0
1,765
11,411
4,353
4,600
5,866
5,503
0
56,670
L
Baron Samedi
operation_FOB_
Baron Samedi
6,164
904
723
4,933
15,792
6,235
510
3,181
12,611
55,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,877
Gold Earned
58,043
446
Minions Killed
545
0
Camps Cleared
0
1,767,898
Distance Traveled
1,965,810
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,948
617
123
6
0
385,627
4
L
Loki
8,091
385
70
3
0
404,343
0
L
Hera
9,152
436
113
5
0
347,644
1
W
Heimdallr
11,143
531
110
5
0
370,306
5
L
Ymir
8,690
414
77
4
0
415,609
0
W
Sylvanus
10,376
494
34
2
0
366,832
1
W
Ra
13,075
623
172
8
0
470,955
8
L
Izanami
9,641
459
91
4
0
276,781
0
W
Hou Yi
10,501
500
106
5
0
372,090
0
L
Baron Samedi
9,303
443
95
5
0
323,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role