Player Matchup

Janus
Janus
Crosby267
Janus
Level 116
God Stats
2W - 0L
1,709 SR
Queue Stats
17W - 13L
1,745 Elo+
Party 2
Cthulhu
Cthulhu
MandingoChris
Cthulhu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 45L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
RipperMaGoosky
Gilgamesh
Level 60
God Stats
16W - 9L
1,692 SR
Queue Stats
135W - 152L
1,427 Elo+
Party 2
Neith
Neith
T-Raww1428
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 68L
1,519 Elo+
Party 2
Ao Kuang
Ao Kuang
T-T-Takeoff-1
Ao Kuang
Level 81
God Stats
9W - 19L
1,484 SR
Queue Stats
193W - 189L
1,536 Elo+
Party 2
Team Averages
Level 71
1,577 SR
1,546 Elo+

VS

Team Averages
Level 60
1,548 SR
1,561 Elo+
Scylla
Scylla
CRAZY BRUH
Scylla
Level 113
God Stats
5W - 14L
1,465 SR
Queue Stats
400W - 435L
1,519 Elo+
Party 1
Artemis
Artemis
CRAZYGÜRR
Artemis
Level 103
God Stats
2W - 5L
1,260 SR
Queue Stats
362W - 391L
1,499 Elo+
Party 1
Geb
Geb
KimTrouble5424
Geb
Level 44
God Stats
35W - 41L
1,591 SR
Queue Stats
557W - 591L
1,470 Elo+
Solo
Danzaburou
Danzaburou
Techroemancer
Danzaburou
Level 24
God Stats
2W - 2L
1,656 SR
Queue Stats
7W - 3L
1,681 Elo+
Party 1
Mercury
Mercury
eyefookyou
Mercury
Level 16
God Stats
3W - 1L
1,766 SR
Queue Stats
10W - 10L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Crosby267
Janus
12
5 / 0 / 4
7,330
666
6,277
4,699
1,698
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
9
0 / 1 / 2
5,557
505
1,474
5,215
1,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
RipperMaGoosky
Gilgamesh
9
0 / 4 / 1
6,025
548
3,282
8,364
3,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
8
0 / 0 / 1
4,804
437
100
2,523
541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
T-T-Takeoff-1
Ao Kuang
11
6 / 1 / 2
6,917
629
5,628
7,760
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CRAZY BRUH
Scylla
9
0 / 4 / 0
5,014
456
2,704
5,847
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
CRAZYGÜRR
Artemis
11
1 / 1 / 0
5,733
521
3,231
4,326
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 2
5,625
511
1,704
6,821
2,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Techroemancer
Danzaburou
10
3 / 2 / 1
5,887
535
5,525
7,405
2,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
eyefookyou
Mercury
9
1 / 2 / 0
5,401
491
1,233
6,587
1,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
5
6
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
CRAZY BRUH
Scylla
0
4
0
0
L
Artemis
CRAZYGÜRR
Artemis
1
1
0
1
W
Janus
Crosby267
Janus
5
0
4
7
L
0
2
2
0.5
W
Cthulhu
0
1
2
1
W
Gilgamesh
RipperMaGoosky
Gilgamesh
0
4
1
0.13
W
Neith
0
0
1
0.5
W
Ao Kuang
T-T-Takeoff-1
Ao Kuang
6
1
2
7
L
Danzaburou
Techroemancer
Danzaburou
3
2
1
1.75
L
Mercury
eyefookyou
Mercury
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,761
Damage
14,397
28,561
Taken
30,986
10,389
Mitigated
9,839
8,541
Healing
7,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CRAZY BRUH
Scylla
2,704
129
0
1,390
5,847
1,849
0
3,779
2,068
23,603
0
L
Artemis
CRAZYGÜRR
Artemis
3,231
1,388
0
2,273
4,326
1,412
0
2,342
1,984
0
31,713
W
Janus
Crosby267
Janus
6,277
227
0
2,923
4,699
1,698
506
2,099
2,382
39,356
0
L
1,704
261
318
1,633
6,821
2,463
0
2,966
3,855
19,910
0
W
Cthulhu
1,474
84
0
516
5,215
1,977
284
245
4,938
24,163
0
W
Gilgamesh
RipperMaGoosky
Gilgamesh
3,282
969
0
1,831
8,364
3,599
52
0
8,364
0
20,589
W
Neith
100
100
0
660
2,523
541
714
0
2,523
0
11,541
W
Ao Kuang
T-T-Takeoff-1
Ao Kuang
5,628
951
0
2,611
7,760
2,574
0
1,712
5,946
31,535
0
L
Danzaburou
Techroemancer
Danzaburou
5,525
3,106
0
1,223
7,405
2,179
195
2,420
4,985
0
20,797
L
Mercury
eyefookyou
Mercury
1,233
334
0
720
6,587
1,936
0
1,872
4,715
0
26,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,633
Gold Earned
27,660
260
Minions Killed
221
0
Camps Cleared
0
1,047,902
Distance Traveled
1,012,388
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,014
456
41
4
0
196,712
2
L
Artemis
5,733
521
51
5
0
184,894
4
W
Janus
7,330
666
87
8
0
232,976
2
L
Geb
5,625
511
38
3
0
197,425
5
W
Cthulhu
5,557
505
46
4
0
225,420
3
W
Gilgamesh
6,025
548
35
3
0
205,391
0
W
Neith
4,804
437
34
3
0
138,329
0
W
Ao Kuang
6,917
629
58
5
0
245,786
1
L
Danzaburou
5,887
535
39
4
0
195,034
0
L
Mercury
5,401
491
52
5
0
238,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role