Player Matchup

Artemis
Artemis
DayWalkyr32
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,015 Elo+
Party 1
Zeus
Zeus
GenParadox
Zeus
Level 6
God Stats
1W - 1L
1,124 SR
Queue Stats
2W - 7L
1,029 Elo+
Party 1
Ymir
Ymir
TearBreaker59
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Agni
Agni
XDevilsFavDemonX
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,258 Elo+
Solo
Medusa
Medusa
c4tttt
Medusa
Level 29
God Stats
17W - 12L
1,579 SR
Queue Stats
26W - 15L
1,533 Elo+
Solo
Team Averages
Level 14
1,441 SR
1,267 Elo+

VS

Team Averages
Level 7
1,456 SR
1,444 Elo+
Olorun
Olorun
BLKxTHRN
Olorun
Level 17
God Stats
5W - 7L
1,537 SR
Queue Stats
81W - 87L
1,343 Elo+
Solo
Neith
Neith
Emilee Ztar
Neith
Level 4
God Stats
0W - 1L
1,243 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
NOVA-_-CORE08
Nemesis
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thor
Thor
floss_king01
Thor
Level 2
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
sp4gh3tt1
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DayWalkyr32
Artemis
20
3 / 1 / 13
12,508
962
15,594
7,372
3,102
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 2 / 23
14,731
1,133
20,458
10,035
4,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 2 / 10
10,966
844
2,782
6,421
2,757
18
2 / 2 / 12
11,927
917
3,893
7,852
3,002
Medusa
c4tttt
Medusa
20
22 / 1 / 11
16,743
1,288
32,485
14,623
7,249
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BLKxTHRN
Olorun
18
0 / 8 / 6
11,449
881
6,218
16,689
6,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
3 / 8 / 2
12,688
976
13,318
15,987
5,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
17
4 / 15 / 2
12,359
951
13,236
26,685
16,092
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 0 / 0
9,660
743
0
0
0
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
sp4gh3tt1
Cthulhu
18
1 / 6 / 4
11,521
886
7,780
22,884
24,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
22
37
Kills
8
8
Deaths
37
69
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
BLKxTHRN
Olorun
0
8
6
0.38
W
Artemis
DayWalkyr32
Artemis
3
1
13
9.5
L
3
8
2
0.5
W
9
2
23
10.25
L
Nemesis
4
15
2
0.33
W
1
2
10
3
W
2
2
12
4
W
Medusa
c4tttt
Medusa
22
1
11
27.5
L
0
0
0
0
L
Cthulhu
sp4gh3tt1
Cthulhu
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,212
Damage
40,552
46,303
Taken
82,245
20,418
Mitigated
53,627
8,104
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BLKxTHRN
Olorun
6,218
3,517
290
1,680
16,689
6,724
0
5,533
11,156
31,022
0
W
Artemis
DayWalkyr32
Artemis
15,594
7,739
0
1,205
7,372
3,102
0
2,731
4,521
0
33,200
L
13,318
6,118
0
1,948
15,987
5,980
0
5,786
10,201
0
44,220
W
20,458
6,194
0
1,356
10,035
4,308
0
2,785
7,130
42,872
0
L
Nemesis
13,236
4,761
0
1,481
26,685
16,092
0
8,122
18,563
0
31,529
W
2,782
359
0
0
6,421
2,757
0
2,492
3,929
8,016
0
W
3,893
29
0
976
7,852
3,002
0
2,107
5,685
18,816
0
W
Medusa
c4tttt
Medusa
32,485
20,764
0
4,567
14,623
7,249
0
3,883
10,620
0
63,974
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
sp4gh3tt1
Cthulhu
7,780
84
0
1,287
22,884
24,831
0
7,692
15,192
32,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,875
Gold Earned
57,677
229
Minions Killed
215
0
Camps Cleared
4
976,962
Distance Traveled
804,356
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,449
881
39
3
0
155,321
0
W
Artemis
12,508
962
32
2
0
192,028
1
L
Neith
12,688
976
88
7
0
211,854
1
W
Zeus
14,731
1,133
64
5
0
191,216
0
L
Nemesis
12,359
951
38
3
4
190,306
5
W
Ymir
10,966
844
18
1
0
104,955
2
W
Agni
11,927
917
41
3
0
226,855
0
W
Medusa
16,743
1,288
74
6
0
261,908
0
L
Thor
9,660
743
0
0
0
0
0
L
Cthulhu
11,521
886
50
4
0
246,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role