Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gregorioks
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,268 Elo+
Solo
Nu Wa
Nu Wa
Marlon Offline
Nu Wa
Level 28
God Stats
2W - 1L
1,531 SR
Queue Stats
23W - 22L
1,362 Elo+
Party 1
Achilles
Achilles
PedroGusRN
Achilles
Level 27
God Stats
17W - 8L
1,714 SR
Queue Stats
116W - 100L
1,438 Elo+
Party 1
Cupid
Cupid
SIFUDEUS
Cupid
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 26L
1,615 Elo+
Solo
Team Averages
Level 22
1,549 SR
1,437 Elo+

VS

Team Averages
Level 10
1,469 SR
1,359 Elo+
Chang'e
Chang'e
LaCouturiere
Chang'e
Level 8
God Stats
4W - 4L
1,224 SR
Queue Stats
15W - 23L
1,265 Elo+
Solo
Loki
Loki
LaFuerzaDelPaPu
Loki
Level 14
God Stats
0W - 1L
1,504 SR
Queue Stats
7W - 9L
1,411 Elo+
Solo
Vamana
Vamana
SaraSarrada
Vamana
Level 13
God Stats
5W - 2L
1,618 SR
Queue Stats
24W - 26L
1,353 Elo+
Solo
Nemesis
Nemesis
SirMikkhaelll
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,489 Elo+
Solo
Hades
Hades
sonicmastor677
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
11 / 2 / 22
13,257
1,205
14,500
11,275
3,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Gregorioks
Cthulhu
19
2 / 7 / 32
11,638
1,058
11,448
18,749
19,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
6 / 1 / 34
12,579
1,144
22,280
8,376
3,050
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
PedroGusRN
Achilles
19
5 / 1 / 26
11,823
1,075
9,619
10,907
11,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
SIFUDEUS
Cupid
20
20 / 1 / 20
14,978
1,362
41,270
19,116
7,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LaCouturiere
Chang'e
16
1 / 5 / 8
10,555
960
17,773
16,805
5,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 6 / 8
10,941
995
11,277
14,432
5,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vamana
16
2 / 12 / 5
10,257
932
13,660
26,500
13,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
17
6 / 10 / 5
12,259
1,114
12,993
25,720
10,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 11 / 8
10,601
964
9,823
24,576
12,243
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
46
44
Kills
12
12
Deaths
44
134
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
11
2
22
11
W
Cthulhu
Gregorioks
Cthulhu
2
7
32
2.57
L
Chang'e
LaCouturiere
Chang'e
1
5
8
1
L
1
6
8
0.83
W
6
1
34
23
W
Achilles
PedroGusRN
Achilles
5
1
26
18
W
Cupid
SIFUDEUS
Cupid
20
1
20
30
L
Vamana
2
12
5
0.38
L
Nemesis
6
10
5
0.85
L
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,117
Damage
65,526
68,423
Taken
108,033
45,493
Mitigated
47,597
22,087
Healing
15,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,500
288
5,345
4,429
11,275
3,856
0
4,603
6,642
37,372
0
W
Cthulhu
Gregorioks
Cthulhu
11,448
954
234
59
18,749
19,293
0
8,174
10,365
21,884
0
L
Chang'e
LaCouturiere
Chang'e
17,773
2,374
4,096
4,512
16,805
5,381
0
7,407
9,398
49,645
0
L
11,277
811
0
85
14,432
5,745
0
6,858
7,574
0
51,224
W
22,280
5,248
682
1,367
8,376
3,050
0
2,202
6,084
40,400
0
W
Achilles
PedroGusRN
Achilles
9,619
1,748
0
0
10,907
11,945
0
3,915
6,720
0
16,661
W
Cupid
SIFUDEUS
Cupid
41,270
33,268
419
9,552
19,116
7,349
0
8,702
10,207
0
68,997
L
Vamana
13,660
5,618
0
2,684
26,500
13,719
0
11,318
15,182
0
32,914
L
Nemesis
12,993
4,622
0
1,116
25,720
10,509
0
13,672
12,048
0
38,604
L
9,823
1,708
504
2,363
24,576
12,243
0
8,973
15,603
23,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,275
Gold Earned
54,613
218
Minions Killed
240
6
Camps Cleared
7
1,043,274
Distance Traveled
1,016,351
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,257
1,205
68
6
2
223,634
1
W
Cthulhu
11,638
1,058
22
2
0
180,960
0
L
Chang'e
10,555
960
75
7
1
207,830
1
L
Loki
10,941
995
67
6
2
223,516
0
W
Nu Wa
12,579
1,144
35
3
3
202,957
0
W
Achilles
11,823
1,075
22
2
1
223,185
0
W
Cupid
14,978
1,362
71
6
0
212,538
1
L
Vamana
10,257
932
28
3
0
185,144
2
L
Nemesis
12,259
1,114
45
4
2
249,774
0
L
Hades
10,601
964
25
2
2
150,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role