Player Matchup

Ao Kuang
Ao Kuang
Gold V
BECKSIE74
Ao Kuang
Gold V
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 144L
1,559 MMR
Solo
Xbalanque
Xbalanque
Gold II
SINISTER_AT_WAR
Xbalanque
Gold II
Level 109
God Stats
2W - 4L
1,309 SR
Queue Stats
386W - 367L
1,554 MMR
Solo
Geb
Geb
Platinum V
franko-626
Geb
Platinum V
Level 123
God Stats
12W - 8L
1,622 SR
Queue Stats
238W - 237L
1,634 MMR
Party 2
Janus
Janus
Gold I
oi EpIcViRuZ io
Janus
Gold I
Level 48
God Stats
3W - 6L
1,268 SR
Queue Stats
114W - 92L
1,546 MMR
Solo
Bellona
Bellona
Gold IV
vital-sin7
Bellona
Gold IV
Level 103
God Stats
4W - 3L
1,741 SR
Queue Stats
68W - 69L
1,434 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 101
1,488 SR
1,546 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,611 SR
1,547 MMR
Gilgamesh
Gilgamesh
Gold V
Colorful Bluntt
Gilgamesh
Gold V
Level 96
God Stats
0W - 1L
1,851 SR
Queue Stats
32W - 35L
1,517 MMR
Party 3
Hun Batz
Hun Batz
Platinum V
PrimeTimeFuture
Hun Batz
Platinum V
Level 145
God Stats
3W - 6L
1,567 SR
Queue Stats
261W - 256L
1,545 MMR
Party 1
Hel
Hel
Gold III
dscheatz
Hel
Gold III
Level 127
God Stats
56W - 40L
1,638 SR
Queue Stats
468W - 452L
1,579 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
whoopsydoo
Zhong Kui
Gold III
Level 120
God Stats
7W - 10L
1,500 SR
Queue Stats
269W - 284L
1,565 MMR
Solo
Chronos
Chronos
Gold V
xxMattyBoy
Chronos
Gold V
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 60L
1,527 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BECKSIE74
Ao Kuang
20
8 / 5 / 14
14,624
585
18,317
28,292
11,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
SINISTER_AT_WAR
Xbalanque
20
4 / 5 / 11
14,560
582
13,971
18,830
6,720
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 2 / 24
12,839
514
6,956
21,075
20,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
18 / 2 / 11
16,435
657
24,616
16,607
7,066
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
vital-sin7
Bellona
19
7 / 6 / 8
14,235
569
16,292
23,563
18,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ApolloSetTiamatCu ChulainnHera

VS

Bans
AthenaKing ArthurCabrakanDanzaburouGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Colorful Bluntt
Gilgamesh
12
2 / 7 / 2
9,530
381
8,371
14,635
8,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
19
5 / 7 / 5
12,672
507
13,053
22,140
8,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 9 / 5
12,109
484
17,943
21,965
10,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
whoopsydoo
Zhong Kui
20
3 / 9 / 2
13,222
529
12,432
24,602
26,796
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
xxMattyBoy
Chronos
19
3 / 7 / 2
11,699
468
10,222
21,990
8,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
35
39
Kills
19
20
Deaths
39
68
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BECKSIE74
Ao Kuang
8
5
14
3
L
Gilgamesh
Colorful Bluntt
Gilgamesh
2
7
2
0.43
L
Hun Batz
5
7
5
1.07
W
Xbalanque
SINISTER_AT_WAR
Xbalanque
4
5
11
1.9
L
6
9
5
0.94
W
2
2
24
7
W
18
2
11
11.75
W
Bellona
vital-sin7
Bellona
7
6
8
1.83
L
Zhong Kui
whoopsydoo
Zhong Kui
3
9
2
0.44
L
Chronos
xxMattyBoy
Chronos
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,152
Damage
62,021
108,367
Taken
105,332
64,353
Mitigated
61,890
36,975
Healing
32,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BECKSIE74
Ao Kuang
18,317
3,229
0
13,962
28,292
11,454
3,693
10,040
17,970
98,704
0
L
Gilgamesh
Colorful Bluntt
Gilgamesh
8,371
2,009
222
1,960
14,635
8,280
813
6,613
8,022
0
33,382
L
Hun Batz
13,053
2,387
0
4,505
22,140
8,187
0
14,362
7,778
0
79,848
W
Xbalanque
SINISTER_AT_WAR
Xbalanque
13,971
7,000
0
6,838
18,830
6,720
6,087
8,804
9,986
0
126,644
L
17,943
655
3,214
8,096
21,965
10,334
0
14,680
7,285
69,692
0
W
6,956
1,734
0
6,825
21,075
20,316
644
8,505
12,370
26,849
0
W
24,616
1,198
178
7,692
16,607
7,066
2,638
7,796
8,493
107,845
0
W
Bellona
vital-sin7
Bellona
16,292
5,914
0
1,480
23,563
18,797
1,832
7,709
15,774
0
88,097
L
Zhong Kui
whoopsydoo
Zhong Kui
12,432
1,643
0
8,174
24,602
26,796
0
6,301
18,301
90,701
0
L
Chronos
xxMattyBoy
Chronos
10,222
2,979
0
6,719
21,990
8,293
1,648
8,251
13,739
96,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,693
Gold Earned
59,232
601
Minions Killed
619
0
Camps Cleared
0
2,449,176
Distance Traveled
2,069,489
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,624
585
125
5
0
487,147
3
L
Gilgamesh
9,530
381
40
2
0
344,004
3
L
Hun Batz
12,672
507
116
5
0
454,142
4
W
Xbalanque
14,560
582
154
6
0
436,029
0
L
Hel
12,109
484
125
5
0
448,033
6
W
Geb
12,839
514
38
2
0
545,330
12
W
Janus
16,435
657
153
6
0
527,582
1
W
Bellona
14,235
569
131
5
0
453,088
6
L
Zhong Kui
13,222
529
186
7
0
386,679
4
L
Chronos
11,699
468
152
6
0
436,631
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role