Player Matchup

Serqet
Serqet
Buraddorasuto
Serqet
Level 107
God Stats
1W - 4L
1,294 SR
Queue Stats
373W - 405L
1,478 Elo+
Party 2
Guan Yu
Guan Yu
LoganBigGay
Guan Yu
Level 119
God Stats
2W - 4L
1,500 SR
Queue Stats
247W - 268L
1,374 Elo+
Party 2
Vulcan
Vulcan
MagicMan111
Vulcan
Level 56
God Stats
10W - 17L
1,472 SR
Queue Stats
203W - 225L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
ZayBakaBoii
Cthulhu
Level 49
God Stats
2W - 6L
1,369 SR
Queue Stats
5W - 15L
1,185 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
slayer54000
Ah Muzen Cab
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 68L
1,448 Elo+
Party 2
Team Averages
Level 87
1,427 SR
1,392 Elo+

VS

Team Averages
Level 89
1,581 SR
1,527 Elo+
Danzaburou
Danzaburou
Armangedon
Danzaburou
Level 159
God Stats
18W - 16L
1,567 SR
Queue Stats
538W - 559L
1,542 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kaatatonia
Cu Chulainn
Level 23
God Stats
48W - 26L
1,706 SR
Queue Stats
86W - 72L
1,555 Elo+
Party 1
Ra
Ra
ObeyTyMcG
Ra
Level 37
God Stats
2W - 0L
1,730 SR
Queue Stats
183W - 159L
1,528 Elo+
Solo
Ganesha
Ganesha
ThuggPugg
Ganesha
Level 85
God Stats
32W - 14L
1,419 SR
Queue Stats
363W - 385L
1,467 Elo+
Party 1
Serqet
Serqet
xMattick
Serqet
Level 141
God Stats
24W - 36L
1,485 SR
Queue Stats
349W - 366L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,757
450
3,312
9,526
2,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
LoganBigGay
Guan Yu
14
2 / 4 / 0
7,910
527
5,473
12,355
7,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
14
2 / 4 / 1
7,659
511
6,444
7,274
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ZayBakaBoii
Cthulhu
9
0 / 7 / 0
5,809
387
3,364
11,987
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
slayer54000
Ah Muzen Cab
11
0 / 1 / 0
6,139
409
3,546
3,609
920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Armangedon
Danzaburou
15
10 / 0 / 1
9,562
637
9,477
6,602
2,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Kaatatonia
Cu Chulainn
13
2 / 2 / 5
7,693
513
7,287
11,126
5,431
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 1 / 5
8,859
591
4,802
7,628
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
ThuggPugg
Ganesha
13
1 / 0 / 10
8,107
540
3,668
5,661
2,561
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
xMattick
Serqet
14
5 / 1 / 3
8,159
544
5,445
9,357
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
20
20
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Armangedon
Danzaburou
10
0
1
10.5
L
0
4
2
0.25
W
Cu Chulainn
Kaatatonia
Cu Chulainn
2
2
5
2.25
L
Guan Yu
LoganBigGay
Guan Yu
2
4
0
0.5
L
Vulcan
2
4
1
0.63
W
2
1
5
4.5
W
Ganesha
ThuggPugg
Ganesha
1
0
10
6
L
Cthulhu
ZayBakaBoii
Cthulhu
0
7
0
0
L
Ah Muzen Cab
slayer54000
Ah Muzen Cab
0
1
0
0
W
Serqet
xMattick
Serqet
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,139
Damage
30,679
44,751
Taken
40,374
19,040
Mitigated
16,611
5,423
Healing
14,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Armangedon
Danzaburou
9,477
3,186
0
1,622
6,602
2,304
1,087
1,601
5,001
0
69,010
L
3,312
190
0
250
9,526
2,882
0
1,383
7,853
0
42,454
W
Cu Chulainn
Kaatatonia
Cu Chulainn
7,287
1,569
0
2,733
11,126
5,431
86
1,159
9,517
1,674
41,169
L
Guan Yu
LoganBigGay
Guan Yu
5,473
1,805
0
2,278
12,355
7,003
0
1,854
9,716
0
45,440
L
Vulcan
6,444
1,406
0
390
7,274
2,268
0
3,368
3,168
56,828
0
W
4,802
520
480
3,121
7,628
2,964
146
4,356
2,960
56,601
0
W
Ganesha
ThuggPugg
Ganesha
3,668
204
258
1,941
5,661
2,561
0
1,167
4,494
18,666
0
L
Cthulhu
ZayBakaBoii
Cthulhu
3,364
323
52
753
11,987
5,967
0
1,737
9,912
16,034
0
L
Ah Muzen Cab
slayer54000
Ah Muzen Cab
3,546
943
0
1,700
3,609
920
0
0
3,609
0
37,582
W
Serqet
xMattick
Serqet
5,445
892
0
4,061
9,357
3,351
264
1,525
7,502
0
45,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,274
Gold Earned
42,380
392
Minions Killed
500
0
Camps Cleared
0
1,422,143
Distance Traveled
1,540,712
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,562
637
172
11
0
283,842
1
L
Serqet
6,757
450
79
5
0
330,386
3
W
Cu Chulainn
7,693
513
84
6
0
274,620
1
L
Guan Yu
7,910
527
109
7
0
260,159
2
L
Vulcan
7,659
511
97
6
0
290,804
3
W
Ra
8,859
591
138
9
0
320,578
8
W
Ganesha
8,107
540
7
0
0
298,556
3
L
Cthulhu
5,809
387
30
2
0
274,845
3
L
Ah Muzen Cab
6,139
409
77
5
0
265,949
2
W
Serqet
8,159
544
99
7
0
363,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role