Player Matchup

Cupid
Cupid
Conndor
Cupid
Level 29
God Stats
24W - 11L
1,692 SR
Queue Stats
84W - 73L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
Danqeth
Cthulhu
Level 24
God Stats
32W - 10L
1,769 SR
Queue Stats
48W - 41L
1,546 Elo+
Party 1
Sol
Sol
Lakobos77
Sol
Level 29
God Stats
79W - 40L
1,699 SR
Queue Stats
108W - 88L
1,565 Elo+
Party 1
Team Averages
Level 27
1,720 SR
1,559 Elo+

VS

Team Averages
Level 50
1,313 SR
1,320 Elo+
Cerberus
Cerberus
Dr phile 420
Cerberus
Level 8
God Stats
2W - 3L
1,118 SR
Queue Stats
2W - 3L
939 Elo+
Party 2
Chang'e
Chang'e
FTNE HAM
Chang'e
Level 75
God Stats
0W - 1L
1,241 SR
Queue Stats
33W - 43L
1,434 Elo+
Party 2
Gilgamesh
Gilgamesh
GodlyBubbles700
Gilgamesh
Level 66
God Stats
1W - 1L
1,580 SR
Queue Stats
17W - 16L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Conndor
Cupid
12
2 / 6 / 11
10,089
673
12,126
11,258
4,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Danqeth
Cthulhu
14
2 / 2 / 14
10,366
691
9,631
15,283
15,989
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
13 / 2 / 4
12,239
816
27,483
14,680
5,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dr phile 420
Cerberus
10
0 / 7 / 4
8,546
570
2,132
18,081
8,857
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
FTNE HAM
Chang'e
14
6 / 4 / 2
10,935
729
12,350
15,989
6,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
GodlyBubbles700
Gilgamesh
13
4 / 6 / 5
11,160
744
13,575
25,066
24,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
17
Kills
10
10
Deaths
17
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
Conndor
Cupid
2
6
11
1.25
W
Cthulhu
Danqeth
Cthulhu
2
2
14
4.5
L
Cerberus
Dr phile 420
Cerberus
0
7
4
0.29
L
Chang'e
FTNE HAM
Chang'e
6
4
2
1.75
L
Gilgamesh
GodlyBubbles700
Gilgamesh
4
6
5
1.08
W
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,240
Damage
28,057
41,221
Taken
59,136
25,930
Mitigated
40,052
15,180
Healing
10,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Conndor
Cupid
12,126
8,749
36
2,720
11,258
4,368
987
3,894
7,364
0
42,325
W
Cthulhu
Danqeth
Cthulhu
9,631
582
605
2,752
15,283
15,989
256
4,959
10,324
30,788
0
L
Cerberus
Dr phile 420
Cerberus
2,132
216
0
2,025
18,081
8,857
0
13,605
4,476
8,349
0
L
Chang'e
FTNE HAM
Chang'e
12,350
1,154
1,496
5,814
15,989
6,311
408
11,050
4,939
47,072
0
L
Gilgamesh
GodlyBubbles700
Gilgamesh
13,575
2,710
445
1,097
25,066
24,884
245
12,494
12,572
0
40,872
W
27,483
13,058
0
9,067
14,680
5,573
1,901
5,962
8,718
70,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,694
Gold Earned
30,641
144
Minions Killed
118
0
Camps Cleared
0
840,447
Distance Traveled
757,019
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,089
673
49
3
0
246,036
4
W
Cthulhu
10,366
691
20
1
0
319,330
0
L
Cerberus
8,546
570
8
1
0
207,751
0
L
Chang'e
10,935
729
71
5
0
258,851
2
L
Gilgamesh
11,160
744
39
3
0
290,417
2
W
Sol
12,239
816
75
5
0
275,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role