Player Matchup

Kukulkan
Kukulkan
CEO 213 KAYOO
Kukulkan
Level 29
God Stats
6W - 2L
1,762 SR
Queue Stats
168W - 169L
1,457 Elo+
Solo
Merlin
Merlin
FarCapp
Merlin
Level 28
God Stats
2W - 8L
1,051 SR
Queue Stats
74W - 88L
1,246 Elo+
Party 2
Vamana
Vamana
VinnyBallz
Vamana
Level 28
God Stats
3W - 6L
1,294 SR
Queue Stats
53W - 68L
1,276 Elo+
Party 2
Heimdallr
Heimdallr
saylo92
Heimdallr
Level 15
God Stats
12W - 21L
1,369 SR
Queue Stats
28W - 49L
1,287 Elo+
Solo
Izanami
Izanami
smoothtalker1234
Izanami
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,270 Elo+
Solo
Team Averages
Level 22
1,395 SR
1,307 Elo+

VS

Team Averages
Level 16
1,485 SR
1,297 Elo+
Fafnir
Fafnir
DaddyCarlo19
Fafnir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 30L
1,215 Elo+
Party 1
Medusa
Medusa
DeadPooland
Medusa
Level 27
God Stats
14W - 15L
1,379 SR
Queue Stats
40W - 37L
1,394 Elo+
Solo
Hel
Hel
Killumbiana
Hel
Level 12
God Stats
3W - 6L
1,437 SR
Queue Stats
12W - 26L
1,213 Elo+
Party 1
Sol
Sol
MITHTHELEGEND
Sol
Level 21
God Stats
38W - 32L
1,610 SR
Queue Stats
49W - 43L
1,501 Elo+
Solo
Nemesis
Nemesis
marcuas
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CEO 213 KAYOO
Kukulkan
20
9 / 6 / 12
16,700
982
35,069
22,267
9,932
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
FarCapp
Merlin
20
10 / 6 / 10
16,019
942
29,784
25,507
10,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
VinnyBallz
Vamana
20
4 / 3 / 14
15,283
899
9,662
21,290
22,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
saylo92
Heimdallr
20
4 / 12 / 18
14,985
881
14,971
29,884
12,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
2 / 5 / 11
14,439
849
9,881
15,170
6,063
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
2 / 17 / 23
17,319
1,019
13,205
42,576
54,942
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
20
11 / 3 / 16
19,288
1,135
35,182
26,757
11,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
0 / 6 / 6
13,219
778
6,132
9,416
2,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
19 / 0 / 9
20,956
1,233
53,368
25,028
9,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
marcuas
Nemesis
17
0 / 3 / 4
12,372
728
201
2,762
848

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
90
29
Kills
32
32
Deaths
29
65
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CEO 213 KAYOO
Kukulkan
9
6
12
2.5
W
Fafnir
2
17
23
0.79
W
Medusa
11
3
16
6.33
L
Merlin
FarCapp
Merlin
10
6
10
2.5
W
0
6
6
0.5
W
19
0
9
23.5
L
Vamana
VinnyBallz
Vamana
4
3
14
3.67
W
Nemesis
marcuas
Nemesis
0
3
4
0.67
L
Heimdallr
saylo92
Heimdallr
4
12
18
1.08
L
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,367
Damage
108,088
114,118
Taken
106,539
61,943
Mitigated
79,839
12,138
Healing
22,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CEO 213 KAYOO
Kukulkan
35,069
7,339
0
3,752
22,267
9,932
0
11,813
10,142
84,106
0
W
Fafnir
13,205
5,824
0
854
42,576
54,942
0
23,667
18,909
18,909
0
W
Medusa
35,182
14,198
708
7,315
26,757
11,399
0
18,762
7,995
0
102,117
L
Merlin
FarCapp
Merlin
29,784
2,829
1,134
3,172
25,507
10,720
0
15,274
10,135
57,283
0
W
6,132
624
82
284
9,416
2,988
0
6,028
3,388
12,328
0
W
53,368
20,875
0
12,940
25,028
9,662
0
14,923
10,105
99,141
0
L
Vamana
VinnyBallz
Vamana
9,662
3,194
0
3,445
21,290
22,277
0
14,032
7,172
0
45,370
W
Nemesis
marcuas
Nemesis
201
42
0
0
2,762
848
0
1,473
1,289
0
1,026
L
Heimdallr
saylo92
Heimdallr
14,971
9,784
0
635
29,884
12,951
0
20,514
9,214
0
30,561
L
9,881
4,990
0
0
15,170
6,063
0
10,358
4,750
0
21,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,426
Gold Earned
83,154
313
Minions Killed
309
7
Camps Cleared
3
1,356,868
Distance Traveled
1,109,948
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,700
982
119
7
5
292,193
1
W
Fafnir
17,319
1,019
11
1
1
264,508
0
W
Medusa
19,288
1,135
180
11
0
331,799
2
L
Merlin
16,019
942
66
4
0
280,475
0
W
Hel
13,219
778
11
1
0
147,089
0
W
Sol
20,956
1,233
107
6
2
319,310
0
L
Vamana
15,283
899
63
4
1
309,247
0
W
Nemesis
12,372
728
0
0
0
47,242
0
L
Heimdallr
14,985
881
33
2
0
232,600
6
L
Izanami
14,439
849
32
2
1
242,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role