Player Matchup

Pele
Pele
Gold IV
 
Pele
Gold IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
BombShotYT
Mulan
Silver II
Level 101
God Stats
4W - 5L
1,619 SR
Queue Stats
22W - 30L
1,410 MMR
Party 2
Ullr
Ullr
Bronze III
J8stin
Ullr
Bronze III
Level 103
God Stats
0W - 1L
1,321 SR
Queue Stats
2W - 2L
1,525 MMR
Party 2
Kukulkan
Kukulkan
Gold III
Jechak
Kukulkan
Gold III
Level 159
God Stats
4W - 6L
1,656 SR
Queue Stats
329W - 340L
1,413 MMR
Solo
Sylvanus
Sylvanus
Gold V
TSMBjgerking
Sylvanus
Gold V
Level 89
God Stats
0W - 1L
1,542 SR
Queue Stats
61W - 63L
1,485 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,528 SR
1,467 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,584 SR
1,456 MMR
Athena
Athena
Silver I
Akrepick
Athena
Silver I
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,455 MMR
Party 1
Tyr
Tyr
Bronze III
Calzyfer
Tyr
Bronze III
Level 148
God Stats
1W - 0L
1,791 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1
Nemesis
Nemesis
Gold II
DBurns
Nemesis
Gold II
Level 154
God Stats
61W - 45L
1,554 SR
Queue Stats
392W - 399L
1,403 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Travis5050
Ah Muzen Cab
Gold III
Level 157
God Stats
4W - 3L
1,623 SR
Queue Stats
400W - 414L
1,467 MMR
Solo
Raijin
Raijin
Gold IV
VetaJumshark
Raijin
Gold IV
Level 103
God Stats
2W - 0L
1,454 SR
Queue Stats
326W - 323L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
3 / 5 / 0
8,781
549
11,489
13,433
4,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
13
0 / 7 / 5
8,015
501
4,827
15,552
5,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
J8stin
Ullr
15
2 / 4 / 0
8,328
521
4,964
9,637
3,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Jechak
Kukulkan
14
1 / 6 / 2
8,268
517
4,139
7,372
2,536
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
TSMBjgerking
Sylvanus
10
0 / 2 / 3
6,679
417
2,738
7,314
3,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
TiamatScyllaSobekNox

VS

Bans
SetFenrirCthulhuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Akrepick
Athena
13
1 / 1 / 13
8,799
550
3,585
11,473
6,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 2 / 3
10,142
634
6,751
12,502
10,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
DBurns
Nemesis
19
13 / 1 / 3
11,739
734
11,343
11,110
5,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Travis5050
Ah Muzen Cab
16
2 / 1 / 3
9,864
617
8,064
11,317
5,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
15
6 / 2 / 9
9,858
616
9,359
6,779
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
6
Kills
24
24
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
5
0
0.6
W
Athena
Akrepick
Athena
1
1
13
7.5
L
Mulan
0
7
5
0.36
W
2
2
3
1.75
W
Nemesis
DBurns
Nemesis
13
1
3
14.5
L
Ullr
J8stin
Ullr
2
4
0
0.5
L
Kukulkan
Jechak
Kukulkan
1
6
2
0.33
L
Sylvanus
TSMBjgerking
Sylvanus
0
2
3
0.75
W
Ah Muzen Cab
Travis5050
Ah Muzen Cab
2
1
3
3.5
W
Raijin
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,157
Damage
39,102
53,308
Taken
53,181
20,625
Mitigated
29,979
10,185
Healing
18,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
11,489
2,145
0
3,974
13,433
4,682
952
777
12,656
0
58,177
W
Athena
Akrepick
Athena
3,585
1,153
0
4,545
11,473
6,157
606
2,706
8,767
12,122
0
L
Mulan
4,827
1,545
0
1,820
15,552
5,917
0
4,667
10,885
0
58,337
W
6,751
1,408
0
5,280
12,502
10,285
737
0
12,502
0
60,074
W
Nemesis
DBurns
Nemesis
11,343
6,169
0
2,016
11,110
5,799
3,516
1,196
9,914
0
96,237
L
Ullr
J8stin
Ullr
4,964
2,100
0
889
9,637
3,618
0
1,198
8,439
0
65,064
L
Kukulkan
Jechak
Kukulkan
4,139
506
0
143
7,372
2,536
0
3,367
4,005
50,476
0
L
Sylvanus
TSMBjgerking
Sylvanus
2,738
1,108
569
2,790
7,314
3,872
0
2,935
4,379
10,733
0
W
Ah Muzen Cab
Travis5050
Ah Muzen Cab
8,064
2,984
0
4,588
11,317
5,106
1,425
1,898
9,419
0
76,174
W
Raijin
9,359
1,182
34
1,618
6,779
2,632
0
1,077
5,702
61,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,071
Gold Earned
50,402
496
Minions Killed
580
0
Camps Cleared
0
1,409,057
Distance Traveled
1,654,315
12
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,781
549
115
7
0
237,508
2
W
Athena
8,799
550
22
1
0
350,412
9
L
Mulan
8,015
501
102
6
0
306,220
0
W
Tyr
10,142
634
128
8
0
304,531
3
W
Nemesis
11,739
734
151
9
0
387,012
6
L
Ullr
8,328
521
137
9
0
275,277
3
L
Kukulkan
8,268
517
116
7
0
299,108
6
L
Sylvanus
6,679
417
26
2
0
290,944
1
W
Ah Muzen Cab
9,864
617
151
9
0
310,058
6
W
Raijin
9,858
616
128
8
0
302,302
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role