Player Matchup

Olorun
Olorun
DashieJr060
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,640 Elo+
Solo
Sylvanus
Sylvanus
Elleptical
Sylvanus
Level 17
God Stats
1W - 2L
1,675 SR
Queue Stats
40W - 22L
1,579 Elo+
Party 2
Janus
Janus
LordPrinceFarkas
Janus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,523 Elo+
Party 2
Nemesis
Nemesis
TRTL Love
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 4L
1,764 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xd Bush 7086
Cu Chulainn
Level 88
God Stats
17W - 9L
1,265 SR
Queue Stats
218W - 219L
1,423 Elo+
Party 2
Team Averages
Level 26
1,488 SR
1,586 Elo+

VS

Team Averages
Level 61
1,457 SR
1,567 Elo+
Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Deus-Ex_Ragnarok
Nox
Level 16
God Stats
15W - 15L
1,466 SR
Queue Stats
188W - 208L
1,403 Elo+
Solo
Skadi
Skadi
NoLifeGage
Skadi
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 62L
1,626 Elo+
Party 1
Gilgamesh
Gilgamesh
NoLifeKumar
Gilgamesh
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 24L
1,693 Elo+
Party 1
Pele
Pele
WinStinctivE
Pele
Level 12
God Stats
1W - 1L
1,317 SR
Queue Stats
7W - 2L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 8 / 4
6,746
375
1,583
8,255
2,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Elleptical
Sylvanus
14
2 / 5 / 5
8,855
492
10,637
16,822
9,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 6 / 2
10,185
566
7,400
10,635
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TRTL Love
Nemesis
15
5 / 3 / 3
9,399
522
9,009
11,293
5,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
xd Bush 7086
Cu Chulainn
14
1 / 3 / 2
8,395
466
3,944
13,291
7,095
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
8 / 5 / 6
10,145
564
12,049
11,169
3,471
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 4
9,312
517
3,496
10,820
7,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
18
7 / 2 / 5
11,279
627
12,436
12,963
5,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
NoLifeKumar
Gilgamesh
15
8 / 2 / 3
9,569
532
13,767
11,476
7,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 5
8,244
458
1,344
8,584
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
13
Kills
25
25
Deaths
13
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
5
6
2.2
L
Olorun
0
8
4
0.25
W
2
3
4
1.33
L
Sylvanus
Elleptical
Sylvanus
2
5
5
0.9
L
5
6
2
1
W
Skadi
7
2
5
4.75
W
Gilgamesh
NoLifeKumar
Gilgamesh
8
2
3
4.75
L
Nemesis
TRTL Love
Nemesis
5
3
3
2.17
W
0
1
5
2.5
L
Cu Chulainn
xd Bush 7086
Cu Chulainn
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,573
Damage
43,092
60,296
Taken
55,012
28,135
Mitigated
27,484
15,559
Healing
19,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,049
1,725
809
3,926
11,169
3,471
315
5,294
5,697
57,525
0
L
Olorun
1,583
983
420
665
8,255
2,620
268
3,828
4,427
13,986
0
W
3,496
502
0
2,113
10,820
7,737
238
1,244
9,504
44,868
0
L
Sylvanus
Elleptical
Sylvanus
10,637
2,682
787
5,292
16,822
9,257
441
3,284
13,538
44,040
7,415
L
7,400
315
108
1,503
10,635
3,593
240
4,455
6,180
60,977
0
W
Skadi
12,436
6,674
0
5,957
12,963
5,776
50
5,338
7,541
0
96,007
W
Gilgamesh
NoLifeKumar
Gilgamesh
13,767
5,268
0
4,032
11,476
7,920
308
4,730
6,698
0
49,515
L
Nemesis
TRTL Love
Nemesis
9,009
3,163
0
3,115
11,293
5,570
0
1,764
9,529
0
63,896
W
1,344
231
0
2,735
8,584
2,580
315
2,424
6,038
0
40,799
L
Cu Chulainn
xd Bush 7086
Cu Chulainn
3,944
440
0
3,669
13,291
7,095
230
2,214
11,077
3,819
45,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,580
Gold Earned
48,549
443
Minions Killed
504
0
Camps Cleared
0
1,688,103
Distance Traveled
1,699,512
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,145
564
105
6
0
314,092
3
L
Olorun
6,746
375
30
2
0
319,034
1
W
Nox
9,312
517
91
5
0
342,072
2
L
Sylvanus
8,855
492
92
5
0
295,639
1
L
Janus
10,185
566
108
6
0
332,930
0
W
Skadi
11,279
627
149
8
0
329,157
2
W
Gilgamesh
9,569
532
77
4
0
337,796
1
L
Nemesis
9,399
522
101
6
0
397,647
3
W
Pele
8,244
458
82
5
0
376,395
0
L
Cu Chulainn
8,395
466
112
6
0
342,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role