Player Matchup

Janus
Janus
DukkSauze
Janus
Level 77
God Stats
5W - 9L
1,449 SR
Queue Stats
364W - 321L
1,557 Elo+
Party 2
Athena
Athena
Halosplash
Athena
Level 53
God Stats
29W - 14L
1,704 SR
Queue Stats
205W - 182L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
LargestSword
Gilgamesh
Level 109
God Stats
1W - 4L
1,546 SR
Queue Stats
280W - 243L
1,576 Elo+
Party 2
Chaac
Chaac
OwO Garebear
Chaac
Level 26
God Stats
19W - 17L
1,706 SR
Queue Stats
53W - 51L
1,580 Elo+
Party 2
Hou Yi
Hou Yi
StoicRaider
Hou Yi
Level 80
God Stats
8W - 9L
1,255 SR
Queue Stats
126W - 97L
1,651 Elo+
Party 2
Team Averages
Level 69
1,532 SR
1,586 Elo+

VS

Team Averages
Level 88
1,556 SR
1,644 Elo+
Medusa
Medusa
BigBlackChacc
Medusa
Level 104
God Stats
4W - 8L
1,511 SR
Queue Stats
81W - 86L
1,508 Elo+
Party 1
Khepri
Khepri
CienRune4940
Khepri
Level 124
God Stats
3W - 5L
1,581 SR
Queue Stats
18W - 14L
1,771 Elo+
Party 1
Nu Wa
Nu Wa
KILTIME420
Nu Wa
Level 111
God Stats
1W - 1L
1,612 SR
Queue Stats
29W - 21L
1,633 Elo+
Party 1
Gilgamesh
Gilgamesh
SchwiftyJack564
Gilgamesh
Level 88
God Stats
5W - 4L
1,573 SR
Queue Stats
102W - 110L
1,541 Elo+
Party 1
Bacchus
Bacchus
SpookyBoy625
Bacchus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DukkSauze
Janus
18
3 / 7 / 7
12,222
453
20,876
24,221
8,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
Halosplash
Athena
16
0 / 10 / 6
10,322
382
7,653
33,784
31,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
LargestSword
Gilgamesh
20
6 / 7 / 1
13,130
486
25,782
32,078
15,385
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 8 / 4
11,028
408
11,255
30,522
23,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
20
7 / 9 / 0
13,231
490
14,852
29,714
13,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 4 / 8
16,590
614
44,316
23,432
13,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
19
2 / 1 / 23
14,894
552
11,950
20,741
28,842
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
20
7 / 3 / 13
13,959
517
34,078
17,056
8,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SchwiftyJack564
Gilgamesh
20
4 / 6 / 8
15,191
563
22,681
30,817
31,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
SpookyBoy625
Bacchus
20
5 / 4 / 5
14,298
530
11,823
26,506
16,091
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
98
17
Kills
41
41
Deaths
18
18
Assists
57
Player
Kills
Deaths
Assists
KDA
W
23
4
8
6.75
W
Khepri
2
1
23
13.5
L
Janus
DukkSauze
Janus
3
7
7
0.93
L
Athena
Halosplash
Athena
0
10
6
0.3
W
Nu Wa
7
3
13
4.5
L
Gilgamesh
LargestSword
Gilgamesh
6
7
1
0.93
L
1
8
4
0.38
W
Gilgamesh
SchwiftyJack564
Gilgamesh
4
6
8
1.33
W
Bacchus
SpookyBoy625
Bacchus
5
4
5
1.88
L
Hou Yi
7
9
0
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,418
Damage
124,848
150,319
Taken
118,552
92,185
Mitigated
98,705
30,713
Healing
18,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
44,316
20,588
0
3,277
23,432
13,830
5,701
5,983
17,177
0
143,523
W
Khepri
11,950
1,000
0
515
20,741
28,842
1,296
8,397
12,042
37,256
0
L
Janus
DukkSauze
Janus
20,876
1,629
0
2,282
24,221
8,377
0
12,082
11,660
104,419
0
L
Athena
Halosplash
Athena
7,653
2,387
960
5,607
33,784
31,724
0
14,303
18,983
34,507
0
W
Nu Wa
34,078
7,207
606
4,431
17,056
8,120
2,977
6,663
10,020
94,092
0
L
Gilgamesh
LargestSword
Gilgamesh
25,782
8,129
0
2,652
32,078
15,385
0
11,226
20,420
0
110,478
L
11,255
1,449
0
9,914
30,522
23,375
0
10,046
19,718
47
62,195
W
Gilgamesh
SchwiftyJack564
Gilgamesh
22,681
4,390
0
3,485
30,817
31,822
1,493
4,141
26,533
12,046
95,551
W
Bacchus
SpookyBoy625
Bacchus
11,823
758
0
6,234
26,506
16,091
1,285
2,169
24,204
116,178
0
L
Hou Yi
14,852
7,122
0
9,298
29,714
13,324
322
11,127
18,389
0
87,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,933
Gold Earned
74,932
610
Minions Killed
696
0
Camps Cleared
0
2,397,731
Distance Traveled
2,492,965
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,590
614
166
6
0
494,504
2
W
Khepri
14,894
552
40
1
0
559,251
4
L
Janus
12,222
453
170
6
0
441,010
0
L
Athena
10,322
382
44
2
0
538,035
5
W
Nu Wa
13,959
517
147
5
0
489,053
4
L
Gilgamesh
13,130
486
160
6
0
520,502
5
L
Chaac
11,028
408
109
4
0
474,657
0
W
Gilgamesh
15,191
563
181
7
0
486,744
0
W
Bacchus
14,298
530
162
6
0
463,413
2
L
Hou Yi
13,231
490
127
5
0
423,527
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role