Player Matchup

Loki
Loki
DiffDrip
Loki
Level 26
God Stats
14W - 2L
1,976 SR
Queue Stats
59W - 25L
1,727 Elo+
Party 1
Terra
Terra
Ethandway83
Terra
Level 46
God Stats
1W - 0L
1,205 SR
Queue Stats
7W - 3L
1,591 Elo+
Party 3
Danzaburou
Danzaburou
TEAMDIFFGAP
Danzaburou
Level 66
God Stats
12W - 5L
1,907 SR
Queue Stats
219W - 176L
1,629 Elo+
Party 1
Merlin
Merlin
Tekt
Merlin
Level 108
God Stats
3W - 1L
1,511 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
TurnupKG
Cerberus
Level 49
God Stats
1W - 0L
1,554 SR
Queue Stats
5W - 2L
1,792 Elo+
Party 3
Team Averages
Level 59
1,631 SR
1,648 Elo+

VS

Team Averages
Level 104
1,598 SR
1,507 Elo+
Fenrir
Fenrir
IonicYapper61
Fenrir
Level 128
God Stats
1W - 1L
1,941 SR
Queue Stats
25W - 22L
1,531 Elo+
Party 2
Hachiman
Hachiman
SNAKE50001
Hachiman
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Terra
Terra
XxOneWayOutxX
Terra
Level 159
God Stats
0W - 2L
1,563 SR
Queue Stats
135W - 144L
1,535 Elo+
Party 2
Gilgamesh
Gilgamesh
Zobias
Gilgamesh
Level 58
God Stats
4W - 8L
1,460 SR
Queue Stats
26W - 32L
1,431 Elo+
Party 2
Discordia
Discordia
frysrdone
Discordia
Level 155
God Stats
1W - 1L
1,524 SR
Queue Stats
38W - 40L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
7 / 2 / 7
10,985
845
10,858
9,557
6,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 3 / 15
10,627
817
7,120
14,645
17,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
TEAMDIFFGAP
Danzaburou
18
6 / 1 / 10
11,429
879
15,993
10,861
5,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Tekt
Merlin
16
3 / 4 / 7
9,699
746
10,040
8,987
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
TurnupKG
Cerberus
18
7 / 2 / 12
11,395
877
10,156
13,564
9,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 5
9,308
716
7,433
12,451
5,025
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
SNAKE50001
Hachiman
15
0 / 6 / 6
8,710
670
8,131
12,379
4,222
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 6 / 7
7,995
615
6,831
15,767
11,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Zobias
Gilgamesh
15
4 / 4 / 6
9,767
751
12,009
14,976
10,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
frysrdone
Discordia
17
3 / 3 / 7
9,787
753
8,853
8,445
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
43
25
Kills
12
12
Deaths
25
51
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Loki
7
2
7
5.25
W
2
3
15
3.17
L
5
6
5
1.25
L
Hachiman
SNAKE50001
Hachiman
0
6
6
0.5
W
Danzaburou
TEAMDIFFGAP
Danzaburou
6
1
10
11
W
Merlin
Tekt
Merlin
3
4
7
1.63
W
Cerberus
TurnupKG
Cerberus
7
2
12
6.5
L
0
6
7
0.58
L
Gilgamesh
Zobias
Gilgamesh
4
4
6
1.75
L
Discordia
frysrdone
Discordia
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,167
Damage
43,257
57,614
Taken
64,018
42,393
Mitigated
34,191
17,803
Healing
12,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
10,858
2,333
0
819
9,557
6,834
108
1,906
7,563
0
28,077
W
7,120
678
2,718
2,857
14,645
17,239
310
3,964
10,453
17,682
0
L
7,433
1,817
0
407
12,451
5,025
1
4,567
7,738
0
13,777
L
Hachiman
SNAKE50001
Hachiman
8,131
3,194
0
1,864
12,379
4,222
0
6,795
5,395
0
40,386
W
Danzaburou
TEAMDIFFGAP
Danzaburou
15,993
10,362
0
5,495
10,861
5,034
2,643
4,649
5,954
0
48,672
W
Merlin
Tekt
Merlin
10,040
1,414
0
488
8,987
3,505
2,041
1,962
6,889
31,638
0
W
Cerberus
TurnupKG
Cerberus
10,156
124
499
4,927
13,564
9,781
422
2,789
10,611
37,401
0
L
6,831
840
2,351
3,072
15,767
11,544
1
5,791
9,803
19,875
0
L
Gilgamesh
Zobias
Gilgamesh
12,009
3,142
0
2,800
14,976
10,178
0
6,498
8,375
0
26,954
L
Discordia
frysrdone
Discordia
8,853
764
0
1,861
8,445
3,222
1
3,063
5,206
45,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,135
Gold Earned
45,567
301
Minions Killed
280
10
Camps Cleared
6
1,197,821
Distance Traveled
1,133,960
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,985
845
41
3
3
269,320
3
W
Terra
10,627
817
26
2
0
241,556
0
L
Fenrir
9,308
716
17
1
1
230,547
1
L
Hachiman
8,710
670
84
6
1
195,482
0
W
Danzaburou
11,429
879
95
7
1
230,423
4
W
Merlin
9,699
746
71
5
3
203,859
6
W
Cerberus
11,395
877
68
5
3
252,663
0
L
Terra
7,995
615
27
2
1
231,774
0
L
Gilgamesh
9,767
751
43
3
1
252,464
1
L
Discordia
9,787
753
109
8
2
223,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role